Masqueraider

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Lv: 130
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Inorganic DEF +15%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Shove 7
1
Deals minor martial damage (26 base potency) to 1 enemy, knocks them back up to 2 spaces
22 Selflessness 23
Self
Take attacks for directly adjacent allies and reduces damage taken by 40% for the user for 1 turn
38 Raidermasque 63
T
Deals major Frizz-type breath damage (100 base potency) to all enemies in area of effect
Two-Horned Cover*
つのでかばう
32
Self
Take attacks for directly adjacent allies and reduces damage taken by 40% for the user for 1 turn, grants the user x1.5 breath potency/recovery for 1 turn
Base Perks
Level Name Description
1 Max HP +20 Raises max HP by 20
1 DEF +15 Raises max DEF by 15
100, 110, 120, 130 Raidermasque potency +2% Raises Raidermasque potency by 2%
Awakening Perks
Awakening Name Description
1 Instant Damage Barrier Battle start:
Grants a barrier that reduces damage taken by 15% for 3 turns
2 Woosh Res +25 Raises Woosh resistance by 25
3 Rare HP Regen Action start:
Rarely heals 10% of max HP
3, 5 Raidermasque potency +5% Raises Raidermasque potency by 5%
3, 5 Two-Horned Cover* MP Cost -5% Lowers Two-Horned Cover* MP cost by 5%
4 Zam Res +25 Raises Zam resistance by 25
5 Max HP +100 Raises max HP by 100
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Two-Horned Cover*
つのでかばう
Take attacks for directly adjacent allies and reduces damage taken by 40% for the user for 1 turn, grants the user x1.5 breath potency/recovery for 1 turn
Counterfire Counter*
カウンターファイアの反撃
When attacked by enemy:
Attacks with Counterfire* if enemy is within 2 to 4-space range, up to 5 times per battle
(Counterfire*: Deals major Frizz-type breath damage (140 base potency) to 1 enemy)
Hellish Prayer*
地獄の祈り
Raises breath potency/recovery by 10%

Battle start:
If there are 4 or more Inorganic allies (incl. self) in the party:
Raises Move by 1
(HP +40) x2 Raises max HP by 40
(HP +20) x2 Raises max HP by 20
(MP +10) x2 Raises max MP by 10
ATK +10 Raises max ATK by 10
DEF +20 Raises max DEF by 20
AGL +10 Raises max AGL by 10
WIS +10 Raises max WIS by 10
(Frizz-type Breath Potency +1.5%) x2 Raises Frizz-type breath potency by 1.5%
(Frizz-type Breath Brilliant +1.5%) x2 Raises Frizz-type breath brilliant by 1.5%
Frizz-type Breath MP Cost -10% Lowers Frizz-type breath MP cost by 10%
(Breath Potency +1%) x2 Raises breath potency by 1%
(Breath Brilliant +1%) x2 Raises breath brilliant by 1%
Breath MP Cost -5% Lowers breath MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Crack Res +5% Raises Crack Res by 5%
Crack-type Physical Res +5% Raises Crack-type Physical Res by 5%
Crack-type Martial Res +5% Raises Crack-type Martial Res by 5%
Crack-type Spell Res +5% Raises Crack-type Spell Res by 5%
Crack-type Breath Res +5% Raises Crack-type Breath Res by 5%
Bang Res +5% Raises Bang Res by 5%
Bang-type Physical Res +5% Raises Bang-type Physical Res by 5%
Bang-type Martial Res +5% Raises Bang-type Martial Res by 5%
Bang-type Spell Res +5% Raises Bang-type Spell Res by 5%
Bang-type Breath Res +5% Raises Bang-type Breath Res by 5%
(Bind Res +5%) x2 Raises Bind Res by 5%
(Confusion Res +5%) x2 Raises Confusion Res by 5%
Paralysis Res +5% Raises Paralysis Res by 5%
Martial Lock Res +5% Raises Martial Lock Res by 5%