The Almighty

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
??? Spell & Martial Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Abilities
Level Type Name MP Element Range Description
1 天界の守り 24
1-2
Reduces damage taken for 1 ally other than self by 50% for 1 turn
(Times usable: 1)
33 天罰 133
1-4
Deals major spell damage to 1 enemy, depletes 150 MP from enemy
54 ステテコストリーム 147
Front
Deals major surehit Woosh-type martial damage (314 base potency) to all enemies in area of effect, often stuns
82 Omniheal 200
1-3 (incl. self)
Heals a huge amount of HP for all allies in area of effect
(Times usable: 2)
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 Max MP +15 Raises max MP by 15
1 神のめぐみ Raises max HP by 500
Raises max HP of all allies (incl. self) by 100
110, 120, 130, 140 Spell Potency/Recovery +2% Raises spell potency/recovery by 2%
110, 120, 130, 140 Martial Potency/Recovery +2% Raises martial potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 神のチカラ Battle start:
Grants a barrier that reduces damage taken by 20% for 3 turns

Action start on odd turns until turn 10:
Raises DEF, AGL, and damage dealt for 3 turns
2 Bang Res +25 Raises Bang resistance by 25
3 不動のこころ When afflicted with a status ailment:
Removes some status ailments, 1 time per battle
This perk can be triggered by non-damage dealing abilities or attacks by allies
3, 5 Spell Potency/Recovery +5% Raises spell potency/recovery by 5%
3, 5 Martial Potency/Recovery +5% Raises martial potency/recovery by 5%
4 Crack Res +25 Raises Crack resistance by 25
5 天界の加護 When attacked by enemy:
Heals 10% of the user's max HP
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%