Wulfspade

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Lv: 130
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
DEF +10%

Weaknesses: /
Resistances: /
Immunities:
Abilities
Level Type Name MP Element Range Description
1 Attack Attacker 12
1
Deals minor physical damage (130% potency) to 1 enemy, occasionally lowers ATK for 3 turns
B-Rank Ability Choice
(Left)
Slide Screw 36
Front
Deals moderate physical damage (190% potency) to 1 enemy, pulls them up to 1 space closer
B-Rank Ability Choice
(Centre)
Wartime Midheal 38
1-2 (incl. self)
Heals a moderate amount of HP and raises 1 ally's ATK for 3 turns
B-Rank Ability Choice
(Right)
Wulfspade Guard 34
1-2 (incl. self)
Raises Physical and Martial Res of all allies in area of effect for 3 turns
A-Rank Ability Choice
(Left)
Wulfspade Rush 59
Front
Deals minor physical damage (60% potency) to random enemies in area of effect 5 times, rarely lowers DEF for 3 turns
A-Rank Ability Choice
(Centre)
Wulfspade Burst 140
1-3
Deals major spell damage to all enemies in area of effect
A-Rank Ability Choice
(Right)
Wulfspade Cry 96
Front
Deals major martial damage (200 base potency) to all enemies in area of effect, occasionally paralyses
Base Perks
Level Name Description
1 Max HP +20 Raises max HP by 20
1 AGL +15 Raises max AGL by 15
100, 110, 120, 130 Spell Potency/Recovery +2% Raises spell potency/recovery by 2%
100, 110, 120, 130 Martial Potency/Recovery +2% Raises martial potency/recovery by 2%
100, 110, 120, 130 Physical Potency +2% Raises physical potency by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Woosh Res +25 Raises Woosh resistance by 25
3 Max HP +30 Raises max HP by 30
3, 5 Spell Potency/Recovery +5% Raises spell potency/recovery by 5%
3, 5 Martial Potency/Recovery +5% Raises martial potency/recovery by 5%
3, 5 Physical Potency +5% Raises physical potency by 5%
4 Zap Res +25 Raises Zap resistance by 25
5 Auto HP/MP Regen (S) Action start:
Heals 5% of max HP and restores 4% of max MP
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Character Builder
Note: Only one ability/perk can be selected from each row
HP +5
MP +5
ATK +3
DEF +3
WIS +3
AGL +3
Slide Screw
Deals moderate physical damage (190% potency) to 1 enemy, pulls them up to 1 space closer
Wartime Midheal
Heals a moderate amount of HP and raises 1 ally's ATK for 3 turns
Wulfspade Guard
Raises Physical and Martial Res of all allies in area of effect for 3 turns
HP +5
MP +5
ATK +3
DEF +3
WIS +3
AGL +3
Instant Partyboost
Battle start:
Raises ATK for 3 turns
Surging Magic
Action start on even turns until turn 10:
Occasionally grants x1.5 spell potency/recovery for 1 turn
Instant Damage Barrier
Battle start:
Reduces damage taken by 15% for 3 turns
HP +5
MP +5
ATK +3
DEF +3
WIS +3
AGL +3
Wulfspade Rush
Deals minor physical damage (60% potency) to random enemies in area of effect 5 times, rarely lowers DEF for 3 turns
Wulfspade Burst
Deals major spell damage to all enemies in area of effect
Wulfspade Cry
Deals major martial damage (200 base potency) to all enemies in area of effect, occasionally paralyses
HP +5
MP +5
ATK +3
DEF +3
WIS +3
AGL +3
Surging Might
Action start on even turns until turn 6:
Raises ATK, DEF, AGL, and WIS for 3 turns
Instant Bounce
Battle start:
Grants a barrier that reflects spell attacks for 3 turns
Frankenstein
Heals the user to full HP when HP drops to 20% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
HP +5
MP +5
ATK +3
DEF +3
WIS +3
AGL +3
ATK +50
Raises max ATK by 50
HP +100
Raises max HP by 100
AGL +50
Raises max AGL by 50
HP +5
MP +5
ATK +3
DEF +3
WIS +3
AGL +3
DEF +50
Raises max DEF by 50
MP +100
Raises max MP by 100
WIS +50
Raises max WIS by 50
(HP, MP, ATK, DEF, WIS, & AGL +1) x5