| Lv: | 140 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 35 |
| Weaknesses: | ![]() |
![]() |
/ | ![]() |
![]() |
|---|---|---|---|---|---|
| Resistances: | ![]() |
![]() |
/ | ![]() |
![]() |
| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
|---|
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Fizzle | 8 | ![]() |
![]() 3 |
Occasionally locks 1 enemy's spell attacks |
| 28 | ![]() |
Blow Away | 25 | ![]() |
![]() Straight Line |
Deals minor martial damage (36 base potency) to all enemies in area of effect, knocks them back up to 3 spaces |
| 44 | ![]() |
Lightning | 26 | ![]() |
![]() Radius 1 |
Deals moderate Zap-type martial damage (40 base damage) to all enemies in area of effect |
![]() |
![]() |
Kingly Attack | 57 | ![]() |
![]() 1 |
Deals major Zap-type martial damage (240 base potency) to 1 enemy, lowers the user's Move for 3 turns |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +20 | Raises max HP by 20 |
| 1 | AGL +15 | Raises max AGL by 15 |
| 100, 110, 120, 130 | Lightning potency +2% | Raises Lightning potency by 2% |
| 140 | Ability Potency/Recovery +2% | Raises ability potency/recovery by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Zap-type Martial Potency +10% | Raises Zap-type martial potency by 10% |
| 2 | Crack Res +25 | Raises Crack resistance by 25 |
| 3, 5 | Lightning potency +5% | Raises Lightning potency by 5% |
| 3, 5 | Kingly Attack potency +5% | Raises Kingly Attack potency by 5% |
| 4 | Bang Res +25 | Raises Bang resistance by 25 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
| Talent Blossom | |
|---|---|
| Name | Description |
| Kingly Attack | Deals major Zap-type martial damage (240 base potency) to 1 enemy, lowers the user's Move for 3 turns |
| King Slime's Serious | Turn 5 action start: Grants x1.5 martial potency/recovery for 5 turns |
| Max HP +40% | Raises max HP by 40% |
| (AGL +30) x2 | Raises max AGL by 30 |
| (HP +20) x2 | Raises max HP by 20 |
| (MP +10) x2 | Raises max MP by 10 |
| ATK +10 | Raises max ATK by 10 |
| DEF +20 | Raises max DEF by 20 |
| AGL +10 | Raises max AGL by 10 |
| WIS +10 | Raises max WIS by 10 |
| (Zap-type Martial Potency +1.5%) x2 | Raises Zap-type martial potency by 1.5% |
| (Zap-type Martial Brilliant +1.5%) x2 | Raises Zap-type martial brilliant by 1.5% |
| Zap-type Martial MP Cost -10% | Lowers Zap-type martial MP cost by 10% |
| (Martial Potency +1%) x2 | Raises martial potency by 1% |
| (Martial Brilliant +1%) x2 | Raises martial brilliant by 1% |
| Martial MP Cost -5% | Lowers martial MP cost by 5% |
| All Damage Down 1% | Reduces all damage taken by 1% |
| Frizz Res +5% | Raises Frizz Res by 5% |
| Frizz-type Physical Res +5% | Raises Frizz-type Physical Res by 5% |
| Frizz-type Martial Res +5% | Raises Frizz-type Martial Res by 5% |
| Frizz-type Spell Res +5% | Raises Frizz-type Spell Res by 5% |
| Frizz-type Breath Res +5% | Raises Frizz-type Breath Res by 5% |
| Zam Res +5% | Raises Zam Res by 5% |
| Zam-type Physical Res +5% | Raises Zam-type Physical Res by 5% |
| Zam-type Martial Res +5% | Raises Zam-type Martial Res by 5% |
| Zam-type Spell Res +5% | Raises Zam-type Spell Res by 5% |
| Zam-type Breath Res +5% | Raises Zam-type Breath Res by 5% |
| (Sleep Res +5%) x2 | Raises Sleep Res by 5% |
| (Martial Lock Res +5%) x2 | Raises Martial Lock Res by 5% |
| Curse Res +5% | Raises Curse Res by 5% |
| Charm Res +5% | Raises Charm Res by 5% |