| Perk | |
|---|---|
| Name | Description |
| Devil's Wisdom | Action start on even turns until turn 10: Raises WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Slow Starter | Action start until turn 3: Raises WIS for 2 turns |
| Perk | |
|---|---|
| Name | Description |
| Slow Starter (Lv. 2) | Action start until turn 3: Raises WIS and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Archfiend of the Dread Realm | Action start until turn 3: Raises WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Archfiend of the Dread Realm (Lv.2) | Action start until turn 5: Heals 10% of max HP, restores 8% of max MP, and raises WIS and evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Epiphany | Action start on even turns until turn 6: Raises WIS and spell potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Nadirian Spirit | Action start on even turns until turn 6: Restores 10% of max MP and raises spell potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Endless Magic | Action start on even turns until turn 10: Restores 8% of max MP, raises WIS and spell potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Mam's Compassion | Action start on even turns until turn 6: Heals 15% of max HP, raises DEF and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Fearless Little Genius* 怖いもの知らずの天才少女 |
Action start on even turns until turn 10: Restores 8% of max MP, raises DEF and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Attack Motor | Action start on odd turns until turn 5: Raises ATK for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Bloodlusting Blades* 血命の剣 |
Action start until turn 10: Raises ATK for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Blood of Battle | Action start on odd turns until turn 5: Raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Wolf in Sheep's Clothing* ねこかぶり |
Action start on odd turns until turn 10: Raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Ice Witch | Action start on odd turns until turn 10: Raises ATK and DEF and enables Crackforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Great Warrior of Aliahan* アリアハンの勇敢なる戦士 |
Action start on odd turns until turn 10: Raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Surging Pride* みなぎる誇り |
Action start on odd turns until turn 10: Restores 8% of max MP, raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Arena Master* バトルロード・マスター |
Action start on even turns until turn 10: Heals 15% of max HP, raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Oath of Justice | Action start until turn 3: Raises ATK and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Reaper's Plot* 死神の策略 |
Action start on odd turns until turn 10: Raises ATK and greatly raises evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Evolving Beast | Action start until turn 3: Raises AGL and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Master of Monsterkind | Action start on odd turns until turn 10: Raises ATK, DEF, and evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Master of Monsterkind (Lv. 2) | Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and evasion rate for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Clear Mind | Action start on odd turns until turn 10: Raises ATK and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dancer of the Roamers* ユバールの踊り手 |
Battle start: Grants a barrier that reduces damage taken by 20% for 3 turns Action start on odd turns until turn 10: Raises ATK and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Deadly Antihero* 死神ヒーロー |
Action start until turn 5: Raises ATK and Physical Critical Hit Rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Hidden Power | Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Fearless Hero* 勇敢ヒーロー |
Action start on even turns until turn 6: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Surging Might | Action start on even turns until turn 6: Raises ATK, DEF, AGL, and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Surging Strength Former perk name: Crackling Power |
Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Sleepy Luminary | Action start on odd turns until turn 10: Raises ATK, AGL, and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Sleepy Luminary (Lv. 2) | Action start on odd turns until turn 10: Raises ATK, AGL, and WIS for 3 turns, wakes the user up |
| Perk | |
|---|---|
| Name | Description |
| Monsterkind Summer | Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Brutal Impulse | Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and breath potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| God-Killing Spirit* 神殺しの心気 |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Surging Spirit* みなぎる心気 |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Not Interested | Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Surging Vigour* みなぎる活気 |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Tender Heart* 純真のこころ |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Giant Golden Dragon* 金色の巨竜 |
Action start on odd turns until turn 10: Restores 8% of max MP, raises ATK, DEF, AGL, and breath potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Divine Body* ディバインボディ |
Action start on odd turns until turn 10: Restores 8% of max MP, raises DEF, AGL, and spell and martial potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Saviour of Two Worlds* ふたつの世界の救世主 |
Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and reduces damage taken by 20% for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Brimming with Courage* みなぎる勇気 |
Battle start: Raises ATK for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Brimming with Power* みなぎるパワー |
Battle start: Raises AGL for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Guardian of Angel Falls | Battle start: Raises AGL for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Brimming Instincts* みなぎる本能 |
Battle start: Raises AGL for 3 turns Action start on odd turns until turn 10: Raises DEF, AGL, and damage dealt for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Brimming with Energy* みなぎる気力 |
Battle start: Nullifies some status ailments for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| I will never be a memory | Battle start: Nullifies some status ailments for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Hateful Might* 憎悪のチカラ |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments Action start on even turns until turn 10: Heals 15% of max HP and restores 8% of max MP |
