Indignus

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
ATK +10%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Flurry Strike 36
2-4
Deals minor physical damage (70% potency) to 1 enemy 3 times
33 Freezing Throw*
フリーズスロー
68
Straight Line
Deals major Crack-type physical damage (250% potency) to all enemies in area of effect
52 Draconic Finesse*
邪竜の絶技
76
Front
Deals minor Crack-type physical damage (70% potency) to random enemies in area of effect 5 times, rarely lowers DEF for 3 turns
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 AGL +20 Raises max AGL by 20
1 Draconic Spirit*
邪竜の闘気
Battle start:
Reduces damage taken by 15% and enables Crackforce for 3 turns
110, 120, 130, 140 Draconic Finesse* potency +2% Raises Draconic Finesse* potency by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Frizz Res +25 Raises Frizz resistance by 25
3 Physical Critical Hit Rate +5% Raises physical critical hit rate by 5%
3, 5 Draconic Finesse* potency +5% Raises Draconic Finesse* potency by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Clear Mind Action start on odd turns until turn 10:
Raises ATK and AGL for 3 turns
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%