Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 50 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Note: All perks/abilities denoted with an * are using unofficial translations
Abilities | ||||||
---|---|---|---|---|---|---|
Level | Type | Name | MP | Element | Range | Description |
1 | Flurry Strike | 36 | 2-4 |
Deals minor physical damage (70% potency) to 1 enemy 3 times | ||
38 | Dark Blade | 62 | Front |
Deals major Zam-type physical damage (250% potency) to all enemies in area of effect | ||
54 | Warrior's Finesse | 76 | 1 |
Deals minor physical damage (70% potency) to random enemies in area of effect 5 times, heals the user's HP by 20% of damage dealt | ||
Warrior's Stance* 武人のかまえ |
30 | Self |
Reduces damage taken by 50% and grants the user x1.5 physical potency/recovery for 1 turn (Times usable: 3) |
Base Perks | ||
---|---|---|
Level | Name | Description |
1 | ATK +15 | Raises max ATK by 15 |
1 | AGL +20 | Raises max AGL by 20 |
1 | Indomitable Spirit | Before HP hits 0: Preserves HP at 1, 1 time per battle This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks |
110, 120, 130, 140 | Warrior's Finesse potency +2% | Raises Warrior's Finesse potency by 2% |
Awakening Perks | ||
---|---|---|
Awakening | Name | Description |
1 | Clear Mind | Action start on odd turns until turn 10: Raises ATK and AGL for 3 turns |
2 | Bang Res +25 | Raises Bang resistance by 25 |
3 | Finaliser | When attacked by enemy: Occasionally attacks with Flurry Strike if enemy is within 2 to 4-space range |
3, 5 | Warrior's Finesse potency +5% | Raises Warrior's Finesse potency by 5% |
3, 5 | Warrior's Stance* MP Cost -5% | Lowers Warrior's Stance* MP cost by 5% |
4 | Zap Res +25 | Raises Zap resistance by 25 |
5 | Physical Critical Hit Rate +5% | Raises physical critical hit rate by 5% |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
---|---|
Name | Description |
Warrior's Stance* 武人のかまえ |
Reduces damage taken by 50% and grants the user x1.5 physical potency/recovery for 1 turn (Times usable: 3) |
Finale* 決闘者 |
When attacked by enemy: Attacks with Flurry Strike if enemy is within 2 to 4-space range |
Indomitable Spirit (Lv. 2) | Before HP hits 0: Preserves HP at 1, up to 2 times per battle This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks |
Warrior's Finesse potency +20% | Raises Warrior's Finesse potency by 20% |
Flurry Strike potency +50% | Raises Flurry Strike potency by 50% |
(HP +25) x2 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Zam-type Physical Potency +1.5%) x2 | Raises Zam-type physical potency by 1.5% |
(Zam-type Physical Brilliant +1.5%) x2 | Raises Zam-type physical brilliant by 1.5% |
Zam-type Physical MP Cost -10% | Lowers Zam-type physical MP cost by 10% |
(Physical Potency +1%) x2 | Raises physical potency by 1% |
(Physical Brilliant +1%) x2 | Raises physical brilliant by 1% |
Physical MP Cost -5% | Lowers physical MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Frizz Res +5% | Raises Frizz Res by 5% |
Frizz-type Physical Res +5% | Raises Frizz-type Physical Res by 5% |
Frizz-type Martial Res +5% | Raises Frizz-type Martial Res by 5% |
Frizz-type Spell Res +5% | Raises Frizz-type Spell Res by 5% |
Frizz-type Breath Res +5% | Raises Frizz-type Breath Res by 5% |
Sizz Res +5% | Raises Sizz Res by 5% |
Sizz-type Physical Res +5% | Raises Sizz-type Physical Res by 5% |
Sizz-type Martial Res +5% | Raises Sizz-type Martial Res by 5% |
Sizz-type Spell Res +5% | Raises Sizz-type Spell Res by 5% |
Sizz-type Breath Res +5% | Raises Sizz-type Breath Res by 5% |
(Bind Res +5%) x2 | Raises Bind Res by 5% |
(Stun Res +5%) x2 | Raises Stun Res by 5% |
Physical Lock Res +5% | Raises Physical Lock Res by 5% |
Paralysis Res +5% | Raises Paralysis Res by 5% |