| Perk | |
|---|---|
| Name | Description |
| Lord of Malevolence | Action start on odd turns until turn 10: Raises DEF, AGL, physical potency/recovery, and enables Zamforce for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Wicked Spirit | Action start on odd turns until turn 10: Raises ATK, WIS, and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Wicked Spirit (Lv. 2) | Action start on odd turns until turn 10: Raises ATK, DEF, WIS, and Move for 3 turns, cures Confusion for the user |
| Perk | |
|---|---|
| Name | Description |
| Plaisir de Fight | Action start on odd turns until turn 10: Raises damage dealt, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Almighty Power* 神のチカラ |
Battle start: Grants a barrier that reduces damage taken by 20% for 3 turns Action start on odd turns until turn 10: Raises DEF, AGL, and damage dealt for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| The Lord of Darkness | Action start on odd turns until turn 10: Raises DEF, AGL, and damage dealt for 3 turns Action start on even turns until turn 10: Restores 15% of max MP |
| Perk | |
|---|---|
| Name | Description |
| Dignified Archfiend* 魔王の威厳 |
Action start on odd turns until turn 10: Raises DEF, AGL, and spell potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Ruler of Darkness* 闇の支配者 |
Action start on odd turns until turn 10: Raises DEF, AGL, and Move for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Unending Hate | Action start on even turns until turn 10: Raises spell potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| The God of the Underworld | Action start until turn 10: Greatly raises damage dealt for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dauntless Dragon* 勇猛なるドラゴン |
Action start on even turns until turn 6: Raises ATK, DEF, and breath potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Snowy Cub* 新雪の幼獣 |
Action start on odd turns until turn 5: Raises Martial Res and enables Crackforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Don't mess with us Turks!* タークス、なめんなよ |
Action start on odd turns until turn 10: Raises martial potency/recovery and enables Zapforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Heart So Pure* みなぎる純心 |
Action start on odd turns until turn 10: Enables Zamforce and Bangforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Purrsula's Blessing* ミューシャの加護 |
Action start on odd turns until turn 10: Raises AGL, evasion rate, and martial potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Destructive Instincts* 破壊の本能 |
Action start on odd turns until turn 10: Raises AGL and spell potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Surging Desires* みなぎる欲望 |
Action start on odd turns until turn 10: Heals 10% of max HP, raises AGL and WIS for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Dragonoid | Action start on odd turns until turn 10: Raises AGL, physical and spell potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Princess of the Kingdom of Papnica* パプニカ王国の王女 |
Action start on odd turns until turn 10: Raises spell potency/recovery and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Advanced Angel Might | Action start on odd turns until turn 10: Raises DEF, Move, and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Keeper of the Heavens | Action start on odd turns until turn 10: Raises breath potency/recovery, DEF, and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dark Dragon's Wings | Action start on odd turns until turn 10: Raises ATK and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| War God's Pride* 武神の誇り |
Battle start: Grants a barrier that reflects physical attacks for 3 turns Action start on odd turns until turn 10: Raises ATK and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Unbridled | Action start on odd turns until turn 5: Raises ATK, AGL, and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Slime Tank Rush! | Action start on odd turns until turn 10: Raises AGL and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Soar | Action start on even turns until turn 10: Raises AGL and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Sub-Engine | Action start on even turns until turn 10: Raises AGL and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Rippling Waves* さざなみ |
Action start on even turns until turn 6: Raises WIS and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Wave Rider | Action start on even turns until turn 10: Raises WIS and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Grand Sorcerer's Apprentice | Action start on odd turns until turn 10: Raises WIS, Move, and evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Resurrection Portent | Action start on even turns until turn 10: Raises WIS and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Crouching in Darkness | Action start on odd turns until turn 10: Raises WIS and evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dark Energy* ダークエナジー |
Action start on odd turns until turn 5: Raises WIS and enables Zamforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Enigmatic Poem* 不思議な唄 |
Action start on odd turns until turn 10: Raises martial potency/recovery and greatly raises Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Icy Divination* 氷の占術 |
Action start on odd turns until turn 10: Raises Move, evasion rate, and enables Crackforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Legendary Sage's Successor* 聖賢の名を継ぐ者 |
Action start on odd turns until turn 10: Restores 8% of max MP, raises Move, spell potency/recovery, and enables Wooshforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Shadow Vizier | Action start on even turns until turn 10: Greatly raises DEF and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| High Minded | Action start on odd turns until turn 10: Raises AGL and martial potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Pirate Empress* 気高き女海賊 |
Action start on odd turns until turn 10: Raises AGL, Move, and martial potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Youthful Surge* みなぎる元気 |
Action start on odd turns from turn 3 until turn 9: Raises ATK, DEF, AGL, and reduces damage taken by 30% for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| This planet is my birthright | Action start on odd turns from turn 3 until turn 9: Enables One-Winged Angel for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| My Heart Won't Stop Racing!* とまらない想いっ! |
