Action Start Perks

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Prickly Jest

Perk
Name Description
Prickly Jest Action start:
Rarely raises ATK for 3 turns

Units with this perk:

Rare Partyboost

Perk
Name Description
Rare Partyboost Action start:
Rarely raises ATK for 4 turns

Units with this perk:

Rare Attack Prep

Perk
Name Description
Rare Attack Prep Action start:
Rarely greatly raises ATK for 2 turns

Units with this perk:

Sporadic Attack Prep

Perk
Name Description
Sporadic Attack Prep Action start:
Occasionally greatly raises ATK for 2 turns

Units with this perk:

Rare Buff

Perk
Name Description
Rare Buff Action start:
Rarely greatly raises DEF for 4 turns

Units with this perk:

Sporadic Buff

Perk
Name Description
Sporadic Buff Action start:
Occasionally greatly raises DEF for 4 turns

Units with this perk:

Rare Ping

Perk
Name Description
Rare Ping Action start:
Rarely greatly raises WIS for 4 turns

Units with this perk:

Sporadic Focus Magic

Perk
Name Description
Sporadic Focus Magic Action start:
Occasionally raises WIS for 1 turn

Units with this perk:

Cannon Upgrade

Perk
Name Description
Cannon Upgrade Action start:
Occasionally raises martial potency/recovery for 1 turn

Units with this perk:

Sporadic Breath Potency Up

Perk
Name Description
Sporadic Breath Potency Up Action start:
Occasionally raises breath potency/recovery for 3 turns

Units with this perk:

Rare Bounce

Perk
Name Description
Rare Bounce Action start:
Rarely grants a barrier that reflects spell attacks for 3 turns

Units with this perk:

Sporadic Muster Strength

Perk
Name Description
Sporadic Muster Strength Action start:
Occasionally grants x1.5 physical potency/recovery for 1 turn

Units with this perk:

Rare Channel Anger

Perk
Name Description
Rare Channel Anger Action Start:
Rarely grants x1.5 spell potency/recovery for 1 turn

Units with this perk:

Rare Deep Breath

Perk
Name Description
Rare Deep Breath Action start:
Rarely grants x1.5 breath potency/recovery for 1 turn

Units with this perk:

Chimaera Prayer

Perk
Name Description
Chimaera Prayer Action start on even turns until turn 10:
Occasionally grants x1.5 spell potency/recovery for 1 turn

Units with this perk:

Surging Magic

Perk
Name Description
Surging Magic Action start on even turns until turn 10:
Occasionally grants x1.5 spell potency/recovery for 1 turn

Units with this perk:

Deep Sea Curse

Perk
Name Description
Deep Sea Curse Turn 2 action start:
Grants x1.5 spell potency/recovery for 1 turn

Units with this perk:

A Single Shard of Courage

Perk
Name Description
A Single Shard of Courage Turn 3 action start:
Grants x1.5 spell potency/recovery for 1 turn

Units with this perk:

Avan's Teachings: Spells

Perk
Name Description
Avan's Teachings: Spells Turn 3 action start:
Greatly raises WIS for 99 turns

Units with this perk:

Halloween Maiden

Perk
Name Description
Halloween Maiden Turn 3 action start:
Raises Martial Res for 5 turns

Units with this perk:

True Latent Sword Power

Perk
Name Description
True Latent Sword Power Turn 3 action start:
Greatly raises damage dealt for 3 turns

Units with this perk:

King Slime's Serious

Perk
Name Description
King Slime's Serious Turn 5 action start:
Grants x1.5 martial potency/recovery for 5 turns

Units with this perk:

Ice Floe Cometh

Perk
Name Description
Ice Floe Cometh Action start:
Attacks with Ice Floe Cometh if enemy is within rhombus area, up to 5 times per battle
(Ice Floe Cometh: Deals minor unreflectable Crack-type spell damage to all enemies in area of effect 2 times)

Units with this perk:

レッドオーブの力

Perk
Name Description
レッドオーブの力 Action start:
Triggers 恐怖のクリムゾンミスト if enemy is within large rhombus area, up to 3 times per battle
(恐怖のクリムゾンミスト: Occasionally greatly raises damage taken for all enemies in area of effect for 3 turns)

Units with this perk:

Terrifying Aura*

Perk
Name Description
Terrifying Aura*
すさまじいオーラ
Action start:
Attacks with Terrifying Aura* if enemy is within large rhombus area, up to 3 times per battle
(Terrifying Aura*: Deals major martial damage (265 base potency) to all enemies in area of effect, raises the user's Tension for 1 turn)

Units with this perk:

天魔王の変異

Perk
Name Description
おぞましいオーラ Action start:
Attacks with おぞましいオーラ if enemy is within large rhombus area, up to 3 times per battle
(おぞましいオーラ: Deals major martial damage (265 base potency) to all enemies in area of effect, occasionally lowers ATK and DEF for 3 turns)

Units with this perk:

Dreamy Eyes*

Perk
Name Description
Dreamy Eyes*
幻術のひとみ
Action start:
Triggers Dreamy Eyes* if enemy is within large rhombus area, up to 3 times per battle
(Dreamy Eyes*: Rarely puts all enemies in area of effect to sleep)

Units with this perk:

Twilight's Erosion*

Perk
Name Description
Twilight's Erosion*
宵闇の侵食
When Revived:
Raises ATK, DEF, AGL, and Move for 3 turns

Units with this perk:

Master Archfiend of the Dread Realm*

Perk
Name Description
Master Archfiend of the Dread Realm*
狭間の大魔王
Action start:
Summons the Archfiend's Right Hand and the Archfiend's Left Hand, 1 time per battle
Note: If another party member has already activated a perk that summons units, then this perk will fail

Units with this perk:

Creepy Incantation*

Perk
Name Description
Creepy Incantation*
ぶきみな呪文
Action start:
Summons Mordegon's Staff A and Mordegon's Staff B, 1 time per battle
Note: If another party member has already activated a perk that summons units, then this perk will fail

Units with this perk: