Caliconjurer

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Lv: 130
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Spell Potency +5%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Channel Anger 16
Self
Grants the user x1.5 spell potency/recovery for 1 turn
22 Magic Flash*
魔道の閃光
30
1-3
Deals moderate Sizz-type spell damage to 1 enemy
44 Feline Flame*
キャットフレイム
128
Front
Deals major Frizz-type spell damage to all enemies in area of effect, occasionally paralyses
Base Perks
Level Name Description
1 Max MP +10 Raises max MP by 10
1 DEF +15 Raises max DEF by 15
100, 110, 120, 130 Feline Flame* potency +2% Raises Feline Flame* potency by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Woosh Res +25 Raises Woosh resistance by 25
3 Spell Tricks Lowers spell ability MP cost by 10%, raises potency and recovery by 10%
3, 5 Feline Flame* potency +5% Raises Feline Flame* potency by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Mini Flame Stance*
プチフレイムのかまえ
When any Beast ally (incl. self) is attacked by enemy:
Attacks with Mini Flame* if enemy is within 2 to 4-space range, up to 5 times per battle
(Mini Flame*: Deals moderate Frizz-type spell damage to 1 enemy, occasionally paralyses)
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%