Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 65 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | Angelic Ward | 28 | Self |
Reduces damage taken by 50% for 1 turn and raises spell potency/recovery for 3 turns | ||
33 | Psychoburst | 114 | 1-3 |
Deals major spell damage to 1 enemy, often lowers Spell Res for 3 turns | ||
52 | Dual Kaswoosh | 110 | Front |
Deals major Woosh-type spell damage to all enemies in area of effect 2 times | ||
Wind and Lightning's Judgement | 127 | Front |
Deals major Woosh-type spell damage and major Zap-type spell damage to all enemies in area of effect |
Base Perks | ||
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Level | Name | Description |
1 | Max MP +15 | Raises max MP by 15 |
1 | WIS +15 | Raises max WIS by 15 |
1 | Angelic Reason | Battle start: Nullifies damage taken up to 30% of own max HP for 10 turns |
110, 120, 130, 140 | Dual Kaswoosh potency +2% | Raises Dual Kaswoosh potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Advanced Angel Might | Action start on odd turns until turn 10: Raises DEF, Move, and Spell Res for 3 turns |
2 | Bang Res +25 | Raises Bang resistance by 25 |
3 | Unending Hate | Action start on even turns until turn 10: Raises spell potency/recovery for 3 turns |
3, 5 | Dual Kaswoosh potency +5% | Raises Dual Kaswoosh potency by 5% |
3, 5 | Wind and Lightning's Judgement potency +5% | Raises Wind and Lightning's Judgement potency by 5% |
3, 5 | Spell Potency/Recovery +5% | Raises spell potency/recovery by 5% |
4 | Zap Res +25 | Raises Zap resistance by 25 |
5 | Max HP +100 | Raises max HP by 100 |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Wind and Lightning's Judgement | Deals major Woosh-type spell damage and major Zap-type spell damage to all enemies in area of effect |
Tragic Angel | Heals 50% of max HP when the user's HP drops to 70% or less, 1 time per battle This perk can be triggered when the attack is from an ally |
Once and Former Guardian Angel | When afflicted with a status ailment: Removes some status ailments, 1 time per battle This perk can be triggered by non-damage dealing abilities or attacks by allies |
Indomitable Spirit | Before HP hits 0: Preserves HP at 1, 1 time per battle This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks |
(HP +50) x2 | Raises max HP by 50 |
(HP +25) x2 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Woosh-type Spell Potency +1.5%) x2 | Raises Woosh-type spell potency by 1.5% |
(Woosh-type Spell Brilliant +1.5%) x2 | Raises Woosh-type spell brilliant by 1.5% |
Woosh-type Spell MP Cost -10% | Lowers Woosh-type spell MP cost by 10% |
(Spell Potency +1%) x2 | Raises spell potency by 1% |
(Spell Brilliant +1%) x2 | Raises spell brilliant by 1% |
Spell MP Cost -5% | Lowers spell MP cost by 5% |
Frizz Res +5% | Raises Frizz Res by 5% |
Frizz-type Physical Res +5% | Raises Frizz-type Physical Res by 5% |
Frizz-type Martial Res +5% | Raises Frizz-type Martial Res by 5% |
Frizz-type Spell Res +5% | Raises Frizz-type Spell Res by 5% |
Frizz-type Breath Res +5% | Raises Frizz-type Breath Res by 5% |
Sizz Res +5% | Raises Sizz Res by 5% |
Sizz-type Physical Res +5% | Raises Sizz-type Physical Res by 5% |
Sizz-type Martial Res +5% | Raises Sizz-type Martial Res by 5% |
Sizz-type Spell Res +5% | Raises Sizz-type Spell Res by 5% |
Sizz-type Breath Res +5% | Raises Sizz-type Breath Res by 5% |
(Stun Res +5%) x2 | Raises Stun Res by 5% |
(Poison Res +5%) x2 | Raises Poison Res by 5% |
Spell Lock Res +5% | Raises Spell Lock Res by 5% |
Paralysis Res +5% | Raises Paralysis Res by 5% |