Trauminator

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
Inorganic Physical Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Gear Shift 24
Self
Raises the user's AGL and Move for 3 turns
31 Dual Burst 66
1-3
Deals moderate Bang-type physical damage (180% potency) to 1 enemy 2 times
52 Dark Cross Break 72
3
Deals moderate Zam-type physical damage (175% potency) to all enemies in purple area, deals moderate Zam-type physical damage (175% potency) to all enemies in orange area
Murderous Genocide*
キラージェノサイド
100
Fan (L)
Deals major Zam-type physical damage (300% potency) to all enemies in area of effect, occasionally lowers DEF for 3 turns
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 ATK +15 Raises max ATK by 15
1 Instant Counter Battle start:
Grants a barrier that reflects physical attacks for 3 turns
110, 120, 130, 140 Dark Cross Break potency +2% Raises Dark Cross Break potency by 2%
Awakening Perks
Awakening Name Description
1 Trauminate Battle start:
Greatly raises ATK and AGL for 3 turns
2 Sizz Res +25 Raises Sizz resistance by 25
3 Super Boost Action start on odd turns until turn 5:
Raises ATK for Inorganic units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns)
3, 5 Dark Cross Break potency +5% Raises Dark Cross Break potency by 5%
3, 5 Murderous Genocide* potency +5% Raises Murderous Genocide* potency by 5%
4 Zap Res +25 Raises Zap resistance by 25
5 Physical Critical Hit Rate +5% Raises physical critical hit rate by 5%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Murderous Genocide*
キラージェノサイド
Deals major Zam-type physical damage (300% potency) to all enemies in area of effect, occasionally lowers DEF for 3 turns
Indomitable Spirit Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks
Sacrifice Option*
生贄オプション
When enemy or any other ally is KO'd:
For number of KO'd enemies or allies only, raises damage dealt and Martial Res for 2 turns (3 turns when KO attack is by character other than self)
This perk can be triggered by an ally or user's attack on an ally
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Zam-type Physical Potency +1.5%) x2 Raises Zam-type physical potency by 1.5%
(Zam-type Physical Brilliant +1.5%) x2 Raises Zam-type physical brilliant by 1.5%
Zam-type Physical MP Cost -10% Lowers Zam-type physical MP cost by 10%
(Bang-type Physical Potency +1.5%) x2 Raises Bang-type physical potency by 1.5%
(Bang-type Physical Brilliant +1.5%) x2 Raises Bang-type physical brilliant by 1.5%
Bang-type Physical MP Cost -10% Lowers Bang-type physical MP cost by 10%
All Damage Down 1% Reduces all damage taken by 1%
Frizz Res +5% Raises Frizz Res by 5%
Frizz-type Physical Res +5% Raises Frizz-type Physical Res by 5%
Frizz-type Martial Res +5% Raises Frizz-type Martial Res by 5%
Frizz-type Spell Res +5% Raises Frizz-type Spell Res by 5%
Frizz-type Breath Res +5% Raises Frizz-type Breath Res by 5%
Woosh Res +5% Raises Woosh Res by 5%
Woosh-type Physical Res +5% Raises Woosh-type Physical Res by 5%
Woosh-type Martial Res +5% Raises Woosh-type Martial Res by 5%
Woosh-type Spell Res +5% Raises Woosh-type Spell Res by 5%
Woosh-type Breath Res +5% Raises Woosh-type Breath Res by 5%
(Paralysis Res +5%) x2 Raises Paralysis Res by 5%
(Curse Res +5%) x2 Raises Curse Res by 5%
Physical Lock Res +5% Raises Physical Lock Res by 5%
Stun Res +5% Raises Stun Res by 5%