Action start on odd turns until turn 5: Enables Sizzforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Stormy Oration | Action start on odd turns until turn 10: Grants all allies Wooshforce in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Hero of the Heavens | Action start on odd turns until turn 10: Grants all allies Zapforce in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Dark Dragon | Action start on odd turns until turn 10: Grants all allies Zamforce in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Sizzling Armamentalist* 閃熱の魔法戦士 |
Action start on even turns until turn 10: Raises Tension for 1 turn Action start every 3 turns until turn 9: Grants all allies Sizzforce in the surrounding large rhombus (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Dragonlord's Pulse | Action start every 3 turns: Raises Move for 3 turns and raises breath potency/recovery for 4 turns |
| Perk | |
|---|---|
| Name | Description |
| The Source of Creation* 創生の源泉 |
Action start on odd turns until turn 10: Heals 15% of max HP, raises Breath Res and breath potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Princess of Tantegel | Battle start: Raises breath potency/recovery, Physical Res, Spell Res, and Breath Res for 1 turn Action start on odd turns until turn 5: Raises breath potency/recovery, Physical Res, Spell Res, and Breath Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Wrangler of All Monsterkind* ゴッド・オブ・モンスターズ |
Battle start: Greatly raises AGL and Move for 3 turns Action start on odd turns until turn 5: Raises Physical and Breath Res for all allies in the surrounding large rhombus (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Serpent's Wrath* 魔竜の逆鱗 |
Action start every 3 turns until turn 9: Grants x2 breath potency/recovery for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Hyper Muscles* ハイパーマッスル |
Action start on even turns until turn 6: Grants x2 physical potency/recovery for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Cluboon Impact* グラブゾンインパクト |
Action start on even turns until turn 6: Greatly raises Martial Res and martial potency/recovery for 3 turns Action start on even turns until turn 6: Attacks with Cluboon Impact* if enemy is within 2-radius area (Cluboon Impact*: Deals major martial damage (346 base potency) to all enemies in area of effect) |
| Perk | |
|---|---|
| Name | Description |
| Sharpened Magical Might* 研ぎ澄まされる魔力 |
Turns 1/2 action start: Raises Spell Boost for 2 turns Turn 3 action start: Greatly raises Spell Boost for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Sweet Summer Breeze* 潮風の蒼花 |
Turns 2 action start: Raises WIS for 3 turns and greatly raises Spell Boost for 2 turns Turn 4 action start: Raises WIS for 3 turns and massively raises Spell Boost for 2 turns Action start on even turns from turn 6 until turn 10: Raises WIS for 3 turns and raises Spell Boost by 4 stages for 2 turns |
| Perk | |
|---|---|
| Name | Description |
| Change the Rules | Action start on odd turns until turn 10: Raises damage dealt for all directly adjacent allies and enemies (incl. self) for 1 turn (self: 2 turns) Action start on even turns until turn 10: Raises AGL for all directly adjacent allies and enemies (incl. self) for 1 turn (self: 2 turns) |
| Perk | |
|---|---|
| Name | Description |
| Change the Rules (Lv. 2) | Action start on odd turns until turn 10: Raises damage dealt for all directly adjacent allies (incl. self) for 1 turn (self: 2 turns) Action start on even turns until turn 10: Raises AGL for all directly adjacent allies (incl. self) for 1 turn (self: 2 turns) |
| Perk | |
|---|---|
| Name | Description |
| Lonesome Signs* 孤高の兆し |
Action start on odd turns until turn 10: Raises ATK, Physical Res, and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Gospel of the Stars* 星の福音 |
Action start on odd turns until turn 10: Raises WIS, Martial Res, and Breath Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Thieving Lady's Beauty* うるわしの女盗賊 |
Action start on odd turns until turn 10: Raises ATK, DEF, Martial Res, and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Corrupted Demonoid* 凶気の魔人 |
Action start until turn 10: Restores 15 MP for all allies in the surrounding large rhombus (incl. self) Action start until turn 10: Raises spell and martial potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Ruins Treasure Hunter* 遺跡のトレジャーハンター |
Action start until turn 10: Restores 15 MP for all allies in the surrounding large rhombus (incl. self) Action start on odd turns until turn 10: Heals 10% of max HP, raises ATK, Spell Res, and Martial Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dancer's Blessings* 舞姫の祝福 |
Action start until turn 10: Restores 15 MP for all allies in the surrounding large rhombus (incl. self) Action start on odd turns until turn 10: Raises spell and martial potency/recovery, and enables Sizzforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| She Who Stands in Time Eternal* 悠久の時に佇む者 |
Action start on odd turns until turn 10: Raises ATK, Spell Res, Martial Res, and enables Frizzforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| He Who Holds Time Eternal* 悠久の時を掴みし者 |
Action start on odd turns until turn 10: Raises Breath Res, Physical Res, spell and martial potency/recovery, and enables Sizzforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Freezing Magic* 凍てつく魔力 |
Action start on odd turns until turn 10: Raises Physical Res, Breath Res, spell and martial potency/recovery, and enables Crackforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Divine Winds* 神立つ風 |
Action start on odd turns until turn 10: Raises Spell Res, Martial Res, spell and martial potency/recovery, and enables Wooshforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Perfect Systems* パーフェクトシステム |
Action start on odd turns until turn 10: Raises Spell Res, Martial Res, spell and martial potency/recovery, and enables Bangforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Roar of Thunder* 雷鳴の咆哮 |
Action start on odd turns until turn 10: Raises ATK, Spell Res, Martial Res, and enables Zapforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Solitary Man of Honour* 孤高の強者 |
Action start on odd turns until turn 10: Raises ATK, Physical Res, Breath Res, and enables Zamforce for 3 turns |