| Lv: | 140 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 65 |
| Weaknesses: | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Octaslash | 115 | ![]() |
![]() 1-3 |
Deals minor surehit Zam-type physical damage (70% potency) to 1 enemy 8 times, rarely raises damage taken for 3 turns LIMIT Gauge Cost: 100 (Times usable: 2) |
| 1 | ![]() |
Crimson Flash* 紅閃 |
48 | ![]() |
![]() 1-4 |
Deals moderate Frizz-type physical damage (200% potency) to 1 enemy, occasionally confuses |
| 36 | ![]() |
Atomic Flare* アトミックフレア |
133 | ![]() |
![]() 2-4 |
Deals major Frizz-type spell damage proportional to ATK to 1 enemy, ignores some Light Damage Res, lowers Self HP Healing Effects for 3 turns |
| 54 | ![]() |
Hell's Shadows* 獄闇 |
102 | ![]() |
![]() Front |
Deals major Zam-type physical damage (310% potency) to all enemies in area of effect, often lowers Physical Res for 3 turns |
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Heartless Angel | 107 | ![]() |
![]() 1-4 |
Reduces the HP of 1 enemy with 3000 HP or less to 1 HP, effect cannot be reflected or redirected to another unit Will not affect enemies with 3001 HP or over, or 1 HP or less Can only be used in One-Winged Angel state (Times usable: 1) |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +30 | Raises max HP by 30 |
| 1 | ATK +15 | Raises max ATK by 15 |
| 1 | Your end is nigh | Battle start, action start, or when revived: Raises damage dealt by 20% and reduces damage taken by 30% if the user's HP is 50% or over |
| 1 | Limit Gauge | When making an attack other than a LIMIT BREAK: Raises LIMIT Gauge by 50 When attacked by enemy: Raises LIMIT Gauge by 25 |
| 1 | Limit Break | When LIMIT Gauge is at 100: Raises physical, spell, martial, and breath potency/recovery by 20% |
| 110, 120, 130, 140 | Physical Potency/Recovery +2% | Raises physical potency/recovery by 2% |
| 110, 120, 130, 140 | Spell Potency/Recovery +2% | Raises spell potency/recovery by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | I will never be a memory | Battle start: Nullifies some status ailments for 3 turns Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns |
| 2 | Zap Res +25 | Raises Zap resistance by 25 |
| 3 | Shall I give you despair? | When attacked by enemy: Heals 15% of the user's max HP |
| 3, 5 | Physical Potency/Recovery +5% | Raises physical potency/recovery by 5% |
| 3, 5 | Spell Potency/Recovery +5% | Raises spell potency/recovery by 5% |
| 4 | Woosh Res +25 | Raises Woosh resistance by 25 |
| 5 | Max HP +100 | Raises max HP by 100 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
| Character Builder | ||
|---|---|---|
| Name | Description | |
| Heartless Angel | Reduces the HP of 1 enemy with 3000 HP or less to 1 HP, effect cannot be reflected or redirected to another unit Will not affect enemies with 3001 HP or over, or 1 HP or less Can only be used in One-Winged Angel state (Times usable: 1) |
|
| This planet is my birthright | Action start on odd turns from turn 3 until turn 9: Enables One-Winged Angel for 3 turns When a unit is in the One-Winged Angel state, the unit's damage dealt is increased by 20%, and any damage taken is reduced by 20% |
|
| Reunion | Action start: Heals 10% of max HP and restores 4% of max MP |
|
| Max HP +100 | Raises max HP by 100 | |
| All Damage Down 0.5% | Reduces all damage taken by 0.5% | |
| All Damage Down 1% | Reduces all damage taken by 1% | |
| All Damage Down 1.5% | Reduces all damage taken by 1.5% | |
| All Damage Down 2% | Reduces all damage taken by 2% | |
| Woosh Res +5% | Raises Woosh resistance by 5 | |
| Zap Res +5% | Raises Zap resistance by 5 | |
| Max HP +20 | Raises max HP by 20 | |
| Max HP & Max MP +30 | Raises max HP and max MP by 30 | |
| Max MP +20 | Raises max MP by 20 | |
| ATK +10 | Raises max ATK by 10 | |
| ATK & WIS +15 | Raises max ATK and max WIS by 15 | |
| WIS +10 | Raises max WIS by 10 | |
| DEF +10 | Raises max DEF by 10 | |
| DEF & AGL +15 | Raises max DEF and max AGL by 15 | |
| AGL +10 | Raises max AGL by 10 | |
| Crimson Flash* potency +2% | Raises Crimson Flash* potency by 2% | |
| Crimson Flash* potency +3% | Raises Crimson Flash* potency by 3% | |
| Atomic Flare* potency +2% | Raises Atomic Flare* potency by 2% | |
| Atomic Flare* potency +3% | Raises Atomic Flare* potency by 3% | |
| Hell's Shadows* potency +2% | Raises Hell's Shadows* potency by 2% | |
| Hell's Shadows* potency +3% | Raises Hell's Shadows* potency by 3% | |
| Octaslash potency +2% | Raises Octaslash potency by 2% | |
| Octaslash potency +3% | Raises Octaslash potency by 3% | |