| Lv: | 130 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 35 |
| Weaknesses: | ![]() |
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/ | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Shove | 7 | ![]() |
![]() 1 |
Deals minor martial damage (26 base potency) to 1 enemy, knocks them back up to 2 spaces |
| 22 | ![]() |
Selflessness | 23 | ![]() |
![]() Self |
Take attacks for directly adjacent allies and reduces damage taken by 40% for the user for 1 turn |
| 38 | ![]() |
Raidermasque | 63 | ![]() |
![]() T |
Deals major Frizz-type breath damage (100 base potency) to all enemies in area of effect |
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Two-Horned Cover* つのでかばう |
32 | ![]() |
![]() Self |
Take attacks for directly adjacent allies and reduces damage taken by 40% for the user for 1 turn, grants the user x1.5 breath potency/recovery for 1 turn |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +20 | Raises max HP by 20 |
| 1 | DEF +15 | Raises max DEF by 15 |
| 100, 110, 120, 130 | Raidermasque potency +2% | Raises Raidermasque potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Instant Damage Barrier | Battle start: Grants a barrier that reduces damage taken by 15% for 3 turns |
| 2 | Woosh Res +25 | Raises Woosh resistance by 25 |
| 3 | Rare HP Regen | Action start: Rarely heals 10% of max HP |
| 3, 5 | Raidermasque potency +5% | Raises Raidermasque potency by 5% |
| 3, 5 | Two-Horned Cover* MP Cost -5% | Lowers Two-Horned Cover* MP cost by 5% |
| 4 | Zam Res +25 | Raises Zam resistance by 25 |
| 5 | Max HP +100 | Raises max HP by 100 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
| Talent Blossom | |
|---|---|
| Name | Description |
| Two-Horned Cover* つのでかばう |
Take attacks for directly adjacent allies and reduces damage taken by 40% for the user for 1 turn, grants the user x1.5 breath potency/recovery for 1 turn |
| Counterfire Counter* カウンターファイアの反撃 |
When attacked by enemy: Attacks with Counterfire* if enemy is within 2 to 4-space range, up to 5 times per battle (Counterfire*: Deals major Frizz-type breath damage (140 base potency) to 1 enemy) |
| Hellish Prayer* 地獄の祈り |
Raises breath potency/recovery by 10% If there are 4 or more Inorganic allies (incl. self) in the party: Raises Move by 1 |
| (HP +40) x2 | Raises max HP by 40 |
| (HP +20) x2 | Raises max HP by 20 |
| (MP +10) x2 | Raises max MP by 10 |
| ATK +10 | Raises max ATK by 10 |
| DEF +20 | Raises max DEF by 20 |
| AGL +10 | Raises max AGL by 10 |
| WIS +10 | Raises max WIS by 10 |
| (Frizz-type Breath Potency +1.5%) x2 | Raises Frizz-type breath potency by 1.5% |
| (Frizz-type Breath Brilliant +1.5%) x2 | Raises Frizz-type breath brilliant by 1.5% |
| Frizz-type Breath MP Cost -10% | Lowers Frizz-type breath MP cost by 10% |
| (Breath Potency +1%) x2 | Raises breath potency by 1% |
| (Breath Brilliant +1%) x2 | Raises breath brilliant by 1% |
| Breath MP Cost -5% | Lowers breath MP cost by 5% |
| All Damage Down 1% | Reduces all damage taken by 1% |
| Crack Res +5% | Raises Crack Res by 5% |
| Crack-type Physical Res +5% | Raises Crack-type Physical Res by 5% |
| Crack-type Martial Res +5% | Raises Crack-type Martial Res by 5% |
| Crack-type Spell Res +5% | Raises Crack-type Spell Res by 5% |
| Crack-type Breath Res +5% | Raises Crack-type Breath Res by 5% |
| Bang Res +5% | Raises Bang Res by 5% |
| Bang-type Physical Res +5% | Raises Bang-type Physical Res by 5% |
| Bang-type Martial Res +5% | Raises Bang-type Martial Res by 5% |
| Bang-type Spell Res +5% | Raises Bang-type Spell Res by 5% |
| Bang-type Breath Res +5% | Raises Bang-type Breath Res by 5% |
| (Bind Res +5%) x2 | Raises Bind Res by 5% |
| (Confusion Res +5%) x2 | Raises Confusion Res by 5% |
| Paralysis Res +5% | Raises Paralysis Res by 5% |
| Martial Lock Res +5% | Raises Martial Lock Res by 5% |