| Lv: | 140 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 50 |
| Weaknesses: | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Kabuff | 24 | ![]() |
![]() 1-3 (incl. self) |
Raises DEF of all allies in area of effect for 3 turns |
| 31 | ![]() |
Cheer | 28 | ![]() |
![]() 1-2 (incl. self) |
Raises 1 ally's ATK and DEF for 3 turns |
| 54 | ![]() |
Multiheal | 70 | ![]() |
![]() 1-2 (incl. self) |
Heals a major amount of HP for all allies in area of effect |
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Emperor Cannon | 129 | ![]() |
![]() Front |
Deals major spell damage to all enemies in area of effect Can only be used in Emperor Mode |
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Emperor Heal | 90 | ![]() |
![]() 1-3 (incl. self) |
Heals a major amount of HP and raises ATK and DEF for all allies in area of effect Can only be used in Emperor Mode |
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Emperor Mode | 120 | ![]() |
![]() Self |
Greatly raises the user's ATK, DEF, AGL, and WIS; user goes into Emperor Mode and switches abilities for 3 turns (Times usable: 1) |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max MP +15 | Raises max MP by 15 |
| 1 | DEF +20 | Raises max DEF by 20 |
| 110, 120, 130, 140 | Multiheal recovery +2% | Raises Multiheal recovery by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Sporadic MP Regen | Action start: Occasionally restores 8% of max MP |
| 2 | Crack Res +25 | Raises Crack resistance by 25 |
| 3, 5 | Multiheal recovery +5% | Raises Multiheal recovery by 5% |
| 3, 5 | Spell Potency/Recovery +5% | Raises spell potency/recovery by 5% |
| 4 | Sizz Res +25 | Raises Sizz resistance by 25 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
| Talent Blossom | |
|---|---|
| Name | Description |
| Emperor Mode | Greatly raises the user's ATK, DEF, AGL, and WIS; user goes into Emperor Mode and switches abilities for 3 turns (Times usable: 1) |
| Emperor Cannon | Deals major spell damage to all enemies in area of effect Can only be used in Emperor Mode |
| Emperor Heal | Heals a major amount of HP and raises ATK and DEF for all allies in area of effect Can only be used in Emperor Mode |
| Emperor Mode | When in Emperor Mode: Reduces damage taken by 30% |
| Emperor of Slimes | Action start on even turns until turn 10: Raises damage dealt for Slime units in the surrounding 5x5 area (incl. self) for 3 turns (self: 4 turns) |
| (HP +50) x3 | Raises max HP by 50 |
| (HP +25) x4 | Raises max HP by 25 |
| (MP +15) x2 | Raises max MP by 15 |
| ATK +15 | Raises max ATK by 15 |
| DEF +25 | Raises max DEF by 25 |
| AGL +15 | Raises max AGL by 15 |
| WIS +15 | Raises max WIS by 15 |
| (Healing Spell Recovery +1.5%) x3 | Raises healing spell recovery by 1.5% |
| (Spell MP Cost -5%) x2 | Lowers spell MP cost by 5% |
| All Damage Down 1% | Reduces all damage taken by 1% |
| Woosh Res +5% | Raises Woosh Res by 5% |
| Woosh-type Physical Res +5% | Raises Woosh-type Physical Res by 5% |
| Woosh-type Martial Res +5% | Raises Woosh-type Martial Res by 5% |
| Woosh-type Spell Res +5% | Raises Woosh-type Spell Res by 5% |
| Woosh-type Breath Res +5% | Raises Woosh-type Breath Res by 5% |
| Zam Res +5% | Raises Zam Res by 5% |
| Zam-type Physical Res +5% | Raises Zam-type Physical Res by 5% |
| Zam-type Martial Res +5% | Raises Zam-type Martial Res by 5% |
| Zam-type Spell Res +5% | Raises Zam-type Spell Res by 5% |
| Zam-type Breath Res +5% | Raises Zam-type Breath Res by 5% |
| (Sleep Res +5%) x2 | Raises Sleep Res by 5% |
| (Spell Lock Res +5%) x2 | Raises Spell Lock Res by 5% |
| Curse Res +5% | Raises Curse Res by 5% |
| Charm Res +5% | Raises Charm Res by 5% |