Nelgel the Netherlord

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
Physical Potency +15%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Miasma Pellet 30
4
Deals moderate Zam-type physical damage (185% potency) to 1 enemy
38 Dread Firescythe 97
Fan (L)
Deals major Frizz-type physical damage (250% potency) to all enemies in area of effect, knocks them back up to 2 spaces
54 Dread Sizzlescythe 74
Straight Line
Deals major Sizz-type physical damage (280% potency) to all enemies in area of effect, often binds
Miasma Barrage*
魔瘴連弾
85
1-3
Deals minor Zam-type physical damage (65% potency) to 1 enemy 5 times, rarely lowers ATK for 3 turns, occasionally raises the user's physical potency/recovery for 3 turns
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 ATK +15 Raises max ATK by 15
1 Spirit Swallower When enemy or any other ally is KO'd:
For number of KO'd enemies or allies only, raises ATK, DEF, and Move for 2 turns (3 turns when KO attack is by character other than self)
This perk can be triggered by an attack on an ally
110, 120, 130, 140 Dread Sizzlescythe potency +2% Raises Dread Sizzlescythe potency by 2%
Awakening Perks
Awakening Name Description
1 Underworld Fog Battle start:
Greatly raises evasion rate and damage dealt for 3 turns
2 Woosh Res +25 Raises Woosh resistance by 25
3 Spirit Swallower Mk. 0 When enemy or any other ally is KO'd:
For number of KO'd enemies or allies only, heals 200 HP and restores 50 MP to the user
This perk can be triggered by an attack on an ally
3, 5 Dread Sizzlescythe potency +5% Raises Dread Sizzlescythe potency by 5%
3, 5 Physical potency/recovery +5% Raises physical potency/recovery by 5%
3, 5 Miasma Barrage* potency +5% Raises Miasma Barrage* potency by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Spirit Swallower Mk. 100 When enemy or any other ally is KO'd:
For number of KO'd enemies or allies only, raises AGL for 2 turns (3 turns when KO attack is by character other than self)
This perk can be triggered by an attack on an ally
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Miasma Barrage*
魔瘴連弾
Deals minor Zam-type physical damage (65% potency) to 1 enemy 5 times, rarely lowers ATK for 3 turns, occasionally raises the user's physical potency/recovery for 3 turns
Spirit Swallower Mk. 666*
魂食い・黄泉式
When any other ally gets KO'd:
Enacts Auto Revive (50% of max HP) for 99 turns, up to 2 times per battle
This perk can be triggered by an attack on an ally
Netherworld's Gates*
冥府の門
When attacked and KO'd by enemy:
Triggers Netherworld's Gates* if enemy is within large rhombus area, up to 3 times per battle
(Netherworld's Gates*: Deals major Zam-type physical damage (300% potency) to all enemies in area of effect, often greatly lowers ATK and WIS for 3 turns)
Twilight's Erosion*
宵闇の侵食
When Revived:
Raises ATK, DEF, AGL, and Move for 3 turns
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Sizz-type Physical Potency +1.5%) x2 Raises Sizz-type physical potency by 1.5%
(Sizz-type Physical Brilliant +1.5%) x2 Raises Sizz-type physical brilliant by 1.5%
Sizz-type Physical MP Cost -10% Lowers Sizz-type physical MP cost by 10%
(Zam-type Physical Potency +1.5%) x2 Raises Zam-type physical potency by 1.5%
(Zam-type Physical Brilliant +1.5%) x2 Raises Zam-type physical brilliant by 1.5%
Zam-type Physical MP Cost -10% Lowers Zam-type physical MP cost by 10%
Crack Res +5% Raises Crack Res by 5%
Crack-type Physical Res +5% Raises Crack-type Physical Res by 5%
Crack-type Martial Res +5% Raises Crack-type Martial Res by 5%
Crack-type Spell Res +5% Raises Crack-type Spell Res by 5%
Crack-type Breath Res +5% Raises Crack-type Breath Res by 5%
Bang Res +5% Raises Bang Res by 5%
Bang-type Physical Res +5% Raises Bang-type Physical Res by 5%
Bang-type Martial Res +5% Raises Bang-type Martial Res by 5%
Bang-type Spell Res +5% Raises Bang-type Spell Res by 5%
Bang-type Breath Res +5% Raises Bang-type Breath Res by 5%
(Sleep Res +5%) x2 Raises Sleep Res by 5%
(Poison Res +5%) x2 Raises Poison Res by 5%
Stun Res +5% Raises Stun Res by 5%
Curse Res +5% Raises Curse Res by 5%