Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 50 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Family: | Role: | Element: |
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Note: All perks/abilities denoted with an * are using unofficial translations
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | Gear Shift | 24 | Self |
Raises the user's AGL and Move for 3 turns | ||
33 | Golden Breath | 99 | T |
Deals major breath damage (195 base potency) to all enemies in area of effect, often stuns | ||
54 | Mad Sunder | 62 | Front |
Deals minor physical damage (55% potency) to random enemies in area of effect 6 times, rarely lowers DEF for 3 turns | ||
Golden Rending* 黄金無双 |
96 | Fan (L) |
Deals minor physical damage (55% potency) to all enemies in area of effect 5 times, occasionally raises the user's physical potency/recovery for 3 turns |
Base Perks | ||
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Level | Name | Description |
1 | Max HP +30 | Raises max HP by 30 |
1 | ATK +15 | Raises max ATK by 15 |
1 | Gold Fever's Curse | When attacked by spell or breath enemy attack: Occasionally stuns |
110, 120, 130, 140 | Mad Sunder potency +2% | Raises Mad Sunder potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Despot | Action start on odd turns until turn 10: Raises ATK and DEF for Inorganic units in the surrounding rhombus (incl. self) for 3 turns (self: 4 turns) |
2 | Sizz Res +25 | Raises Sizz resistance by 25 |
3 | Rare Successive Attack | When making a physical attack: Rarely activates a physical ability or Fight 2 times in succession This perk can be triggered by non-damage dealing abilities |
3, 5 | Mad Sunder potency +5% | Raises Mad Sunder potency by 5% |
3, 5 | Golden Rending* potency +5% | Raises Golden Rending* potency by 5% |
4 | Crack Res +25 | Raises Crack resistance by 25 |
5 | Stun Success Rate +10% | Raises Stun success rate by 10% |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Golden Rending* 黄金無双 |
Deals minor physical damage (55% potency) to all enemies in area of effect 5 times, occasionally raises the user's physical potency/recovery for 3 turns |
Golden Wave* 金色のはどう |
When attacked and KO'd by enemy: Triggers Golden Wave* if enemy is within 2 to 4-space range, 1 time per battle (Golden Wave*: Raises damage taken for 3 turns, stuns) |
Accelerator Gear* アクセルギア |
When attacking: Raises ATK and AGL for 1 turn |
(HP +50) x2 | Raises max HP by 50 |
(HP +25) x2 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Physical Potency +1%) x2 | Raises physical potency by 1% |
(Physical Brilliant +1%) x2 | Raises physical brilliant by 1% |
Physical MP Cost -5% | Lowers physical MP cost by 5% |
(Breath Potency +1%) x2 | Raises breath potency by 1% |
(Breath Brilliant +1%) x2 | Raises breath brilliant by 1% |
Breath MP Cost -5% | Lowers breath MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Frizz Res +5% | Raises Frizz Res by 5% |
Frizz-type Physical Res +5% | Raises Frizz-type Physical Res by 5% |
Frizz-type Martial Res +5% | Raises Frizz-type Martial Res by 5% |
Frizz-type Spell Res +5% | Raises Frizz-type Spell Res by 5% |
Frizz-type Breath Res +5% | Raises Frizz-type Breath Res by 5% |
Zam Res +5% | Raises Zam Res by 5% |
Zam-type Physical Res +5% | Raises Zam-type Physical Res by 5% |
Zam-type Martial Res +5% | Raises Zam-type Martial Res by 5% |
Zam-type Spell Res +5% | Raises Zam-type Spell Res by 5% |
Zam-type Breath Res +5% | Raises Zam-type Breath Res by 5% |
(Breath Lock Res +5%) x2 | Raises Breath Lock Res by 5% |
(Paralysis Res +5%) x2 | Raises Paralysis Res by 5% |
Physical Lock Res +5% | Raises Physical Lock Res by 5% |
Stun Res +5% | Raises Stun Res by 5% |