Serena

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
Woosh-type Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Windy Enhancement*
風のエンハンス
45
1-3 (incl. self)
Raises Woosh-type potency of all allies in area of effect for 4 turns
33 Hymn of Madness*
まどいの旋律
170
2-4
Deals major unreflectable spell damage to all enemies in area of effect, often confuses
54 Hymn of Tempests*
嵐の旋律
166
2-4
Deals moderate Woosh-type spell damage to all enemies in area of effect 5 times, very rarely lowers Woosh Res for 3 turns
82 Hymn of Roaring Tempests*
轟嵐の旋律
112
2-4
Deals major Woosh-type spell damage to 1 enemy in purple area and occasionally lowers Woosh Res for 3 turns, deals major Woosh-type spell damage to all enemies in orange area and occasionally lowers Woosh Res for 3 turns
Turns needed: 3 turns (Times usable: 2)
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 WIS +15 Raises max WIS by 15
1 Hymn of Saints*
聖女の旋律
Action start until turn 10:
Heals 200 HP and reduces damage taken by 20% for 3 turns for all allies in the surrounding large rhombus (incl. self)
110, 120, 130, 140 Hymn of Tempests* potency +2% Raises Hymn of Tempests* potency by 2%
110, 120, 130, 140 Hymn of Roaring Tempests* potency +2% Raises Hymn of Roaring Tempests* potency by 2%
Awakening Perks
Awakening Name Description
1 Legendary Sage's Successor*
聖賢の名を継ぐ者
Action start on odd turns until turn 10:
Restores 8% of max MP, raises Move, spell potency/recovery, and enables Wooshforce for 3 turns
2 Bang Res +25 Raises Bang resistance by 25
3 Enraged Lady*
淑女の怒り
Battle start, action start, or when revived:
Raises damage dealt by 20% if user's HP is 50% or over
3, 5 Hymn of Tempests* potency +5% Raises Hymn of Tempests* potency by 5%
3, 5 Hymn of Roaring Tempests* potency +5% Raises Hymn of Roaring Tempests* potency by 5%
4 Crack Res +25 Raises Crack resistance by 25
5 Runaway Magic Chance +5% Raises Runaway Magic chance by 5%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%