Perk | |
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Name | Description |
Emperor of Slimes | Action start on even turns until turn 10: Raises damage dealt for Slime units in the surrounding 5x5 area (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Dragon Legion Commander | Action start on even turns until turn 10: Raises ATK for Dragon units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Drake Resonance | Action start on odd turns until turn 10: Raises breath potency/recovery for Dragon units in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Drake's Roar* 龍の鳴動 |
Action start on even turns until turn 10: Raises breath potency/recovery for Dragon units in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Godbird's Blessings* 神鳥のめぐみ |
Raises max HP of all Nature allies (incl. self) by 100 |
Perk | |
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Name | Description |
Blessings of the Vast Sky* 大空のめぐみ |
Raises max HP by 100 If there are 3 or more Nature allies (incl. self) in the party: Raises max HP of all Nature allies (incl. self) by 50 |
Perk | |
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Name | Description |
Furfang Legion Commander | Action start on even turns until turn 10: Raises DEF for Beast units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Furfang Legion Commander (Lv. 2) | Action start on even turns until turn 10: Raises DEF and martial potency/recovery for Beast units in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Mage of the Gittish Empire* ガナン帝国の智将 |
Action start on even turns until turn 10: Raises ATK and WIS for Beast units in the surrounding large rhombus (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Sylphanian Expedition: Defensive Training* シルフ探検隊隊長・堅型 |
Action start on odd turns until turn 10: Reduces damage taken by 20% for Beast units in the surrounding rhoumbus (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Sylphanian Expedition: Offensive Training* シルフ探検隊隊長・攻型 |
Action start on even turns until turn 10: Raises damage dealt for Beast units in the surrounding rhoumbus (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Beastly Command | Action start on turn 1: Raises ATK for Beast units in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Badboon Unity* マンドリルの結束 |
If there are 3 or more Beast allies (incl. self) in the party: Raises Paralysis success rate by 10% and raises Move by 2 |
Perk | |
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Name | Description |
Big Badboon Unity* バブーンの結束 |
If there are 3 or more Beast allies (incl. self) in the party: Raises Stun success rate by 10% and raises Move by 2 |
Perk | |
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Name | Description |
Brainy Badboon Unity* ヒババンゴの結束 |
If there are 3 or more Beast allies (incl. self) in the party: Raises Monkey Spark* potency by 10% and raises Move by 2 |
Perk | |
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Name | Description |
Brainy Badboon Dive* ヒババンゴドライブ |
When any other Beast ally attacks: Attacks with Brainy Badboon Dive* if enemy is within 5-space straight line, 1 time per battle (Brainy Badboon Dive*: Deals major martial damage (210 base potency) to all enemies in area of effect, moves up to 6 spaces) |
Perk | |
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Name | Description |
Monkey Beast Follow-Up* 魔猿の追撃 |
When any other Beast ally attacks: Attacks with Monkey Spark* if enemy is within 1 to 3-space range, up to 3 times per battle (Monkey Spark*: Deals major Zap-type martial damage (247 base potency) to 1 enemy) |
Perk | |
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Name | Description |
Snowy Knight* 雪夜の守り手 |
Battle start: Greatly raises ATK for 3 turns Battle start: If there are 2 or more Beast allies (incl. self) in the party: Reduces damage taken by 20% for 3 turns If there are 3 or more Beast allies (incl. self) in the party: Raises Physical Critical Hit Rate for 3 turns |
Perk | |
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Name | Description |
Instinctual Awakening* 本能の目覚め |
Battle start: Raises evasion rate and breath potency/recovery for 3 turns Battle start: If there are 4 or more Beast allies (incl. self) in the party: Raises evasion rate and breath potency/recovery for 3 turns |
Perk | |
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Name | Description |
Passionate Tango* 情熱のタンゴ |
Battle start: Raises physical and martial potency/recovery for 3 turns Battle start: If there are 4 or more Beast allies (incl. self) in the party: Raises ATK and AGL for 3 turns |
Perk | |
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Name | Description |
Crimson Mane* 真紅のたてがみ |
Battle start: Raises ATK, DEF, and AGL for 3 turns Battle start: If there are 3 or more Beast allies (incl. self) in the party: Raises ATK and Physical Critical Hit Rate for 3 turns |
Perk | |
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Name | Description |
Vengeful Fangs* 逆襲の牙 |
When any other ally is KO'd: For number of KO'd allies only, heals 500 HP and restores 50 MP to the user When any other Beast ally is KO'd: For number of KO'd Beast allies only, raises AGL and martial potency/recovery for 3 turns This perk can be triggered by an ally or user's attack on an ally |
