Gyldygga

Return to Unit List
Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
Inorganic Physical Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Abilities
Level Type Name MP Element Range Description
1 Gear Shift 24
Self
Raises the user's AGL and Move for 3 turns
33 Golden Breath 99
T
Deals major breath damage (195 base potency) to all enemies in area of effect, often stuns
54 Mad Sunder 62
Front
Deals minor physical damage (55% potency) to random enemies in area of effect 6 times, rarely lowers DEF for 3 turns
黄金無双 96
Fan (L)
Deals minor physical damage (55% potency) to all enemies in area of effect 5 times, occasionally raises the user's physical potency/recovery for 3 turns
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 ATK +15 Raises max ATK by 15
1 Gold Fever's Curse When attacked by spell or breath enemy attack:
Occasionally stuns
110, 120, 130, 140 Mad Sunder potency +2% Raises Mad Sunder potency by 2%
Awakening Perks
Awakening Name Description
1 Despot Action start on odd turns until turn 10:
Raises ATK and DEF for Inorganic units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns)
2 Sizz Res +25 Raises Sizz resistance by 25
3 Rare Successive Attack When making a physical attack:
Rarely activates a physical ability or Fight 2 times in succession
This perk can be triggered by non-damage dealing abilities
3, 5 Mad Sunder potency +5% Raises Mad Sunder potency by 5%
3, 5 黄金無双 potency +5% Raises 黄金無双 potency by 5%
4 Crack Res +25 Raises Crack resistance by 25
5 Stun Success Rate +10% Raises Stun success rate by 10%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
黄金無双 Deals minor physical damage (55% potency) to all enemies in area of effect 5 times, occasionally raises the user's physical potency/recovery for 3 turns
金色のはどう When attacked and KO'd by enemy:
Triggers 金色のはどう if enemy is within 1 to 4-space range, 1 time per battle
(金色のはどう: Raises damage taken for 3 turns, stuns)
アクセルギア When attacking:
Raises ATK and AGL for 1 turn
(HP +50) x2 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Physical Potency +1%) x2 Raises physical potency by 1%
(Physical Brilliant +1%) x2 Raises physical brilliant by 1%
Physical MP Cost -5% Lowers physical MP cost by 5%
(Breath Potency +1%) x2 Raises breath potency by 1%
(Breath Brilliant +1%) x2 Raises breath brilliant by 1%
Breath MP Cost -5% Lowers breath MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Frizz Res +5% Raises Frizz Res by 5%
Frizz-type Physical Res +5% Raises Frizz-type Physical Res by 5%
Frizz-type Martial Res +5% Raises Frizz-type Martial Res by 5%
Frizz-type Spell Res +5% Raises Frizz-type Spell Res by 5%
Frizz-type Breath Res +5% Raises Frizz-type Breath Res by 5%
Zam Res +5% Raises Zam Res by 5%
Zam-type Physical Res +5% Raises Zam-type Physical Res by 5%
Zam-type Martial Res +5% Raises Zam-type Martial Res by 5%
Zam-type Spell Res +5% Raises Zam-type Spell Res by 5%
Zam-type Breath Res +5% Raises Zam-type Breath Res by 5%
(Breath Lock Res +5%) x2 Raises Breath Lock Res by 5%
(Paralysis Res +5%) x2 Raises Paralysis Res by 5%
Physical Lock Res +5% Raises Physical Lock Res by 5%
Stun Res +5% Raises Stun Res by 5%