Arus, Traveler of Forgotten Isles

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
ATK +15%

Weaknesses: /
Resistances: /
Immunities:
Abilities
Level Type Name MP Element Range Description
1 ハイドロソード 88
1-2
Deals major Crack-type phsyical damage (410% potency) to 1 enemy, often raises damage taken for 3 turns
Can only be used in Water Sigil state
1 水竜の剣閃 48
1-4
Deals moderate Crack-type physical damage (200% potency) to 1 enemy, occasionally stuns
38 Maelstrom 152
Fan
Deals major unreflectable Crack-type spell damage proportional to ATK to all enemies in area of effect, pulls them up to 2 spaces closer
52 シャークアタック 125
1-3
Deals major martial damage proportional to ATK to 1 enemy, ignores some Light Damage Res and cannot be negated by HP preserve effects
82 The Greater Leveller 145
Front
Deals major unreflectable spell damage proportional to ATK to all enemies in area of effect, removes some status changes from enemy
Turns needed: 2 turns (Times usable: 1)
Water Sigil 107
Self
Grants the user Water Sigil for 99 turns
(Times usable: 1)
When a unit is in the Water Sigil state, the unit's Crack-type potency is increased by 20% (due to Water Sigil base perk), and the use of ハイドロソード is enabled
Base Perks
Level Name Description
1 ATK +15 Raises max ATK by 15
1 DEF +20 Raises max DEF by 20
1 エデンの戦士 Action start on even turns until turn 10:
Removes some status ailments
1 Water Sigil While in Water Sigil state:
Raises Crack-type potency by 20%
110, 120, 130, 140 Physical Potency/Recovery +2% Raises physical potency/recovery by 2%
110, 120, 130, 140 Spell Potency/Recovery +2% Raises spell potency/recovery by 2%
110, 120, 130, 140 Martial Potency/Recovery +2% Raises martial potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 みなぎるパワー Battle start:
Raises AGL for 3 turns

Action start on odd turns until turn 10:
Raises ATK, DEF, and AGL for 3 turns
2 Frizz Res +25 Raises Frizz resistance by 25
3 精霊の守護 Battle start, action start, or when revived:
Reduces damage taken by 30% if user's HP is 50% or over
3, 5 Physical Potency/Recovery +5% Raises physical potency/recovery by 5%
3, 5 Spell Potency/Recovery +5% Raises spell potency/recovery by 5%
3, 5 Martial Potency/Recovery +5% Raises martial potency/recovery by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Max HP +100 Raises max HP by 100
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Character Builder
Name Description
Water Sigil Grants the user Water Sigil for 99 turns
(Times usable: 1)
漁師の息子 Heals 50% of max HP when the user's HP drops to 70% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
精霊の祝福 Action start:
Heals 10% of max HP and restores 4% of max MP
DEF +50 Raises max DEF by 50
All Damage Down 0.5% Reduces all damage taken by 0.5%
All Damage Down 1% Reduces all damage taken by 1%
All Damage Down 1.5% Reduces all damage taken by 1.5%
All Damage Down 2% Reduces all damage taken by 2%
Frizz Res +5% Raises Frizz resistance by 5
Zam Res +5% Raises Zam resistance by 5
Max HP +20 Raises max HP by 20
Max HP & Max MP +30 Raises max HP and max MP by 30
Max MP +20 Raises max MP by 20
ATK +10 Raises max ATK by 10
ATK & WIS +15 Raises max ATK and max WIS by 15
WIS +10 Raises max WIS by 10
DEF +10 Raises max DEF by 10
DEF & AGL +15 Raises max DEF and max AGL by 15
AGL +10 Raises max AGL by 10
水竜の剣閃 potency +2% Raises 水竜の剣閃 potency by 2%
水竜の剣閃 potency +3% Raises 水竜の剣閃 potency by 3%
Maelstrom potency +2% Raises Maelstrom potency by 2%
Maelstrom potency +3% Raises Maelstrom potency by 3%
シャークアタック potency +2% Raises シャークアタック potency by 2%
シャークアタック potency +3% Raises シャークアタック potency by 3%
The Greater Leveller potency +2% Raises The Greater Leveller potency by 2%
The Greater Leveller potency +3% Raises The Greater Leveller potency by 3%