Perk | |
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Name | Description |
Sporadic Cryonic Claws Follow-Up* ときどき氷獄の爪の追撃 |
When any other Beast ally attacks: Occasionally attacks with Cryonic Claws* if enemy is within small fan-shaped area (Cryonic Claws*: Deals major Crack-type physical damage (250% potency) to all enemies in area of effect) |
Perk | |
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Name | Description |
Myacabre Ball Follow-Up* デスニャンボールの追撃 |
When any other Beast ally makes a physical or martial attack: Attacks with Myacabre Ball* if enemy is within 1 to 3-space range, up to 3 times per battle (Myacabre Ball*: Deals major Zam-type martial damage (124 base potency) to 1 enemy, rarely raises damage taken for 3 turns) |
Perk | |
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Name | Description |
Fouler Fist Follow-Up* カイザーパンチの追撃 |
When any other ally makes a physical, martial, or breath attack: Attacks with Fouler Fist* if enemy is within 1 to 3-space range When any other Beast ally makes a physical, martial, or breath attack: Attacks with Fouler Fist* if enemy is within 1 to 3-space range (Fouler Fist*: Deals moderate unreflectable physical damage (150% potency) to 1 enemy) |
Perk | |
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Name | Description |
Mini Flame Stance* プチフレイムのかまえ |
When any Beast ally (incl. self) is attacked by enemy: Attacks with Mini Flame* if enemy is within 2 to 4-space range, up to 5 times per battle (Mini Flame*: Deals moderate Frizz-type spell damage to 1 enemy, occasionally paralyses) |
Perk | |
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Name | Description |
Primal Resonance* 魔獣の共鳴 |
When enemy gets KO'd by Beast ally (incl. self): Triggers Primal Resonance* (Primal Resonance*: Raises damage dealt of all allies in the surrounding large rhombus (incl. self) for 3 turns (4 turns if activated by an ally's ability)) |
Perk | |
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Name | Description |
Wild Blessings* 野生のめぐみ |
Raises max HP by 100 If there are 3 or more Beast allies (incl. self) in the party: Raises max HP of all Beast allies (incl. self) by 50 |
Perk | |
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Name | Description |
Smokey Engine* もくもくエンジン |
Lowers spell ability MP cost by 10%, raises potency and recovery by 10% Battle start: If there are 4 or more Inorganic allies (incl. self) in the party: Raises Move by 1 |
Perk | |
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Name | Description |
Rainbow Veil* オーロラカーテン |
Raises max HP by 10 Battle start: If there are 4 or more Inorganic allies (incl. self) in the party: Enables Cover for 3 turns (Cover: Take attacks for directly adjacent allies and reduces damage taken by 20% for the user) |
Perk | |
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Name | Description |
Hellish Prayer* 地獄の祈り |
Raises breath potency/recovery by 10% Battle start: If there are 4 or more Inorganic allies (incl. self) in the party: Raises Move by 1 |
Perk | |
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Name | Description |
Sleight of Hand* 華麗な指さばき |
Battle start: Raises Spell Res and Breath Res for 3 turns Battle start: If there are 4 or more Inorganic allies (incl. self) in the party: Raises AGL for 3 turns |
Perk | |
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Name | Description |
Centaurian Unit* 人馬一体 |
Action start on odd turns until turn 10: Raises ATK and evasion rate for 3 turns Battle start: If there are 4 or more Inorganic allies (incl. self) in the party: Reduces damage taken by 30% and raises physical potency/recovery for 3 turns |
Perk | |
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Name | Description |
A Restless Journey to Become the Strongest* 最強の称号を求めさまよう者 |
Action start on odd turns until turn 10: Raises ATK, DEF, and AGL for 3 turns Battle start: If there are 3 or more Inorganic allies (incl. self) in the party: Raises ATK for 3 turns |
Perk | |
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Name | Description |
Super Boost | Action start on odd turns until turn 5: Raises ATK for Inorganic units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Despot | Action start on odd turns until turn 10: Raises ATK and DEF for Inorganic units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Overload* オーバーリミット |
Action start on even turns until turn 10: Grants x1.5 physical, spell, martial, and breath potency/recovery for all Inorganic allies in the surrounding large rhombus for 1 turn Action start every 3 turns until turn 9: Grants the user x1.5 spell and martial potency/recovery for 1 turn |
Perk | |
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Name | Description |
Cosmic Coating* コーティング |
When any Inorganic ally is attacked by enemy: Cosmic Coating* Heals them if ally is within 1 to 3-space range, up to 3 times per battle (Cosmic Coating*: Heals a major amount of HP and raises physical, spell, martial, and breath potency/recovery for 1 ally for 3 turns) Heals 70% of max HP and reduces damage taken by 30% for 3 turns when the user's HP drops to 70% or less, 1 time per battle This perk can be triggered when the attack is from an ally |
Perk | |
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Name | Description |
