Lv: | 140 |
---|---|
HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 65 |
Weaknesses: | ![]() |
![]() |
/ | ![]() |
![]() |
---|---|---|---|---|---|
Resistances: | ![]() |
![]() |
/ | ![]() |
![]() |
Immunities: | ![]() |
Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
---|
Abilities | ||||||
---|---|---|---|---|---|---|
Level | Type | Name | MP | Element | Range | Description |
1 | ![]() |
Hell's Chain | 40 | ![]() |
![]() Front |
Deals moderate physical damage (200% potency) to 1 enemy, pulls them up to 3 spaces closer |
38 | ![]() |
Warrior's Extreme Heat Spell | 111 | ![]() |
![]() Straight Line |
Deals major Sizz-type spell damage proportional to ATK to all enemies in area of effect |
54 | ![]() |
Ultra Combustion Slash | 84 | ![]() ![]() |
![]() 1-2 |
Deals moderate Sizz-type physical damage (200% potency) to 1 enemy in purple area, deals moderate Bang-type physical damage (200% potency) to all enemies in orange area |
Base Perks | ||
---|---|---|
Level | Name | Description |
1 | Max HP +30 | Raises max HP by 30 |
1 | ATK +15 | Raises max ATK by 15 |
1 | Superior Being | When attacked by enemy: Heals 10% of the user's max HP, and grants a barrier that reduces damage taken by 50% 1 time only for 99 turns, up to 5 times per battle |
110, 120, 130, 140 | Physical Potency/Recovery +2% | Raises physical potency/recovery by 2% |
110, 120, 130, 140 | Physical Brilliant +3% | Raises physical brilliant by 3% |
Awakening Perks | ||
---|---|---|
Awakening | Name | Description |
1 | Unbridled | Action start on odd turns until turn 5: Raises ATK, AGL, and Move for 3 turns |
2 | Sizz Res +25 | Raises Sizz resistance by 25 |
3 | Demonic Flames Rising | Heals 30% of max HP and greatly raises damage dealt for 3 turns when the user's HP drops to 50% or less, 1 time per battle This perk can be triggered when the attack is from an ally |
3, 5 | Physical Potency/Recovery +5% | Raises physical potency/recovery by 5% |
3, 5 | Spell Potency/Recovery +5% | Raises spell potency/recovery by 5% |
4 | Crack Res +25 | Raises Crack resistance by 25 |
5 | Superior Body | Action start until turn 5: Heals 10% of max HP and raises DEF for 3 turns |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |