Sagittar

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
Inorganic ATK +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Blacken Blues 42
Fan (L)
Deals minor physical damage (40% potency) to all enemies in area of effect 4 times, rarely lowers DEF for 3 turns
33 Brutal Deluge 93
Fan (L)
Deals minor Woosh-type physical damage (60% potency) to all enemies in area of effect 4 times
53 Thunder Bow 54
3
Deals major Zap-type physical damage (300% potency) to 1 enemy
Cyclone Bow*
天嵐弓
90
Front
Deals minor unreflectable Woosh-type physical damage (80% potency) to random enemies in area of effect 5 times
Base Perks
Level Name Description
1 ATK +15 Raises max ATK by 15
1 AGL +20 Raises max AGL by 20
1 Mega Warrior Battle start:
Greatly raises ATK and evasion rate for 2 turns
110, 120, 130, 140 Thunder Bow potency +2% Raises Thunder Bow potency by 2%
Awakening Perks
Awakening Name Description
1 Sub-Engine Action start on even turns until turn 10:
Raises AGL and Move for 3 turns
2 Crack Res +25 Raises Crack resistance by 25
3 Brain Bolt When maing a physical attack:
Very rarely stuns
This perk can be triggered by non-damage dealing abilities, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks
3, 5 Thunder Bow potency +5% Raises Thunder Bow potency by 5%
3, 5 Cyclone Bow* potency +5% Raises Cyclone Bow* potency by 5%
4 Bang Res +25 Raises Bang resistance by 25
5 Physical Critical Hit Rate +3% Raises physical critical hit rate by 3%
5 Stun Success Rate +5% Raises Stun success rate by 5%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Cyclone Bow*
天嵐弓
Deals minor unreflectable Woosh-type physical damage (80% potency) to random enemies in area of effect 5 times
Centaurian Unit*
人馬一体
Action start on odd turns until turn 10:
Raises ATK and evasion rate for 3 turns

Battle start:
If there are 4 or more Inorganic allies (incl. self) in the party:
Reduces damage taken by 30% and raises physical potency/recovery for 3 turns
Move +1 Raises Move by 1
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Woosh-type Physical Potency +1.5%) x2 Raises Woosh-type physical potency by 1.5%
(Woosh-type Physical Brilliant +1.5%) x2 Raises Woosh-type physical brilliant by 1.5%
Woosh-type Physical MP Cost -10% Lowers Woosh-type physical MP cost by 10%
(Zap-type Physical Potency +1.5%) x2 Raises Zap-type physical potency by 1.5%
(Zap-type Physical Brilliant +1.5%) x2 Raises Zap-type physical brilliant by 1.5%
Zap-type Physical MP Cost -10% Lowers Zap-type physical MP cost by 10%
All Damage Down 1% Reduces all damage taken by 1%
Frizz Res +5% Raises Frizz Res by 5%
Frizz-type Physical Res +5% Raises Frizz-type Physical Res by 5%
Frizz-type Martial Res +5% Raises Frizz-type Martial Res by 5%
Frizz-type Spell Res +5% Raises Frizz-type Spell Res by 5%
Frizz-type Breath Res +5% Raises Frizz-type Breath Res by 5%
Zam Res +5% Raises Zam Res by 5%
Zam-type Physical Res +5% Raises Zam-type Physical Res by 5%
Zam-type Martial Res +5% Raises Zam-type Martial Res by 5%
Zam-type Spell Res +5% Raises Zam-type Spell Res by 5%
Zam-type Breath Res +5% Raises Zam-type Breath Res by 5%
(Bind Res +5%) x2 Raises Bind Res by 5%
(Confusion Res +5%) x2 Raises Confusion Res by 5%
Physical Lock Res +5% Raises Physical Lock Res by 5%
Sleep Res +5% Raises Sleep Res by 5%