Gracos

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
Nature Spell Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Abilities
Level Type Name MP Element Range Description
1 Ice Blocks 28
Radius 1
Deals moderate Crack-type spell damage to all enemies in area of effect, rarely lowers Move for 3 turns
34 Nightmare Breath 93
T
Deals major breath damage (175 base potency) to all enemies in area of effect, often puts to sleep
52 Waterfall 119
Front
Deals major Crack-type spell damage to all enemies in area of effect, occasionally lowers Crack Res for 3 turns
アビスゾーン 125
T (Long)
Deals major Crack-type spell damage to all enemies in area of effect, occasionally puts to sleep
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 DEF +20 Raises max DEF by 20
1 Auto HP/MP Regen (S) Action start:
Heals 5% of max HP and restores 4% of max MP
110, 120, 130, 140 Waterfall potency +2% Raises Waterfall potency by 2%
Awakening Perks
Awakening Name Description
1 Wave Rider Action start on even turns until turn 10:
Raises WIS and Move for 3 turns
2 Frizz Res +25 Raises Frizz resistance by 25
3 Deep Sea Curse Turn 2 action start:
Grants x1.5 spell potency/recovery for 1 turn
3, 5 Crack-type Spell Potency +5% Raises Crack-type spell potency by 5%
3, 5 アビスゾーン potency +5% Raises アビスゾーン potency by 5%
4 Sizz Res +25 Raises Sizz resistance by 25
5 Sleep Success Rate +10% Raises Sleep success rate by 10%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
アビスゾーン Deals major Crack-type spell damage to all enemies in area of effect, occasionally puts to sleep
深海の魔王 When any ally (incl. self) puts an enemy to sleep with an ability:
Raises Move, evasion rate, and damage dealt for 3 turns (4 turns if activated by an ally's ability), up to 3 times per battle
This perk can be triggered by non-damage dealing abilities
深海の守護 Battle start:
Reduces damage taken by 20% for 3 turns
HP +50 Raises max HP by 50
AGL +40 Raises max AGL by 40
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Crack-type Spell Potency +1.5%) x2 Raises Crack-type spell potency by 1.5%
(Crack-type Spell Brilliant +1.5%) x2 Raises Crack-type spell brilliant by 1.5%
Crack-type Spell MP Cost -10% Lowers Crack-type spell MP cost by 10%
(Spell Potency +1%) x2 Raises spell potency by 1%
(Spell Brilliant +1%) x2 Raises spell brilliant by 1%
Spell MP Cost -5% Lowers spell MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Woosh Res +5% Raises Woosh Res by 5%
Woosh-type Physical Res +5% Raises Woosh-type Physical Res by 5%
Woosh-type Martial Res +5% Raises Woosh-type Martial Res by 5%
Woosh-type Spell Res +5% Raises Woosh-type Spell Res by 5%
Woosh-type Breath Res +5% Raises Woosh-type Breath Res by 5%
Zap Res +5% Raises Zap Res by 5%
Zap-type Physical Res +5% Raises Zap-type Physical Res by 5%
Zap-type Martial Res +5% Raises Zap-type Martial Res by 5%
Zap-type Spell Res +5% Raises Zap-type Spell Res by 5%
Zap-type Breath Res +5% Raises Zap-type Breath Res by 5%
(Paralysis Res +5%) x2 Raises Paralysis Res by 5%
(Breath Lock Res +5%) x2 Raises Breath Lock Res by 5%
Spell Lock Res +5% Raises Spell Lock Res by 5%
Bind Res +5% Raises Bind Res by 5%