| Lv: | 140 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 60 |
| Weaknesses: | ![]() |
![]() |
/ | ![]() |
![]() |
|---|---|---|---|---|---|
| Resistances: | ![]() |
![]() |
/ | ![]() |
![]() |
| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
|---|
Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Spirit of the Dance | 32 | ![]() |
![]() 1-3 (incl. self) |
Heals a moderate amount of HP and removes some status ailments for 1 ally |
| 33 | ![]() |
Bewildering Flame Dance* 惑乱炎舞 |
76 | ![]() |
![]() Straight Line |
Deals major Sizz-type physical damage (300% potency) to all enemies in area of effect, often confuses, cannot be redirected by Selflessness |
| 52 | ![]() |
Tracking Sword* トラックソード |
74 | ![]() |
![]() 1-3 |
Deals major surehit physical damage (360% potency) to 1 enemy, applies Locked-On for 3 turns |
| 82 | ![]() |
Sweltering Kagura* 閃熱神楽 |
74 | ![]() |
![]() Front |
Deals minor Sizz-type physical damage (52% potency) to random enemies in area of effect 10 times, very rarely lowers DEF and Physical Res for 3 turns Turns needed: 2 turns (Times usable: 3) |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +30 | Raises max HP by 30 |
| 1 | AGL +20 | Raises max AGL by 20 |
| 1 | Sword Dance of the Roamers* ユバールの剣舞 |
When an ally (incl. self) is attacked by enemy: For number of attacked allies (incl. self) only, attacks with Tracking Sword* if enemy is within 1 to 3-space range, up to 3 times per battle |
| 110, 120, 130, 140 | Tracking Sword* potency +2% | Raises Tracking Sword* potency by 2% |
| 110, 120, 130, 140 | Sweltering Kagura* potency +2% | Raises Sweltering Kagura* potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Dancer of the Roamers* ユバールの踊り手 |
Battle start: Grants a barrier that reduces damage taken by 20% for 3 turns Action start on odd turns until turn 10: Raises ATK and AGL for 3 turns |
| 2 | Zam Res +25 | Raises Zam resistance by 25 |
| 3 | Descendant of a Guardian* 守り手の血筋 |
When an ally (incl. self) is afflicted with a status ailment: Removes some status ailments If the user has not acted this turn, then the user will be the next unit to act, regardless of original turn order (Perk activates 1 time per battle) This perk can be triggered by non-damage dealing abilities or attacks by allies |
| 3, 5 | Tracking Sword* potency +5% | Raises Tracking Sword* potency by 5% |
| 3, 5 | Sweltering Kagura* potency +5% | Raises Sweltering Kagura* potency by 5% |
| 4 | Woosh Res +25 | Raises Woosh resistance by 25 |
| 5 | Max HP +100 | Raises max HP by 100 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |