| Perk | |
|---|---|
| Name | Description |
| Devil's Wisdom | Action start on even turns until turn 10: Raises WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Artistic Revolution | Action start on even turns until turn 10: Raises WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Slow Starter | Action start until turn 3: Raises WIS for 2 turns |
| Perk | |
|---|---|
| Name | Description |
| Slow Starter (Lv. 2) | Action start until turn 3: Raises WIS and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Archfiend of the Dread Realm | Action start until turn 3: Raises WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Archfiend of the Dread Realm (Lv.2) | Action start until turn 5: Heals 10% of max HP, restores 8% of max MP, and raises WIS and evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Epiphany | Action start on even turns until turn 6: Raises WIS and spell potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Nadirian Spirit | Action start on even turns until turn 6: Restores 10% of max MP and raises spell potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Endless Magic | Action start on even turns until turn 10: Restores 8% of max MP, raises WIS and spell potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Mam's Compassion | Action start on even turns until turn 6: Heals 15% of max HP, raises DEF and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Fearless Little Genius* 怖いもの知らずの天才少女 |
Action start on even turns until turn 10: Restores 8% of max MP, raises DEF and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Attack Motor | Action start on odd turns until turn 5: Raises ATK for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Legendary Pirate* 伝説の海賊 |
Action start on odd turns until turn 7: Raises ATK for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Bloodlusting Blades* 血命の剣 |
Action start until turn 10: Raises ATK for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| You so nearly had it in the bag | Action start on odd turns until turn 10: Raises ATK for 3 turns Action start on even turns until turn 10: Attacks with Atoning Blade* if enemy is within large rhombus area (Atoning Blade*: Deals minor physical damage (100% potency) to all enemies in area of effect, generates spaces in area of effect that raise damage dealt by 15% for 3 turns for allies on those spaces only) |
| Perk | |
|---|---|
| Name | Description |
| Blood of Battle | Action start on odd turns until turn 5: Raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| The Crest Shining in my Hand* その手に輝く紋章 |
Action start on odd turns until turn 5: Raises AGL for 3 turns Action start from turn 5 until turn 10: Raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Wolf in Sheep's Clothing* ねこかぶり |
Action start on odd turns until turn 10: Raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Ice Witch | Action start on odd turns until turn 10: Raises ATK and DEF and enables Crackforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Great Warrior of Aliahan* アリアハンの勇敢なる戦士 |
Action start on odd turns until turn 10: Raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Surging Pride* みなぎる誇り |
Action start on odd turns until turn 10: Restores 8% of max MP, raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Arena Master* バトルロード・マスター |
Action start on even turns until turn 10: Heals 15% of max HP, raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| The Survivor from Hell | Battle start: Raises ATK and DEF for 3 turns Action start on even turns until turn 10: Raises ATK and DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Deepening Hate | Action start until turn 3: Raises ATK for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Oath of Justice | Action start until turn 3: Raises ATK and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Blessed by the Dragon Blood* 竜の血に選ばれしもの |
Action start until turn 3: Raises martial potency/recovery and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Resentful Will | Action start until turn 3: Raises Move and Physical Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Everlasting Summer Defence* とこなつの守り |
Action start on odd turns until turn 5: Raises DEF for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Reaper's Plot* 死神の策略 |
Action start on odd turns until turn 10: Raises ATK and greatly raises evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Bon Beat* ボン・ビート |
Action start on even turns until turn 10: Raises ATK, evasion rate, and physical potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Evolving Beast | Action start until turn 3: Raises AGL and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Master of Monsterkind | Action start on odd turns until turn 10: Raises ATK, DEF, and evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Master of Monsterkind (Lv. 2) | Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and evasion rate for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Battle Bravado | Action start until turn 3: Raises ATK and AGL for 2 turns |
| Perk | |
|---|---|
