Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 50 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Family: | Role: | Element: |
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Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | Kabuff | 24 | 1-3 (incl. self) |
Raises DEF of all allies in area of effect for 3 turns | ||
31 | Cheer | 28 | 1-2 (incl. self) |
Raises 1 ally's ATK and DEF for 3 turns | ||
54 | Multiheal | 70 | 1-2 (incl. self) |
Heals a major amount of HP for all allies in area of effect | ||
Emperor Cannon | 129 | Front |
Deals major spell damage to all enemies in area of effect Can only be used in Emperor Mode |
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Emperor Heal | 90 | 1-3 (incl. self) |
Heals a major amount of HP and raises ATK and DEF for all allies in area of effect Can only be used in Emperor Mode |
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Emperor Mode | 120 | Self |
Greatly raises the user's ATK, DEF, AGL, and WIS; user goes into Emperor Mode and switches abilities for 3 turns (Times usable: 1) |
Base Perks | ||
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Level | Name | Description |
1 | Max MP +15 | Raises max MP by 15 |
1 | DEF +20 | Raises max DEF by 20 |
110, 120, 130, 140 | Multiheal recovery +2% | Raises Multiheal recovery by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Sporadic MP Regen | Action start: Occasionally restores 8% of max MP |
2 | Crack Res +25 | Raises Crack resistance by 25 |
3, 5 | Multiheal recovery +5% | Raises Multiheal recovery by 5% |
3, 5 | Spell Potency/Recovery +5% | Raises spell potency/recovery by 5% |
4 | Sizz Res +25 | Raises Sizz resistance by 25 |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Emperor Mode | Greatly raises the user's ATK, DEF, AGL, and WIS; user goes into Emperor Mode and switches abilities for 3 turns (Times usable: 1) |
Emperor Cannon | Deals major spell damage to all enemies in area of effect Can only be used in Emperor Mode |
Emperor Heal | Heals a major amount of HP and raises ATK and DEF for all allies in area of effect Can only be used in Emperor Mode |
Emperor Mode | When in Emperor Mode: Reduces damage taken by 30% |
Emperor of Slimes | Action start on even turns until turn 10: Raises damage dealt for Slime units in the surrounding 5x5 area (incl. self) for 3 turns (self: 4 turns) |
(HP +50) x3 | Raises max HP by 50 |
(HP +25) x4 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Healing Spell Recovery +1.5%) x3 | Raises healing spell recovery by 1.5% |
(Spell MP Cost -5%) x2 | Lowers spell MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Woosh Res +5% | Raises Woosh Res by 5% |
Woosh-type Physical Res +5% | Raises Woosh-type Physical Res by 5% |
Woosh-type Martial Res +5% | Raises Woosh-type Martial Res by 5% |
Woosh-type Spell Res +5% | Raises Woosh-type Spell Res by 5% |
Woosh-type Breath Res +5% | Raises Woosh-type Breath Res by 5% |
Zam Res +5% | Raises Zam Res by 5% |
Zam-type Physical Res +5% | Raises Zam-type Physical Res by 5% |
Zam-type Martial Res +5% | Raises Zam-type Martial Res by 5% |
Zam-type Spell Res +5% | Raises Zam-type Spell Res by 5% |
Zam-type Breath Res +5% | Raises Zam-type Breath Res by 5% |
(Sleep Res +5%) x2 | Raises Sleep Res by 5% |
(Spell Lock Res +5%) x2 | Raises Spell Lock Res by 5% |
Curse Res +5% | Raises Curse Res by 5% |
Charm Res +5% | Raises Charm Res by 5% |