Lv: | 130 |
---|---|
HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 35 |
Weaknesses: | / | ||||
---|---|---|---|---|---|
Resistances: | / | ||||
Immunities: |
Abilities | ||||||
---|---|---|---|---|---|---|
Level | Type | Name | MP | Element | Range | Description |
1 | Dazzle | 8 | 3 |
Occasionally blinds 1 enemy | ||
24 | Acid Flame | 72 | T |
Deals moderate Sizz-type breath damage (80 base potency) to all enemies in area of effect, occasionally lowers DEF for 3 turns | ||
44 | Sand Breath | 91 | T |
Deals major breath damage (150 base potency) to all enemies in area of effect, often blinds |
Base Perks | ||
---|---|---|
Level | Name | Description |
1 | Max HP +20 | Raises max HP by 20 |
1 | DEF +15 | Raises max DEF by 15 |
100, 110, 120, 130 | Sand Breath potency +2% | Raises Sand Breath potency by 2% |
Awakening Perks | ||
---|---|---|
Awakening | Name | Description |
1 | Mud and Sand Defence | When an ally (incl. self) blinds enemy with an ability: Heals 50% of the user's max HP and greatly raises breath potency/recovery for 3 turns (4 turns if activated by an ally's ability) This perk can be triggered by non-damage dealing abilities |
2 | Zam Res +25 | Raises Zam resistance by 25 |
3 | Rare Deep Breath | Action start: Rarely grants x1.5 breath potency/recovery for 1 turn |
3, 5 | Sand Breath potency +5% | Raises Sand Breath potency by 5% |
4 | Frizz Res +25 | Raises Frizz resistance by 25 |
5 | Blind Success Rate +5% | Raises Blind success rate by 5% |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |