Life Preserving Perks

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Indomitable Spirit

Perk
Name Description
Indomitable Spirit Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Indomitable Spirit (Lv. 2)

Perk
Name Description
Indomitable Spirit (Lv. 2) Before HP hits 0:
Preserves HP at 1, up to 2 times per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Shell Cover

Perk
Name Description
Shell Cover Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Persistent Memory

Perk
Name Description
Persistent Memory Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Immortal Soul

Perk
Name Description
Immortal Soul Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Embers of Obsession

Perk
Name Description
Embers of Obsession Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Beastlord's Pride

Perk
Name Description
Beastlord's Pride Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Eternal Darkness

Perk
Name Description
Eternal Darkness Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Mighty Beast King's Pride*

Perk
Name Description
Mighty Beast King's Pride*
Before HP hits 0:
Preserves HP at 1, up to 2 times per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

The Lord of Summer

Perk
Name Description
The Lord of Summer Action start:
Attacks with Fleeting Summer if enemy is within large rhombus area, up to 3 times per battle
(Fleeting Summer: Deals major unreflectable physical damage (250% potency) to all enemies in area of effect)

Before HP hits 0:
Preserves HP at 1, up to 2 times per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Dark God's Awakening*

Perk
Name Description
Dark God's Awakening*
Action start on even turns until turn 10:
Restores 8% of max MP, raises Move, DEF, Spell Res, and spell and martial potency/recovery for 3 turns

Before HP hits 0:
Preserves HP at 1, up to 2 times per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Heroic Rebirth

Perk
Name Description
Heroic Rebirth Before HP hits 0:
Preserves HP at 1, up to 3 times per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Indomitable Beast King*

Perk
Name Description
Indomitable Beast King*
Before HP hits 0:
Preserves HP at 1, up to 3 times per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Impenetrable Castle*

Perk
Name Description
Impenetrable Castle*
Before HP hits 0:
Preserves HP at 1, 1 time per battle
Before HP hits 0:
Very rarely preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Indomitable Will*

Perk
Name Description
Indomitable Will*
Before HP hits 0:
Preserves HP at 1, 1 time per battle
Before HP hits 0:
Very rarely preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Indomitable Neigh*

Perk
Name Description
Indomitable Neigh*
Before HP hits 0:
If there are 3 or more Beast allies (incl. self) in the party:
Preserves HP at 1, 1 time per battle

Before HP hits 0:
Occasionally preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Immortal

Perk
Name Description
Immortal Before HP hits 0:
Occasionally preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Immortal Chance +10%

Perk
Name Description
Immortal Chance +10% Raises chance of Immortal by 10%

Units with this perk:

Restless Spirit*

Perk
Name Description
Restless Spirit*
Before HP hits 0:
Occasionally preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Parental Pride

Perk
Name Description
Parental Pride Before HP hits 0:
Occasionally preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Tattered Bag*

Perk
Name Description
Tattered Bag*
Before HP hits 0:
Occasionally preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Indomitable Hero*

Perk
Name Description
Indomitable Hero*
Before HP hits 0:
Occasionally preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Restless Heart

Perk
Name Description
Restless Heart Before HP hits 0:
Rarely preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Restless Heart Chance +10%

Perk
Name Description
Restless Heart Chance +10% Raises chance of Restless Heart by 10%

Units with this perk:

Warrior's Pride

Perk
Name Description
Warrior's Pride Before HP hits 0:
Rarely preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Warrior's Pride Chance +5%

Perk
Name Description
Warrior's Pride Chance +5% Raises chance of Warrior's Pride by 5%

Units with this perk:

Rising Corpse*

Perk
Name Description
Rising Corpse*
Battle start:
Enacts Auto Revive (1% of max HP) for 99 turns

Units with this perk:

Sacrificial Bones

Perk
Name Description
Sacrificial Bones Battle start:
Enacts Auto Revive (1% of max HP) for 99 turns

Units with this perk:

Immortal Firebird

Perk
Name Description
Immortal Firebird Battle start:
Enacts Auto Revive (25% of max HP) for 99 turns

Units with this perk:

Immortal Firebird (Lv. 2)

Perk
Name Description
Immortal Firebird (Lv. 2) Battle start:
Enacts Auto Revive (100% of max HP) for 99 turns

Units with this perk:

The Emperor Lives

Perk
Name Description
The Emperor Lives Battle start:
Raises Move for 3 turns, enacts Auto Revive (25% of max HP) for 99 turns

Units with this perk:

Wicked Servant*

Perk
Name Description
Wicked Servant*
Battle start:
Enacts Auto Revive (25% of max HP) for 99 turns
Raises breath potency/recovery for 3 turns

Units with this perk:

