Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 65 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Note: All perks/abilities denoted with an * are using unofficial translations
Abilities | ||||||
---|---|---|---|---|---|---|
Level | Type | Name | MP | Element | Range | Description |
1 | Battle Cry* 進撃のさけび |
42 | + (incl. self) |
Raises Move of all allies in area of effect for 1 turn | ||
31 | Roar of Reverie* 夢幻の咆哮 |
126 | Fan (Long) |
Deals major Bang-type martial damage (346 base potency) to all enemies in area of effect, greatly lowers Sleep Res for 3 turns | ||
54 | World-Shattering Shot* 現世穿つ魔弾 |
130 | 2-4 |
Deals major spell damage to 1 enemy, ignores some Light Damage Res |
Base Perks | ||
---|---|---|
Level | Name | Description |
1 | Max HP +30 | Raises max HP by 30 |
1 | AGL +20 | Raises max AGL by 20 |
1 | Master Archfiend of the Dread Realm* 狭間の大魔王 |
Action start: Summons the Archfiend's Right Hand and the Archfiend's Left Hand, 1 time per battle Note: If another party member has already activated a perk that summons units, then this perk will fail |
1 | