Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 50 |
Weaknesses: | ![]() |
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Resistances: | ![]() |
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Immunities: | ![]() |
Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | ![]() |
Crest Beam | 30 | ![]() |
![]() 4 |
Deals moderate physical damage (195% potency) to 1 enemy |
32 | ![]() |
Dragonoid Fury | 60 | ![]() |
![]() Straight Line |
Deals minor physical damage (85% potency) to all enemies in area of effect 3 times, moves up to 4 spaces, rarely lowers DEF for 3 turns |
52 | ![]() |
Doruora | 162 | ![]() |
![]() Fan |
Deals major unreflectable spell damage proportional to ATK to all enemies in area of effect, occasionally greatly lowers Self HP Healing Effect for 3 turns |
Base Perks | ||
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Level | Name | Description |
1 | ATK +15 | Raises max ATK by 15 |
1 | DEF +20 | Raises max DEF by 20 |
1 | Dragon Knight | When attacked by enemy: Heals 10% of the user's max HP |
110, 120, 130, 140 | Doruora potency +2% | Raises Doruora potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Draconic Aura | Battle start, action start, or when revived: Raises Move and reduces damage taken by 20% if the user's HP is 20% or over |
2 | Zap Res +25 | Raises Zap resistance by 25 |
3 | Combat Instincts | Action start: Restores 8% of max MP |
3, 5 | Doruora potency +5% | Raises Doruora potency by 5% |
3,5 | Physical Potency +5% | Raises physical potency by 5% |
3,5 | Spell Potency +5% | Raises spell potency by 5% |
4 | Zam Res +25 | Raises Zam resistance by 25 |
5 | Pureblood Dragon Knight | When attacked by enemy: Rarely raises ATK and DEF for 1 turn |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Dragonoid Fury potency +20% | Raises Dragonoid Fury potency by 20% |
Doruora potency +20% | Raises Doruora potency by 20% |
Draconic Aura (Lv. 2) | Battle start, action start, or when revived: Raises Move and reduces damage taken by 30% if the user's HP is 20% or over |
Auto HP Regen (L) | Action start: Heals 15% of max HP |
Dragonoid | Action start on odd turns until turn 10: Raises AGL, physical and spell potency/recovery for 3 turns |
HP +100 | Raises max HP by 100 |
AGL +40 | Raises max AGL by 40 |
HP +50 | Raises max HP by 25 |
MP +30 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Physical Potency +1%) x2 | Raises physical potency by 1% |
(Physical Brilliant +1%) x2 | Raises physical brilliant by 1% |
Physical MP Cost -5% | Lowers physical MP cost by 5% |
(Spell Potency +1%) x2 | Raises spell potency by 1% |
(Spell Brilliant +1%) x2 | Raises spell brilliant by 1% |
Spell MP Cost -5% | Lowers spell MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Sizz Res +5% | Raises Sizz Res by 5% |
Sizz-type Physical Res +5% | Raises Sizz-type Physical Res by 5% |
Sizz-type Martial Res +5% | Raises Sizz-type Martial Res by 5% |
Sizz-type Spell Res +5% | Raises Sizz-type Spell Res by 5% |
Sizz-type Breath Res +5% | Raises Sizz-type Breath Res by 5% |
Bang Res +5% | Raises Bang Res by 5% |
Bang-type Physical Res +5% | Raises Bang-type Physical Res by 5% |
Bang-type Martial Res +5% | Raises Bang-type Martial Res by 5% |
Bang-type Spell Res +5% | Raises Bang-type Spell Res by 5% |
Bang-type Breath Res +5% | Raises Bang-type Breath Res by 5% |
(Confusion Res +5%) x2 | Raises Confusion Res by 5% |
(Curse Res +5%) x2 | Raises Curse Res by 5% |
Bind Res +5% | Raises Bind Res by 5% |
Paralysis Res +5% | Raises Paralysis Res by 5% |