Dark Armour Spear Hyunckel

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
DEF +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Shield Boomerang 34
3
Deals moderate physical damage (200% potency) to 1 enemy, occasionally confuses
38 Dark Spear: Bloody Scryde 68
Straight Line
Deals major Zam-type physical damage (280% potency) to all enemies in area of effect
52 Air Strike 70
1-3
Deals major surehit Woosh-type physical damage (320% potency) to 1 enemy
82 Grand Cross 0
Front
Deals major martial damage (275 base potency) to 1 enemy in purple area, deals major martial damage (275 base potency) to all enemies in orange area
Turns needed: 3 turns (Times usable: 1)
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 ATK +15 Raises max ATK by 15
1 Immortal Before HP hits 0:
Occasionally preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks
110, 120, 130, 140 Physical Potency +2% Raises physical potency by 2%
110, 120, 130, 140 Grand Cross potency +2% Raises Grand Cross potency by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Bang Res +25 Raises Bang resistance by 25
3 Oath of Justice Action start until turn 3:
Raises ATK and Spell Res for 3 turns
3, 5 Physical Potency/Recovery +5% Raises physical potency/recovery by 5%
3, 5 Grand Cross potency +5% Raises Grand Cross potency by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Last Life Energy Battle start, action start, or when revived:
Triples martial potency/recovery when the user's HP is 1% or less
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%