Cursed Body*

Perk
Name Description
Cursed Body*
Battle start:
Raises Move for 3 turns, enacts Auto Revive (50% of max HP) for 99 turns

Units with this perk:

Everlasting Summer Vibes*

Perk
Name Description
Everlasting Summer Vibes*
Battle start:
Enacts Auto Revive (50% of max HP) for 99 turns

Units with this perk:

Incarnus's Rebirth*

Perk
Name Description
Incarnus's Rebirth*

Former perk name:
Instant Prezing
Battle start:
Enacts Auto Revive (50% of max HP) for 99 turns

Units with this perk:

Incarnus's Rebirth (Lv. 2)*

Perk
Name Description
Incarnus's Rebirth (Lv. 2)*
Battle start:
Enacts Auto Revive (100% of max HP) for 99 turns, raises spell and breath potency/recovery for 3 turns

Units with this perk:

Omen of Resurrection*

Perk
Name Description
Omen of Resurrection*
Battle start:
Enacts Auto Revive (25% of max HP) for 99 turns

When revived:
Greatly raises evasion rate for 3 turns

Units with this perk:

Spirit Swallower Mk. 666*

Perk
Name Description
Spirit Swallower Mk. 666*
When any other ally gets KO'd:
Enacts Auto Revive (50% of max HP) for 99 turns, up to 2 times per battle
This perk can be triggered by an attack on an ally

Units with this perk:

Hidden Treasure Fixation*

Perk
Name Description
Hidden Treasure Fixation*
Battle start:
Enacts Auto Revive (50% of max HP) for 99 turns
Raises Move and martial potency/recovery for 3 turns

Units with this perk:

Undying Obsession*

Perk
Name Description
Undying Obsession*
Does not get KO'd when HP hits 0
Unit will be KO'd at the end of its next action
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Immortal Obsession*

Perk
Name Description
Immortal Obsession*
Does not get KO'd when HP hits 0
Unit will be KO'd at the end of its next action
(Perk activates 1 time per battle)
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks

Units with this perk:

Like a Phoenix

Perk
Name Description
Like a Phoenix Battle start:
Enacts Auto Revive (100% of max HP) for 99 turns

Units with this perk:

Defender of Carl*

Perk
Name Description
Defender of Carl*
Battle start:
Enacts Auto Revive (100% of max HP) for 99 turns

Units with this perk:

Wings of Light*

Perk
Name Description
Wings of Light*
Battle start:
Enacts Auto Revive (50% of max HP) for 99 turns

When revived:
Greatly raises breath potency/recovery and reduces damage taken by 15% for 3 turns

Units with this perk:

Vengeful Fallen Angel*

Perk
Name Description
Vengeful Fallen Angel*
Battle start:
Enacts Auto-Revive (50% of max HP) for 99 turns

When revived:
Reduces damage taken by 20%, raises ATK, physical and martial potency/recovery, and massively raises evasion rate for 3 turns

Units with this perk:

Mutating Demon King*

Perk
Name Description
Mutating Demon King*
Battle start:
Enacts Auto-Revive (100% of max HP) for 99 turns

When revived:
Greatly raises ATK and AGL for 3 turns, reduces damage taken by 50% 1 time only for 99 turns

Units with this perk:

Wise Necromancer Essence*

Perk
Name Description
Wise Necromancer Essence*
Battle start:
Enacts Auto Revive (100% of max HP) for 99 turns

When revived:
Raises Move, spell and martial potency/recovery for 3 turns

Units with this perk:

Immortal Servant*

Perk
Name Description
Immortal Servant*
When revived:
Enacts Auto Revive (25% of max HP) for 99 turns, 1 time per battle
When revived:
Raises breath potency/recovery for 3 turns, up to 2 times per battle

Units with this perk:

Hidden Treasure Obsession*

Perk
Name Description
Hidden Treasure Obsession*
When revived:
Enacts Auto Revive (50% of max HP) for 99 turns, 1 time per battle
When revived:
Raises Move and martial potency/recovery for 3 turns

Units with this perk:

Lord of Darkness's Retainer*

Perk
Name Description
Lord of Darkness's Retainer*
Battle start:
Reduces damage taken by 20% for 3 turns and enacts Transformative Auto Revive (100% of max HP) for 99 turns

When revived:
Raises ATK and AGL, massively raises damage dealt, reduces damage taken by 50%, and grants a barrier that reflects spell attacks for 3 turns
Transforms into Full Power state for 99 turns, 1 time per battle

Units with this perk:

Great Godbird's Wings*

Perk
Name Description
Great Godbird's Wings*
Battle start:
Enacts Auto Revive (100% of max HP) for 99 turns
Grants Auto Revive (50% of max HP) for all Nature allies in the surrounding large rhombus for 99 turns

Units with this perk: