Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 50 |
Weaknesses: | ![]() |
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Resistances: | ![]() |
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Immunities: | ![]() |
Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | ![]() |
Mystical Moves | 32 | ![]() |
![]() Self |
Raises the user's evasion rate by 100% for 3 turns (Times usable: 1) |
33 | ![]() |
Temptation | 90 | ![]() |
![]() Front |
Deals major martial damage (235 base potency) to all enemies in area of effect, occasionally charms |
52 | ![]() |
Serpent's Bite | 64 | ![]() |
![]() 1-3 |
Deals minor physical damage (110% potency) to 1 enemy 3 times |
Base Perks | ||
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Level | Name | Description |
1 | Max HP +30 | Raises max HP by 30 |
1 | AGL +20 | Raises max AGL by 20 |
1 | Mystical Beat | Battle start: Raises evasion rate by 100% for 3 turns |
110, 120, 130, 140 | Serpent's Bite potency +2% | Raises Serpent's Bite potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Up Tempo | Battle start: Greatly raises ATK and Move for 3 turns |
2 | Sizz Res +25 | Raises Sizz resistance by 25 |
3 | Frenzied Waltz | When making a martial or physical attack: Raises physical and martial potency/recovery for 3 turns |
3, 5 | Serpent's Bite potency +5% | Raises Serpent's Bite potency by 5% |
4 | Crack Res +25 | Raises Crack resistance by 25 |
5 | Charm Success Rate +10% | Raises Charm success rate by 10% |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |