Nokturnus

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
??? Physical Potency +25%

Weaknesses: /
Resistances: /
Immunities:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Jet-Black Flash 30
3
Deals moderate Zam-type physical damage (195% potency) to 1 enemy
36 Pearly Gates 60
Front
Deals major Woosh-type physical damage (250% potency) to all enemies in area of effect
54 Devil Finesse 80
1
Deals minor physical damage (75% potency) to random enemies in area of effect 5 times, rarely lowers DEF for 3 turns
Killing Throw*
デススロー
70
Straight Line
Deals major physical damage (300% potency) to all enemies in area of effect
Dark Machinations 86
Front
Deals minor physical damage (80% potency) to random enemies in area of effect 5 times, rarely lowers DEF for 3 turns
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 ATK +15 Raises max ATK by 15
1 Almighty Spirit Battle start:
Reduces damage taken by 20% for 3 turns
110, 120, 130, 140 Devil Finesse Potency +2% Raises Devil Finesse potency by 2%
Awakening Perks
Awakening Name Description
1 Hidden Power Action start on odd turns until turn 10:
Raises ATK, DEF, AGL, and WIS for 3 turns
2 Bang Res +25 Raises Bang resistance by 25
3 Auto HP Regen Action start:
Heals 10% of max HP
3, 5 Physical Potency +5% Raises physical potency by 5%
3, 5 Physical Potency/Recovery +5% Raises physical potency/recovery by 5%
3, 5 Killing Throw* potency +5% Raises Killing Throw* potency by 5%
3, 5 Dark Machinations potency +5% Raises Dark Machinations potency by 5%
4 Zap Res +25 Raises Zap resistance by 25
5 Physical Critical Hit Rate +5% Raises physical critical hit rate by 5%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Dark Machinations Deals minor physical damage (80% potency) to random enemies in area of effect 5 times, rarely lowers DEF for 3 turns
Killing Throw*
デススロー
Deals major physical damage (300% potency) to all enemies in area of effect
God of Destruction and Massacre When attacked by enemy:
Restores 10% of max HP, 4% of max MP, and raises physical potency/recovery for 3 turns
Almighty Stance*
魔神の構え
Battle start:
Greatly raises Physical Res, Spell Res, Breath Res, and nullifies some status ailments for 3 turns
Terrifying Aura*
すさまじいオーラ
Action start:
Attacks with Terrifying Aura* if enemy is within large rhombus area, up to 3 times per battle
(Terrifying Aura*: Deals major martial damage (265 base potency) to all enemies in area of effect, raises the user's Tension for 1 turn)
DEF +80 Raises max DEF by 80
AGL +40 Raises max AGL by 40
(HP +25) x2 Raises max HP by 25
MP +30 Raises max MP by 30
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Physical Potency +1%) x2 Raises physical potency by 1%
(Physical Brilliant +1%) x2 Raises physical brilliant by 1%
Physical MP Cost -5% Lowers physical MP cost by 5%
(Woosh-type Physical Potency +1.5%) x2 Raises Woosh-type physical potency by 1.5%
(Woosh-type Physical Brilliant +1.5%) x2 Raises Woosh-type physical brilliant by 1.5%
Woosh-type Physical MP Cost -10% Lowers Woosh-type physical MP cost by 10%
Frizz Res +5% Raises Frizz Res by 5%
Frizz-type Physical Res +5% Raises Frizz-type Physical Res by 5%
Frizz-type Martial Res +5% Raises Frizz-type Martial Res by 5%
Frizz-type Spell Res +5% Raises Frizz-type Spell Res by 5%
Frizz-type Breath Res +5% Raises Frizz-type Breath Res by 5%
Sizz Res +5% Raises Sizz Res by 5%
Sizz-type Physical Res +5% Raises Sizz-type Physical Res by 5%
Sizz-type Martial Res +5% Raises Sizz-type Martial Res by 5%
Sizz-type Spell Res +5% Raises Sizz-type Spell Res by 5%
Sizz-type Breath Res +5% Raises Sizz-type Breath Res by 5%
(Stun Res +5%) x2 Raises Stun Res by 5%
(Bind Res +5%) x2 Raises Bind Res by 5%
Paralysis Res +5% Raises Paralysis Res by 5%
Physical Lock Res +5% Raises Physical Lock Res by 5%