Mage Popp

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
Hero Spell Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Rescue Instant Transmission Spell 30
Straight Line
Pulls all allies in area of effect up to 3 spaces closer
33 Smashing Explosion Spell 128
Front
Deals major Bang-type spell damage to all enemies in area of effect
54 Forbidden Five Finger Flares 105
3
Deals moderate Frizz-type spell damage to 1 enemy 5 times
(Times usable: 2)
54 Full-Bodied Heat Spell 112
2-4
Deals major Sizz-type spell damage to 1 enemy, occasionally stuns
82 Medroa 140
Straight Line
Deals major spell damage to all enemies in area of effect, ignores some Light Damage Res and cannot be negated by HP preserve effects
Turns needed: 2 turns (Times usable: 2)
Base Perks
Level Name Description
1 Max MP +15 Raises max MP by 15
1 WIS +15 Raises max WIS by 15
1 Mixing Fire and Ice Grants Heavy Frizz Res and Heavy Crack Res
110, 120, 130, 140 Spell Potency/Recovery +2% Raises spell potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Grand Sorcerer's Apprentice Action start on odd turns until turn 10:
Raises WIS, Move, and evasion rate for 3 turns
2 Sizz Res +25 Raises Sizz resistance by 25
3 The Cool One at the Party When an ally is afflicted with a status ailment:
Grants the user x1.5 spell potency/recovery for 1 turn
This perk can be triggered by non-damage dealing abilities, as well as attacks, counterattacks, follow-ups, and other attacks or effects triggered by perks, directed at allies from self or other allies
3, 5 (Spell Potency/Recovery +5%) x2 Raises spell potency/recovery by 5%
3,5 Ability MP Cost -5% Lowers ability MP cost by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Papnica Vestments Battle start:
Greatly raises Spell Res for 3 turns
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Spell Teachings Raises spell potency/recovery by 15%
Courageous Heart*
勇気のこころ
When attacked by enemy:
Raises Spell Res, spell potency/recovery, and reduces damage taken by 30% for 3 turns, 1 time per battle
Mage's Pride*
魔法使いの意地
Heals 50% of max HP when the user's HP drops to 70% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Sizz-type Spell Potency +1.5%) x2 Raises Sizz-type spell potency by 1.5%
(Sizz-type Spell Brilliant +1.5%) x2 Raises Sizz-type spell brilliant by 1.5%
Sizz-type Spell MP Cost -10% Lowers Sizz-type spell MP cost by 10%
(Spell Potency +1%) x2 Raises spell potency by 1%
(Spell Brilliant +1%) x2 Raises spell brilliant by 1%
Spell MP Cost -5% Lowers spell MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Woosh Res +5% Raises Woosh Res by 5%
Woosh-type Physical Res +5% Raises Woosh-type Physical Res by 5%
Woosh-type Martial Res +5% Raises Woosh-type Martial Res by 5%
Woosh-type Spell Res +5% Raises Woosh-type Spell Res by 5%
Woosh-type Breath Res +5% Raises Woosh-type Breath Res by 5%
Zap Res +5% Raises Zap Res by 5%
Zap-type Physical Res +5% Raises Zap-type Physical Res by 5%
Zap-type Martial Res +5% Raises Zap-type Martial Res by 5%
Zap-type Spell Res +5% Raises Zap-type Spell Res by 5%
Zap-type Breath Res +5% Raises Zap-type Breath Res by 5%
(Poison Res +5%) x2 Raises Poison Res by 5%
(Charm Res +5%) x2 Raises Charm Res by 5%
Spell Lock Res +5% Raises Spell Lock Res by 5%
Bind Res +5% Raises Bind Res by 5%