| Name | Description |
| Clear Mind | Action start on odd turns until turn 10: Raises ATK and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dancer of the Roamers* ユバールの踊り手 |
Battle start: Grants a barrier that reduces damage taken by 20% for 3 turns Action start on odd turns until turn 10: Raises ATK and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Deadly Antihero* 死神ヒーロー |
Action start until turn 5: Raises ATK and Physical Critical Hit Rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Hidden Power | Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Fearless Hero* 勇敢ヒーロー |
Action start on even turns until turn 6: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Surging Might | Action start on even turns until turn 6: Raises ATK, DEF, AGL, and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Surging Strength Former perk name: Crackling Power |
Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Sleepy Luminary | Action start on odd turns until turn 10: Raises ATK, AGL, and WIS for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Sleepy Luminary (Lv. 2) | Action start on odd turns until turn 10: Raises ATK, AGL, and WIS for 3 turns, wakes the user up |
| Perk | |
|---|---|
| Name | Description |
| Monsterkind Summer | Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Brutal Impulse | Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and breath potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| God-Killing Spirit* 神殺しの心気 |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Surging Spirit* みなぎる心気 |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Not Interested | Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Surging Vigour* みなぎる活気 |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Tender Heart* 純真のこころ |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Loanne Nobility* ロアーヌ貴族 |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Time for Final Battle | Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Giant Golden Dragon* 金色の巨竜 |
Action start on odd turns until turn 10: Restores 8% of max MP, raises ATK, DEF, AGL, and breath potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Divine Body* ディバインボディ |
Action start on odd turns until turn 10: Restores 8% of max MP, raises DEF, AGL, and spell and martial potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Immortal Ruler of the Desert* 熱砂の不死王 |
Action start on odd turns until turn 10: Restores 8% of max MP, raises DEF, AGL, and martial and breath potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Advent of the True Dark King | Action start on odd turns until turn 10: Raises DEF, AGL, and physical, spell, and martial potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Withdrawn Dragon Clan | Action start on odd turns until turn 10: Raises DEF, AGL, and spell and breath potency/recovery for 3 turns Action start: Heals 10% of max HP and restores 4% of max MP |
| Perk | |
|---|---|
| Name | Description |
| Saviour of Two Worlds* ふたつの世界の救世主 |
Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and reduces damage taken by 20% for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Brimming with Courage* みなぎる勇気 |
Battle start: Raises ATK for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Ultimate Being* 究極生物 |
Battle start: Raises ATK for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Brimming with Power* みなぎるパワー |
Battle start: Raises AGL for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Guardian of Angel Falls | Battle start: Raises AGL for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Brimming Instincts* みなぎる本能 |
Battle start: Raises AGL for 3 turns Action start on odd turns until turn 10: Raises DEF, AGL, and damage dealt for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Reawakened Master of Monsterkind* 目覚めし魔族の王 |
Battle start: Raises AGL for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and WIS for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Quest for the Legendary Weapon* 伝説の武器を求めて |
Battle start: Raises Move for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Brimming with Energy* みなぎる気力 |
Battle start: Nullifies some status ailments for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| I will never be a memory | Battle start: Nullifies some status ailments for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| The Sealed Demon* 封印されし魔神 |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns Action start on even turns until turn 10: Heals 10% of max HP and restores 4% of max MP |
| Perk | |
|---|---|
| Name | Description |
| Hateful Might* 憎悪のチカラ |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns, removes some status ailments Action start on even turns until turn 10: Heals 15% of max HP and restores 8% of max MP |
| Perk | |
|---|---|
| Name | Description |
| Lord of Malevolence | Action start on odd turns until turn 10: Raises DEF, AGL, physical potency/recovery, and enables Zamforce for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Wicked Spirit | Action start on odd turns until turn 10: Raises ATK, WIS, and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Wicked Spirit (Lv. 2) | Action start on odd turns until turn 10: Raises ATK, DEF, WIS, and Move for 3 turns, cures Confusion for the user |
| Perk | |
|---|---|
| Name | Description |
| Plaisir de Fight | Action start on odd turns until turn 10: Raises damage dealt, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Almighty Power* 神のチカラ |
Battle start: Grants a barrier that reduces damage taken by 20% for 3 turns Action start on odd turns until turn 10: Raises DEF, AGL, and damage dealt for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dragonlord, King of Kings* 竜の王 |
Action start on odd turns until turn 10 or when revived: Raises DEF, AGL, and damage dealt for 3 turns, removes some status ailments Action start on even turns until turn 10: Restores 4% of max MP |
| Perk | |
|---|---|
| Name | Description |
| High Priest of a Wicked Cult* 邪教の大神官 |
Action start on odd turns until turn 10: Raises DEF, AGL, and damage dealt for 3 turns, removes some status ailments Action start on even turns until turn 10: Restores 8% of max MP |
| Perk | |
|---|---|
| Name | Description |
| Dark God's Wrath* 邪神の怒り |
Battle start: Nullifies some status ailments for 3 turns Action start on odd turns until turn 10: Raises DEF, AGL, and damage dealt for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| The Lord of Darkness | Action start on odd turns until turn 10: Raises DEF, AGL, and damage dealt for 3 turns Action start on even turns until turn 10: Restores 15% of max MP |
| Perk | |
|---|---|
| Name | Description |
| Dignified Archfiend* 魔王の威厳 |
Action start on odd turns until turn 10: Raises DEF, AGL, and spell potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Harbinger of Destruction | Action start on odd turns until turn 10: Heals 15% of max HP, restores 4% of max MP, and raises DEF, AGL, and spell and martial potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Ruler of Darkness* 闇の支配者 |
Action start on odd turns until turn 10: Raises DEF, AGL, and Move for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Unending Hate | Action start on even turns until turn 10: Raises spell potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Trodainian Art of War* トロデーン兵法書 |
Action start until turn 5: Raises damage dealt for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| The God of the Underworld | Action start until turn 10: Greatly raises damage dealt for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Swelling Power* ふくらむチカラ |
Action start on even turns until turn 10: Raises Ulla Power for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dauntless Dragon* 勇猛なるドラゴン |
Action start on even turns until turn 6: Raises ATK, DEF, and breath potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| I know! I do my best!* がんばりますのんね |
Action start until turn 10: Greatly raises physical and breath potency/recovery for 3 turns, raises damage taken for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Snowy Cub* 新雪の幼獣 |
Action start on odd turns until turn 5: Raises Martial Res and enables Crackforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Don't mess with us Turks!* タークス、なめんなよ |
Action start on odd turns until turn 10: Raises martial potency/recovery and enables Zapforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Surging Crack & Bangforce* みなぎるヒャド&イオフォース |
Action start on odd turns until turn 10: Enables Crackforce and Bangforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Heart So Pure* みなぎる純心 |
Action start on odd turns until turn 10: Enables Zamforce and Bangforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Purrsula's Blessing* ミューシャの加護 |
Action start on odd turns until turn 10: Raises AGL, evasion rate, and martial potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Spirit of Pays de l'Oseille* マルタの国の精霊 |
Battle start: Raises evasion rate for 3 turns Action start on odd turns until turn 10: Raises martial potency/recovery for 3 turns Action start on even turns until turn 10: Raises evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Destructive Instincts* 破壊の本能 |
Action start on odd turns until turn 10: Raises AGL and spell potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Surging Desires* みなぎる欲望 |
Action start on odd turns until turn 10: Heals 10% of max HP, raises AGL and WIS for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| King of All Demons* 悪魔の王 |
Action start on odd turns until turn 10: Heals 10% of max HP, raises ATK, DEF, and AGL for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Resurrected Master of Destruction* よみがえった破壊神 |
Action start on odd turns until turn 10: Heals 10% of max HP and raises DEF, AGL, and Dark Forces for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dragonoid | Action start on odd turns until turn 10: Raises AGL, physical and spell potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Princess of the Kingdom of Papnica* パプニカ王国の王女 |
