Corvus

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
Spell Potency +15%

Weaknesses: /
Resistances: /
Immunities:
Abilities
Level Type Name MP Element Range Description
1 Angelic Ward 28
Self
Reduces damage taken by 50% for 1 turn and raises spell potency/recovery for 3 turns
33 Psychoburst 114
1-3
Deals major spell damage to 1 enemy, often lowers Spell Res for 3 turns
52 Dual Kaswoosh 110
Front
Deals major Woosh-type spell damage to all enemies in area of effect 2 times
Wind and Lightning's Judgement 127
Front
Deals major Woosh-type spell damage and major Zap-type spell damage to all enemies in area of effect
Base Perks
Level Name Description
1 Max MP +15 Raises max MP by 15
1 WIS +15 Raises max WIS by 15
1 Angelic Reason Battle start:
Nullifies damage taken up to 30% of own max HP for 10 turns
110, 120, 130, 140 Dual Kaswoosh potency +2% Raises Dual Kaswoosh potency by 2%
Awakening Perks
Awakening Name Description
1 Advanced Angel Might Action start on odd turns until turn 10:
Raises DEF, Move, and Spell Res for 3 turns
2 Bang Res +25 Raises Bang resistance by 25
3 Unending Hate Action start on even turns until turn 10:
Raises spell potency/recovery for 3 turns
3, 5 Dual Kaswoosh potency +5% Raises Dual Kaswoosh potency by 5%
3, 5 Wind and Lightning's Judgement potency +5% Raises Wind and Lightning's Judgement potency by 5%
3, 5 Spell Potency/Recovery +5% Raises spell potency/recovery by 5%
4 Zap Res +25 Raises Zap resistance by 25
5 Max HP +100 Raises max HP by 100
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Wind and Lightning's Judgement Deals major Woosh-type spell damage and major Zap-type spell damage to all enemies in area of effect
Tragic Angel Heals 50% of max HP when the user's HP drops to 70% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
Once and Former Guardian Angel When afflicted with a status ailment:
Removes some status ailments, 1 time per battle
This perk can be triggered by non-damage dealing abilities or attacks by allies
Indomitable Spirit Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Woosh-type Spell Potency +1.5%) x2 Raises Woosh-type spell potency by 1.5%
(Woosh-type Spell Brilliant +1.5%) x2 Raises Woosh-type spell brilliant by 1.5%
Woosh-type Spell MP Cost -10% Lowers Woosh-type spell MP cost by 10%
(Spell Potency +1%) x2 Raises spell potency by 1%
(Spell Brilliant +1%) x2 Raises spell brilliant by 1%
Spell MP Cost -5% Lowers spell MP cost by 5%
Frizz Res +5% Raises Frizz Res by 5%
Frizz-type Physical Res +5% Raises Frizz-type Physical Res by 5%
Frizz-type Martial Res +5% Raises Frizz-type Martial Res by 5%
Frizz-type Spell Res +5% Raises Frizz-type Spell Res by 5%
Frizz-type Breath Res +5% Raises Frizz-type Breath Res by 5%
Sizz Res +5% Raises Sizz Res by 5%
Sizz-type Physical Res +5% Raises Sizz-type Physical Res by 5%
Sizz-type Martial Res +5% Raises Sizz-type Martial Res by 5%
Sizz-type Spell Res +5% Raises Sizz-type Spell Res by 5%
Sizz-type Breath Res +5% Raises Sizz-type Breath Res by 5%
(Stun Res +5%) x2 Raises Stun Res by 5%
(Poison Res +5%) x2 Raises Poison Res by 5%
Spell Lock Res +5% Raises Spell Lock Res by 5%
Paralysis Res +5% Raises Paralysis Res by 5%