Chimaera

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Lv: 110
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 15

Leader Perk:
None

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Fire Breath 9
Straight Line
Deals minor Frizz-type breath damage (19 base potency) to all enemies in area of effect
16 Singe 7
Radius 1
Deals minor Frizz-type martial damage (17 base potency) to all enemies in area of effect
Multiheal 70
1-2 (incl. self)
Heals a major amount of HP for all allies in area of effect
Base Perks
Level Name Description
80, 90, 100, 110 Singe potency +2% Raises Singe potency by 2%
Awakening Perks
Awakening Name Description
1 AGL +10 Raises max AGL by 10
2 Zam Res +25 Raises Zam resistance by 25
3, 5 Singe potency +5% Raises Singe potency by 5%
3, 5 Multiheal recovery +5% Raises Multiheal recovery by 5%
4 Woosh Res +25 Raises Woosh resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Multiheal Heals a major amount of HP for all allies in area of effect
Soar Action start on even turns until turn 10:
Raises AGL and Move for 3 turns
Chimaera Prayer Action start on even turns until turn 10:
Occasionally grants x1.5 spell potency/recovery for 1 turn
(HP +20) x2 Raises max HP by 20
(HP +15) x2 Raises max HP by 15
(MP +10) x2 Raises max MP by 10
ATK +10 Raises max ATK by 10
DEF +15 Raises max DEF by 15
AGL +10 Raises max AGL by 10
WIS +10 Raises max WIS by 10
(Frizz-type Martial Potency +1.5%) x2 Raises Frizz-type martial potency by 1.5%
(Frizz-type Martial Brilliant +1.5%) x2 Raises Frizz-type martial brilliant by 1.5%
Frizz-type Martial MP Cost -10% Lowers Frizz-type martial MP cost by 10%
(Healing Spell Recovery +1.5%) x3 Raises Healing Spell recovery by 1.5%
(Spell MP Cost -5%) x2 Lowers spell MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Crack Res +5% Raises Crack Res by 5%
Crack-type Physical Res +5% Raises Crack-type Physical Res by 5%
Crack-type Martial Res +5% Raises Crack-type Martial Res by 5%
Crack-type Spell Res +5% Raises Crack-type Spell Res by 5%
Crack-type Breath Res +5% Raises Crack-type Breath Res by 5%
Bang Res +5% Raises Bang Res by 5%
Bang-type Physical Res +5% Raises Bang-type Physical Res by 5%
Bang-type Martial Res +5% Raises Bang-type Martial Res by 5%
Bang-type Spell Res +5% Raises Bang-type Spell Res by 5%
Bang-type Breath Res +5% Raises Bang-type Breath Res by 5%
(Poison Res +5%) x2 Raises Poison Res by 5%
(Sleep Res +5%) x2 Raises Sleep Res by 5%
Paralysis Res +5% Raises Paralysis Res by 5%
Breath Lock Res +5% Raises Breath Lock Res by 5%