Wulfspade Ace

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 55

Leader Perk:
??? ATK +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Kafuddle 16
Front
Occasionally confuses all enemies in area of effect
33 Thunder Brave 137
Fan (S)
Deals major unreflectable Zap-type spell damage proportional to ATK to all enemies in area of effect
54 Rapid Cross 54
Front
Deals minor physical damage (70% potency) to all enemies in area of effect 4 times
Ace Slash*
キングスラッシュ
87
Front
Deals moderate Zap-type physical damage (160% potency) to all enemies in area of effect 2 times, occasionally raises the user's damage dealt for 3 turns
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 ATK +15 Raises max ATK by 15
1 Incarnus's Blessing Action start on even turns until turn 6:
Removes some status ailments
110, 120, 130, 140 Rapid Cross potency +2% Raises Rapid Cross potency by 2%
Awakening Perks
Awakening Name Description
1 Total Serenity Battle start:
Raises ATK and AGL for 3 turns
2 Crack Res +25 Raises Crack resistance by 25
3 Restless Heart Before HP hits 0:
Rarely preserves HP at 1
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks
3, 5 Rapid Cross potency +5% Raises Rapid Cross potency by 5%
3, 5 Ace Slash* potency +5% Raises Ace Slash* potency by 5%
4 Sizz Res +25 Raises Sizz resistance by 25
5 Restless Heart Chance +10% Raises chance of Restless Heart by 10%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Ace Slash*
キングスラッシュ
Deals moderate Zap-type physical damage (160% potency) to all enemies in area of effect 2 times, occasionally raises the user's damage dealt for 3 turns
Wulfspade Boost*
スペディオブースト
Battle start:
Greatly raises ATK, DEF, and Spell Res for 3 turns
Indomitable Spirit Before HP hits 0:
Preserves HP at 1, 1 time per battle
This perk can be triggered by poison, special effect spaces, ally attacks, and reflected attacks, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Zap-type Physical Potency +1.5%) x2 Raises Zap-type physical potency by 1.5%
(Zap-type Physical Brilliant +1.5%) x2 Raises Zap-type physical brilliant by 1.5%
Zap-type Physical MP Cost -10% Lowers Zap-type physical MP cost by 10%
(Physical Potency +1%) x2 Raises physical potency by 1%
(Physical Brilliant +1%) x2 Raises physical brilliant by 1%
Physical MP Cost -5% Lowers physical MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Woosh Res +5% Raises Woosh Res by 5%
Woosh-type Physical Res +5% Raises Woosh-type Physical Res by 5%
Woosh-type Martial Res +5% Raises Woosh-type Martial Res by 5%
Woosh-type Spell Res +5% Raises Woosh-type Spell Res by 5%
Woosh-type Breath Res +5% Raises Woosh-type Breath Res by 5%
Zam Res +5% Raises Zam Res by 5%
Zam-type Physical Res +5% Raises Zam-type Physical Res by 5%
Zam-type Martial Res +5% Raises Zam-type Martial Res by 5%
Zam-type Spell Res +5% Raises Zam-type Spell Res by 5%
Zam-type Breath Res +5% Raises Zam-type Breath Res by 5%
(Blind Res +5%) x2 Raises Blind Res by 5%
(Stun Res +5%) x2 Raises Stun Res by 5%
Bind Res +5% Raises Bind Res by 5%
Paralysis Res +5% Raises Paralysis Res by 5%