Action start on odd turns until turn 10: Raises spell potency/recovery and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Advanced Angel Might | Action start on odd turns until turn 10: Raises DEF, Move, and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Keeper of the Heavens | Action start on odd turns until turn 10: Raises breath potency/recovery, DEF, and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dark Dragon's Wings | Action start on odd turns until turn 10: Raises ATK and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Present Deliverer! | Action start on odd turns until turn 10: Raises ATK and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| War God's Pride* 武神の誇り |
Battle start: Grants a barrier that reflects physical attacks for 3 turns Action start on odd turns until turn 10: Raises ATK and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Unbridled | Action start on odd turns until turn 5: Raises ATK, AGL, and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Unbridled (Lv. 2) | Action start on odd turns until turn 10: Restores 8% of max MP, raises ATK, AGL, and Move for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Slime Tank Rush! | Action start on odd turns until turn 10: Raises AGL and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Soar | Action start on even turns until turn 10: Raises AGL and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Sub-Engine | Action start on even turns until turn 10: Raises AGL and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Rippling Waves* さざなみ |
Action start on even turns until turn 6: Raises WIS and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Wave Rider | Action start on even turns until turn 10: Raises WIS and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Grand Sorcerer's Apprentice | Action start on odd turns until turn 10: Raises WIS, Move, and evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Resurrection Portent | Action start on even turns until turn 10: Raises WIS and AGL for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Crouching in Darkness | Action start on odd turns until turn 10: Raises WIS and evasion rate for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dark Energy* ダークエナジー |
Action start on odd turns until turn 5: Raises WIS and enables Zamforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Finger Fiddle | Action start on odd turns until turn 10: Raises martial potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Enigmatic Poem* 不思議な唄 |
Action start on odd turns until turn 10: Raises martial potency/recovery and greatly raises Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Icy Divination* 氷の占術 |
Action start on odd turns until turn 10: Raises Move, evasion rate, and enables Crackforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Among the Four Abyss Lords* 四魔貴族の一柱 |
Action start on odd turns until turn 10: Raises spell and martial potency/recovery and enables Crackforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Legendary Sage's Successor* 聖賢の名を継ぐ者 |
Action start on odd turns until turn 10: Restores 8% of max MP, raises Move, spell potency/recovery, and enables Wooshforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Shadow Vizier | Action start on even turns until turn 10: Greatly raises DEF and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Shadow Vizier (Lv. 2) | Action start on even turns until turn 10: Raises physical potency/recovery and greatly raises DEF and Move for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| High Minded | Action start on odd turns until turn 10: Raises AGL and martial potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Pirate Empress* 気高き女海賊 |
Action start on odd turns until turn 10: Raises AGL, Move, and martial potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Youthful Surge* みなぎる元気 |
Action start on odd turns from turn 3 until turn 9: Raises ATK, DEF, AGL, and reduces damage taken by 30% for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| This planet is my birthright | Action start on odd turns from turn 3 until turn 9: Enables One-Winged Angel for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| My Heart Won't Stop Racing!* とまらない想いっ! |
Action start on odd turns until turn 5: Enables Sizzforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Heatproof Box* 耐熱ボックス |
Action start on odd turns until turn 10: Enables Sizzforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Fiery Wings of Legend | Action start on odd turns until turn 10: Grants all allies Frizzforce in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Stormy Oration | Action start on odd turns until turn 10: Grants all allies Wooshforce in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Hero of the Heavens | Action start on odd turns until turn 10: Grants all allies Zapforce in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Dark Dragon | Action start on odd turns until turn 10: Grants all allies Zamforce in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Sizzling Armamentalist* 閃熱の魔法戦士 |
Action start on even turns until turn 10: Raises Tension for 1 turn Action start every 3 turns until turn 9: Grants all allies Sizzforce in the surrounding large rhombus (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Immense Magical Might* とてつもない魔力 |
Raises AGL by 150 Action start on odd turns until turn 10: Heals 15% of max HP and raises spell and breath potency/recovery for 3 turns Grants all allies Bangforce in the surrounding large rhombus (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Cammo Jet | Action start on even turns: Greatly raises Move for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Dragonlord's Pulse | Action start every 3 turns: Raises Move for 3 turns and raises breath potency/recovery for 4 turns |
| Perk | |
|---|---|
| Name | Description |
| Enlightenment of the Natural Law* 究理の至り |
Action start every 3 turns until turn 9: Enables Professor of the Natural Law for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Artistic Passion | Action start on even turns until turn 10: Heals 5% of max HP and restores 4% of max MP, raises AGL for 2 turns |
| Perk | |
|---|---|
| Name | Description |
| The Source of Creation* 創生の源泉 |
Action start on odd turns until turn 10: Heals 15% of max HP, raises Breath Res and breath potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Princess of Tantegel | Battle start: Raises breath potency/recovery, Physical Res, Spell Res, and Breath Res for 1 turn Action start on odd turns until turn 5: Raises breath potency/recovery, Physical Res, Spell Res, and Breath Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Wrangler of All Monsterkind* ゴッド・オブ・モンスターズ |
Battle start: Greatly raises AGL and Move for 3 turns Action start on odd turns until turn 5: Raises Physical and Breath Res for all allies in the surrounding large rhombus (incl. self) for 3 turns (self: 4 turns) |
| Perk | |
|---|---|
| Name | Description |
| Porth Llaffan Guardian | Action start on even turns until turn 10: Greatly raises Move and martial potency/recovery for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Serpent's Wrath* 魔竜の逆鱗 |
Action start every 3 turns until turn 9: Grants x2 breath potency/recovery for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Hyper Muscles* ハイパーマッスル |
Action start on even turns until turn 6: Grants x2 physical potency/recovery for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Silent Ultimate Machine* 沈黙の絶機兵 |
Action start on odd turns until turn 5: Grants the user x1.3 physical and spell potency/recovery for 1 turn, raises spell and breath evasion rate for 3 turns Action start on turns 7 and 9: Grants the user x1.5 physical and spell potency/recovery for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Silent Ultimate Machine (Lv. 2)* 沈黙の絶機兵Lv2 |
Action start on odd turns until turn 5: Grants the user x1.5 physical and spell potency/recovery for 1 turn, raises spell and breath evasion rate for 3 turns Action start on turns 7 and 9: Grants the user x2 physical and spell potency/recovery for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Cluboon Impact* グラブゾンインパクト |
Action start on even turns until turn 6: Greatly raises Martial Res and martial potency/recovery for 3 turns Action start on even turns until turn 6: Attacks with Cluboon Impact* if enemy is within 2-radius area (Cluboon Impact*: Deals major martial damage (346 base potency) to all enemies in area of effect) |
| Perk | |
|---|---|
| Name | Description |
| Sharpened Magical Might* 研ぎ澄まされる魔力 |
Turns 1/2 action start: Raises Spell Boost for 2 turns Turn 3 action start: Greatly raises Spell Boost for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Countdown | Turns 1/2 action start: Raises Spell Boost for 2 turns Turn 3 action start: Greatly raises Spell Boost for 1 turn |
| Perk | |
|---|---|
| Name | Description |
| Countdown (Lv. 2) | Turns 1/2/4/5/7/8 action start: Raises Spell Boost for 2 turns Turns 3/6/9 action start: Greatly raises Spell Boost for 1 turn, raises Move and reduces damage taken by 20% for 4 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Sweet Summer Breeze* 潮風の蒼花 |
Turns 2 action start: Raises WIS for 3 turns and greatly raises Spell Boost for 2 turns Turn 4 action start: Raises WIS for 3 turns and massively raises Spell Boost for 2 turns Action start on even turns from turn 6 until turn 10: Raises WIS for 3 turns and raises Spell Boost by 4 stages for 2 turns |
| Perk | |
|---|---|
| Name | Description |
| Oppressive Queen* クイーンオブプレッシャー |
Turns 2 action start: Raises martial potency/recovery for 3 turns and greatly raises Martial Boost for 2 turns Turn 4 action start: Massively raises Martial Boost for 2 turns Action start on turns 6 and 8: If there are 4 or more Slime allies (incl. self) in the party: Raises Martial Boost by 4 stages for 2 turns |
| Perk | |
|---|---|
| Name | Description |
| Elder Slime* スライムの大長老 |
Battle start: Raises Spell and Martial Boost for 2 turns Turn 3 action start: Greatly raises Spell and Martial Boost for 2 turns Turn 6 action start: Massively raises Spell and Martial Boost for 2 turns Turn 9 action start: Raises Spell and Martial Boost by 4 stages for 2 turns |
| Perk | |
|---|---|
| Name | Description |
| Change the Rules | Action start on odd turns until turn 10: Raises damage dealt for all directly adjacent allies and enemies (incl. self) for 1 turn (self: 2 turns) Action start on even turns until turn 10: Raises AGL for all directly adjacent allies and enemies (incl. self) for 1 turn (self: 2 turns) |
| Perk | |
|---|---|
| Name | Description |
| Change the Rules (Lv. 2) | Action start on odd turns until turn 10: Raises damage dealt for all directly adjacent allies (incl. self) for 1 turn (self: 2 turns) Action start on even turns until turn 10: Raises AGL for all directly adjacent allies (incl. self) for 1 turn (self: 2 turns) |
| Perk | |
|---|---|
| Name | Description |
| Lonesome Signs* 孤高の兆し |
Action start on odd turns until turn 10: Raises ATK, Physical Res, and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Gospel of the Stars* 星の福音 |
Action start on odd turns until turn 10: Raises WIS, Martial Res, and Breath Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Thieving Lady's Beauty* うるわしの女盗賊 |
Action start on odd turns until turn 10: Raises ATK, DEF, Martial Res, and Spell Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Corrupted Demonoid* 凶気の魔人 |
Action start until turn 10: Restores 15 MP for all allies in the surrounding large rhombus (incl. self) Action start until turn 10: Raises spell and martial potency/recovery for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Ruins Treasure Hunter* 遺跡のトレジャーハンター |
Action start until turn 10: Restores 15 MP for all allies in the surrounding large rhombus (incl. self) Action start on odd turns until turn 10: Heals 10% of max HP, raises ATK, Spell Res, and Martial Res for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Dancer's Blessings* 舞姫の祝福 |
Action start until turn 10: Restores 15 MP for all allies in the surrounding large rhombus (incl. self) Action start on odd turns until turn 10: Raises spell and martial potency/recovery, and enables Sizzforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Scruffy's Whims* ワルぼうのきまぐれ |
Action start on odd turns until turn 10: Attacks with Scruffy's Whims if enemy is within large rhombus area (Scruffy's Whims*: Deals moderate Zam-type martial damage (80 base potency) to all enemies in area of effect, very rarely puts to sleep, stuns, paralyses, charms, or confuses) Action start on even turns until turn 10: Restores 10 MP for all allies in the surrounding large rhombus (incl. self) |
| Perk | |
|---|---|
| Name | Description |
| She Who Stands in Time Eternal* 悠久の時に佇む者 |
Action start on odd turns until turn 10: Raises ATK, Spell Res, Martial Res, and enables Frizzforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| He Who Holds Time Eternal* 悠久の時を掴みし者 |
Action start on odd turns until turn 10: Raises Breath Res, Physical Res, spell and martial potency/recovery, and enables Sizzforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Freezing Magic* 凍てつく魔力 |
Action start on odd turns until turn 10: Raises Physical Res, Breath Res, spell and martial potency/recovery, and enables Crackforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Divine Winds* 神立つ風 |
Action start on odd turns until turn 10: Raises Spell Res, Martial Res, spell and martial potency/recovery, and enables Wooshforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Perfect Systems* パーフェクトシステム |
Action start on odd turns until turn 10: Raises Spell Res, Martial Res, spell and martial potency/recovery, and enables Bangforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Roar of Thunder* 雷鳴の咆哮 |
Action start on odd turns until turn 10: Raises ATK, Spell Res, Martial Res, and enables Zapforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Solitary Man of Honour* 孤高の強者 |
Action start on odd turns until turn 10: Raises ATK, Physical Res, Breath Res, and enables Zamforce for 3 turns |
| Perk | |
|---|---|
| Name | Description |
| Ulla Soul* ウラ・ソウル |
Action start on odd turns until turn 10: Raises DEF, AGL, and spell and martial potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Famuto Soul* ファムト・ソウル |
Action start on odd turns until turn 10: Raises DEF, AGL, and physical and breath potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Lavilea Soul* ラビレア・ソウル |
Action start on odd turns until turn 10: Raises DEF, AGL, and martial and breath potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Miragess Soul* ミラージェス・ソウル |
Action start on odd turns until turn 10: Raises DEF, AGL, and physical and spell potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Sopporume Soul* ソッポル・ソウル |
Action start on odd turns until turn 10: Raises DEF, AGL, and physical and spell potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Renafi Soul* レナフィ・ソウル |
Action start on odd turns until turn 10: Raises DEF, AGL, and spell and breath potency/recovery for 3 turns, removes some status ailments |
| Perk | |
|---|---|
| Name | Description |
| Sanesse Soul* サンネス・ソウル |
Action start on odd turns until turn 10: Raises DEF, AGL, and physical and martial potency/recovery for 3 turns, removes some status ailments |