Cumaulus

Return to Unit List
Lv: 105
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 10

Leader Perk:
None

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Magic Dawn 11
Self
Raises the user's spell potency/recovery for 3 turns
16 Rolling Frizz 12
3
Deals minor Frizz-type spell damage to 1 enemy 3 times
Soothing Cloud*
いやしぐも
38
1-2 (incl. self)
Heals a moderate amount of HP and raises 1 ally's Spell Res for 3 turns
Base Perks
Level Name Description
75, 85, 95, 105 Rolling Frizz potency +2% Raises Rolling Frizz potency by 2%
Awakening Perks
Awakening Name Description
1 Max HP +15 Raises max HP by 15
2 Woosh Res +25 Raises Woosh resistance by 25
3, 5 Rolling Frizz potency +5% Raises Rolling Frizz potency by 5%
3, 5 Soothing Cloud* recovery +5% Raises Soothing Cloud* recovery by 5%
4 Zam Res +25 Raises Zam resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Soothing Cloud*
いやしぐも
Heals a moderate amount of HP and raises 1 ally's Spell Res for 3 turns
Smokey Engine*
もくもくエンジン
Lowers spell ability MP cost by 10%, raises potency and recovery by 10%

Battle start:
If there are 4 or more Inorganic allies (incl. self) in the party:
Raises Move by 1
Puffy Magic*
ふわふわマジック
Battle start:
Greatly raises spell potency/recovery for 3 turns
(WIS +20) x2 Raises max WIS by 20
(HP +15) x2 Raises max HP by 15
(MP +10) x2 Raises max MP by 10
ATK +10 Raises max ATK by 10
DEF +15 Raises max DEF by 15
AGL +10 Raises max AGL by 10
WIS +10 Raises max WIS by 10
(Healing Spell Recovery +1.5%) x2 Raises healing spell recovery by 1.5%
(Spell Brilliant +1%) x2 Raises spell brilliant by 1%
Spell MP Cost -5% Lowers spell MP cost by 5%
(Frizz-type Spell Potency +1.5%) x2 Raises Frizz-type spell potency by 1.5%
(Frizz-type Spell Brilliant +1.5%) x2 Raises Frizz-type spell brilliant by 1.5%
Frizz-type Spell MP Cost -10% Lowers Frizz-type spell MP cost by 10%
All Damage Down 1% Reduces all damage taken by 1%
Crack Res +5% Raises Crack Res by 5%
Crack-type Physical Res +5% Raises Crack-type Physical Res by 5%
Crack-type Martial Res +5% Raises Crack-type Martial Res by 5%
Crack-type Spell Res +5% Raises Crack-type Spell Res by 5%
Crack-type Breath Res +5% Raises Crack-type Breath Res by 5%
Bang Res +5% Raises Bang Res by 5%
Bang-type Physical Res +5% Raises Bang-type Physical Res by 5%
Bang-type Martial Res +5% Raises Bang-type Martial Res by 5%
Bang-type Spell Res +5% Raises Bang-type Spell Res by 5%
Bang-type Breath Res +5% Raises Bang-type Breath Res by 5%
(Charm Res +5%) x2 Raises Charm Res by 5%
(Spell Lock Res +5%) x2 Raises Spell Lock Res by 5%
Poison Res +5% Raises Poison Res by 5%
Martial Lock Res +5% Raises Martial Lock Res by 5%