| Lv: | 140 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 50 |
| Weaknesses: | ![]() |
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/ | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Blacken Blues | 42 | ![]() |
![]() Fan (L) |
Deals minor physical damage (40% potency) to all enemies in area of effect 4 times, rarely lowers DEF for 3 turns |
| 33 | ![]() |
Brutal Deluge | 93 | ![]() |
![]() Fan (L) |
Deals minor Woosh-type physical damage (60% potency) to all enemies in area of effect 4 times |
| 53 | ![]() |
Thunder Bow | 54 | ![]() |
![]() 3 |
Deals major Zap-type physical damage (300% potency) to 1 enemy |
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Cyclone Bow* 天嵐弓 |
90 | ![]() |
![]() Front |
Deals minor unreflectable Woosh-type physical damage (80% potency) to random enemies in area of effect 5 times |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | ATK +15 | Raises max ATK by 15 |
| 1 | AGL +20 | Raises max AGL by 20 |
| 1 | Mega Warrior | Battle start: Greatly raises ATK and evasion rate for 2 turns |
| 110, 120, 130, 140 | Thunder Bow potency +2% | Raises Thunder Bow potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Sub-Engine | Action start on even turns until turn 10: Raises AGL and Move for 3 turns |
| 2 | Crack Res +25 | Raises Crack resistance by 25 |
| 3 | Brain Bolt | When making a physical attack: Very rarely stuns This perk can be triggered by non-damage dealing abilities, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks |
| 3, 5 | Thunder Bow potency +5% | Raises Thunder Bow potency by 5% |
| 3, 5 | Cyclone Bow* potency +5% | Raises Cyclone Bow* potency by 5% |
| 4 | Bang Res +25 | Raises Bang resistance by 25 |
| 5 | Physical Critical Hit Rate +3% | Raises physical critical hit rate by 3% |
| 5 | Stun Success Rate +5% | Raises Stun success rate by 5% |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
| Talent Blossom | |
|---|---|
| Name | Description |
| Cyclone Bow* 天嵐弓 |
Deals minor unreflectable Woosh-type physical damage (80% potency) to random enemies in area of effect 5 times |
| Centaurian Unit* 人馬一体 |
Action start on odd turns until turn 10: Raises ATK and evasion rate for 3 turns Battle start: If there are 4 or more Inorganic allies (incl. self) in the party: Reduces damage taken by 30% and raises physical potency/recovery for 3 turns |
| Move +1 | Raises Move by 1 |
| (HP +50) x2 | Raises max HP by 50 |
| (HP +25) x2 | Raises max HP by 25 |
| (MP +15) x2 | Raises max MP by 15 |
| ATK +15 | Raises max ATK by 15 |
| DEF +25 | Raises max DEF by 25 |
| AGL +15 | Raises max AGL by 15 |
| WIS +15 | Raises max WIS by 15 |
| (Woosh-type Physical Potency +1.5%) x2 | Raises Woosh-type physical potency by 1.5% |
| (Woosh-type Physical Brilliant +1.5%) x2 | Raises Woosh-type physical brilliant by 1.5% |
| Woosh-type Physical MP Cost -10% | Lowers Woosh-type physical MP cost by 10% |
| (Zap-type Physical Potency +1.5%) x2 | Raises Zap-type physical potency by 1.5% |
| (Zap-type Physical Brilliant +1.5%) x2 | Raises Zap-type physical brilliant by 1.5% |
| Zap-type Physical MP Cost -10% | Lowers Zap-type physical MP cost by 10% |
| All Damage Down 1% | Reduces all damage taken by 1% |
| Frizz Res +5% | Raises Frizz Res by 5% |
| Frizz-type Physical Res +5% | Raises Frizz-type Physical Res by 5% |
| Frizz-type Martial Res +5% | Raises Frizz-type Martial Res by 5% |
| Frizz-type Spell Res +5% | Raises Frizz-type Spell Res by 5% |
| Frizz-type Breath Res +5% | Raises Frizz-type Breath Res by 5% |
| Zam Res +5% | Raises Zam Res by 5% |
| Zam-type Physical Res +5% | Raises Zam-type Physical Res by 5% |
| Zam-type Martial Res +5% | Raises Zam-type Martial Res by 5% |
| Zam-type Spell Res +5% | Raises Zam-type Spell Res by 5% |
| Zam-type Breath Res +5% | Raises Zam-type Breath Res by 5% |
| (Bind Res +5%) x2 | Raises Bind Res by 5% |
| (Confusion Res +5%) x2 | Raises Confusion Res by 5% |
| Physical Lock Res +5% | Raises Physical Lock Res by 5% |
| Sleep Res +5% | Raises Sleep Res by 5% |