Lv: | 120 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 25 |
Weaknesses: | ![]() |
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Resistances: | ![]() |
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Immunities: | ![]() |
Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | ![]() |
Sharpshooter* シャープショット |
15 | ![]() |
![]() 1-3 |
Deals minor physical damage (120% potency) to 1 enemy, occasionally lowers Breath Res for 3 turns |
18 | ![]() |
Envenomating Arrow | 32 | ![]() |
![]() 3 |
Deals moderate physical damage (195% potency) to 1 enemy, occasionally envenomates |
32 | ![]() |
Hunting Arrow* ハンティングアロー |
30 | ![]() |
![]() 4 |
Deals moderate physical damage (180% potency) to 1 enemy, rarely raises damage taken for 3 turns |
Base Perks | ||
---|---|---|
Level | Name | Description |
1 | ATK +5 | Raises max ATK by 5 |
90, 100, 110, 120 | Hunting Arrow* potency +2% | Raises Hunting Arrow* potency by 2% |
Awakening Perks | ||
---|---|---|
Awakening | Name | Description |
1 | Demon Archer* 悪魔の射手 |
Raises physical potency by 5% Battle start: If there are 4 or more Demon allies (incl. self) in the party: Raises Move and greatly raises physical potency/recovery for 3 turns |
2 | Bang Res +25 | Raises Bang resistance by 25 |
3, 5 | Hunting Arrow* potency +5% | Raises Hunting Arrow* potency by 5% |
4 | Crack Res +25 | Raises Crack resistance by 25 |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |