Archfiend Mortamor

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
??? Spell & Martial Potency +20%

Weaknesses: /
Resistances: /
Immunities:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Battle Cry*
進撃のさけび
42
+ (incl. self)
Raises Move of all allies in area of effect for 1 turn
31 Roar of Reverie*
夢幻の咆哮
126
Fan (Long)
Deals major Bang-type martial damage (346 base potency) to all enemies in area of effect, greatly lowers Sleep Res for 3 turns
54 World-Shattering Shot*
現世穿つ魔弾
130
2-4
Deals major spell damage to 1 enemy, ignores some Light Damage Res
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 AGL +20 Raises max AGL by 20
1 Master Archfiend of the Dread Realm*
狭間の大魔王
Action start:
Summons the Archfiend's Right Hand and the Archfiend's Left Hand, 1 time per battle
Note: If another party member has already activated a perk that summons units, then this perk will fail
1 Reverie's Gaze*
夢幻の眼光
When any other ally makes a martial or spell attack:
Attacks with Reverie's Gaze* if enemy is within 2 to 4-space range, up to 5 times per battle
(Reverie's Gaze*: Deals major spell damage to 1 enemy, occasionally puts to sleep)
110, 120, 130, 140 World-Shattering Shot* potency +2% Raises World-Shattering Shot* potency by 2%
Awakening Perks
Awakening Name Description
1 Barriers of Illusion*
幻狭魔壁
Battle start:
Reduces damage taken by 50% up to 3 times for 99 turns
2 Frizz Res +25 Raises Frizz resistance by 25
3 Immutable Heart*
不動のこころ
When afflicted with a status ailment:
Removes some status ailments, 1 time per battle
This perk can be triggered by non-damage dealing abilities or attacks by allies
3, 5 World-Shattering Shot* potency +5% Raises World-Shattering Shot* potency by 5%
4 Sizz Res +25 Raises Sizz resistance by 25
5 Spell Tricks Lowers spell ability MP cost by 10%, raises potency and recovery by 10%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%