Dark King Vearn

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
??? Spell Potency +25%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Frizz 4
3
Deals minor Frizz-type spell damage to 1 enemy
1 Oppressive Dark Aura 30
1-4
Often stuns 1 enemy
38 Calamitous Wall 130
Fan (L)
Deals major surehit martial damage (210 base potency) to all enemies in area of effect, knocks them back up to 2 spaces, rarely binds
54 Kaiser Phoenix 133
Front
Deals major Frizz-type spell damage to all enemies in area of effect
Base Perks
Level Name Description
1 Max MP +15 Raises max MP by 15
1 WIS +15 Raises max WIS by 15
1 That was Frizz Raises Frizz potency by 800%
1 The God of the Underworld Action start until turn 10:
Greatly raises damage dealt for 3 turns
110, 120, 130, 140 Martial Potency/Recovery +2% Raises martial potency/recovery by 2%
110, 120, 130, 140 Spell Potency/Recovery +2% Raises spell potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Like a Phoenix Battle start:
Enacts Auto Revive (100% of max HP) for 99 turns
2 Woosh Res +25 Raises Woosh resistance by 25
3 Dark King's Vehemence Battle start, action start, or when revived:
Reduces damage taken by 20% if the user's HP is 30% or over
3, 5 (Martial Potency/Recovery +5%) x2 Raises martial potency/recovery by 5%
3, 5 (Spell Potency/Recovery +5%) x2 Raises spell potency/recovery by 5%
3,5 Ability MP Cost -5% Lowers ability MP cost by 5%
4 Zap Res +25 Raises Zap resistance by 25
5 Dark King's Bounce Battle start:
Grants a barrier that reflects spell attacks for 2 turns
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Spell & Martial Essence*
呪文と体技の極み
Raises spell and martial potency by 20%
Perfectly Flawless Dark King*
完全無欠の大魔王
When revived:
Raises damage dealt, DEF, and spell and martial potency/recovery for 3 turns
Revered Across Heaven, Earth, and the Underworld*
天地魔界に恐るる者なし
Battle start or when revived:
Reduces damage taken by 20% for 3 turns
Immutable Heart*
不動のこころ
When afflicted with a status ailment:
Removes some status ailments, 1 time per battle
This perk can be triggered by non-damage dealing abilities or attacks by allies
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Frizz-type Spell Potency +1.5%) x2 Raises Frizz-type spell potency by 1.5%
(Frizz-type Spell Brilliant +1.5%) x2 Raises Frizz-type spell brilliant by 1.5%
Frizz-type Spell MP Cost -10% Lowers Frizz-type spell MP cost by 10%
(Martial Potency +1%) x2 Raises martial potency by 1%
(Martial Brilliant +1%) x2 Raises martial brilliant by 1%
Martial MP Cost -5% Lowers martial MP cost by 5%
Sizz Res +5% Raises Sizz Res by 5%
Sizz-type Physical Res +5% Raises Sizz-type Physical Res by 5%
Sizz-type Martial Res +5% Raises Sizz-type Martial Res by 5%
Sizz-type Spell Res +5% Raises Sizz-type Spell Res by 5%
Sizz-type Breath Res +5% Raises Sizz-type Breath Res by 5%
Crack Res +5% Raises Crack Res by 5%
Crack-type Physical Res +5% Raises Crack-type Physical Res by 5%
Crack-type Martial Res +5% Raises Crack-type Martial Res by 5%
Crack-type Spell Res +5% Raises Crack-type Spell Res by 5%
Crack-type Breath Res +5% Raises Crack-type Breath Res by 5%
(Confusion Res +5%) x2 Raises Confusion Res by 5%
(Martial Lock Res +5%) x2 Raises Martial Lock Res by 5%
Spell Lock Res +5% Raises Spell Lock Res by 5%
Paralysis Res +5% Raises Paralysis Res by 5%