Elemental Core* エレメントコア |
Raises max HP by 100 If there are 3 or more Inorganic allies (incl. self) in the party: Raises max HP of all Inorganic allies (incl. self) by 50 |
Perk | |
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Name | Description |
Demon Archer* 悪魔の射手 |
Raises physical potency by 5% Battle start: If there are 4 or more Demon allies (incl. self) in the party: Raises Move and greatly raises physical potency/recovery for 3 turns |
Perk | |
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Name | Description |
Devilish Call* あくまの呼び声 |
Action start on even turns until turn 6: Raises breath potency/recovery for Demon units in a 5x5 area (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
The Mighty Pillar* 力の一柱 |
Action start on odd turns until turn 5: Raises ATK, AGL, and Move for 3 turns Battle start: If there are 2 or more Demon allies (incl. self) in the party: Nullifies some status ailments for 3 turns If there are 3 or more Demon allies (incl. self) in the party: Grants a barrier that reflects physical attacks and raises Physical Critical Hit Rate for 3 turns |
Perk | |
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Name | Description |
The Skilful Pillar* 技の一柱 |
Action start on odd turns until turn 5: Raises AGL, Move, and damage dealt for 3 turns Battle start: If there are 2 or more Demon allies (incl. self) in the party: Nullifies some status ailments for 3 turns If there are 3 or more Demon allies (incl. self) in the party: Grants a barrier that reflects physical attacks and raises martial and breath potency/recovery for 3 turns |
Perk | |
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Name | Description |
The Demonic Pillar* 魔の一柱 |
Action start on odd turns until turn 5: Raises AGL, WIS, and Move for 3 turns Battle start: If there are 2 or more Demon allies (incl. self) in the party: Nullifies some status ailments for 3 turns If there are 3 or more Demon allies (incl. self) in the party: Grants a barrier that reflects physical attacks and raises Runaway Magic Chance for 3 turns |
Perk | |
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Name | Description |
Unholy Alliance: Attack* 悪霊の連携・攻 |
When any Demon ally (incl. self) is attacked by enemy: For number of attacked Demon allies (incl. self) only, attacks with Atlas Counter* if enemy is within 1 to 3-space range, up to 5 times per battle (Atlas Counter*: Deals major physical damage (300% potency) to 1 enemy, often raises damage taken for 3 turns) |
Perk | |
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Name | Description |
Unholy Alliance: Chaos* 悪霊の連携・乱 |
When any Demon ally (incl. self) attacks: Attacks with Pazuzu Breath* if enemy is within 1 to 4-space range, up to 5 times per battle (Pazuzu Breath*: Deals major breath damage (288 base potency) to 1 enemy, occasionally confuses) |
Perk | |
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Name | Description |
Unholy Alliance: Healing* 悪霊の連携・癒 |
When any Demon ally (incl. self) is attacked by enemy: Belial Heal* Heals them if ally is within 1 to 3-space range (incl. self), up to 3 times per battle (Belial Heal*: Heals a major amount of HP and raises damage dealt for 1 ally for 3 turns (self: 4 turns)) |
Perk | |
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Name | Description |
Unholy Triad* 悪霊の神々 |
Raises max HP by 100 If there are 3 or more Demon allies (incl. self) in the party: Raises max HP of all Demon allies (incl. self) by 50 |
Perk | |
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Name | Description |
Immortal March* 不死の行軍 |
Battle start: Greatly raises ATK for 3 turns Battle start: If there are 2 or more Demon or Undead allies (incl. self) in the party: Raises evasion rate for 3 turns If there are 3 or more Demon or Undead allies (incl. self) in the party: Greatly raises Move for 3 turns |
Perk | |
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Name | Description |
Immortal Children of Hargon* 不滅のハーゴン教団 |
When attacked by an enemy Hero unit: Heals 50% of max HP when the user's HP drops to 50% or less, up to 3 times per battle |
Perk | |
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Name | Description |
Left Hand's Blessing* 左手の加護 |
Action start on odd turns until turn 10: Raises martial potency/recovery for ??? units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Right Hand's Blessing* 右手の加護 |
Action start on odd turns until turn 10: Raises spell potency/recovery for ??? units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns) |
Perk | |
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Name | Description |
Decree of The Nemesis* 大魔王の号令 |
Battle start: Reduces damage taken by 20% and nullifies some status ailments for 3 turns Grants High Morale to all ??? units in the surrounding large rhombus (incl. self) for 3 turns Action start until turn 10: Grants High Morale to all ??? units in the surrounding large rhombus (incl. self) for 3 turns (self: 4 turns) When a unit is in the High Morale state, the unit's damage dealt is increased by 10% |
Perk | |
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Name | Description |
The Templars | Action start on even turns until turn 10: Raises damage dealt for Hero units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns) |