Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 50 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | 合戦準備 | 32 | Self |
Raises the user's Tension for 1 turn, raises physical and martial potency/recovery for 3 turns | ||
31 | 轟砲・国崩し | 119 | T (Long) |
Deals major martial damage proportional to ATK to all enemies in area of effect, often binds | ||
52 | 烈風戦国斬 | 72 | 1-2 |
Deals major surehit Woosh-type physical damage (380% potency) to 1 enemy |
Base Perks | ||
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Level | Name | Description |
1 | Max MP +15 | Raises max MP by 15 |
1 | DEF +20 | Raises max DEF by 20 |
1 | 不落の城 | Before HP hits 0: Preserves HP at 1, 1 time per battle Before HP hits 0: Very rarely preserves HP at 1 This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks |
110, 120, 130, 140 | 烈風戦国斬 potency +2% | Raises 烈風戦国斬 potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | 武神の誇り | Battle start: Grants a barrier that reflects physical attacks for 3 turns Action start on odd turns until turn 10: Raises ATK and Move for 3 turns |
2 | Sizz Res +25 | Raises Sizz resistance by 25 |
3 | 兵糧丸 | Heals the user to full HP when HP drops to 20% or less, 1 time per battle This perk can be triggered when the attack is from an ally |
3, 5 | 烈風戦国斬 potency +5% | Raises 烈風戦国斬 potency by 5% |
4 | Bang Res +25 | Raises Bang resistance by 25 |
5 | Instant Tension Up | Battle start: Raises Tension for 1 turn |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |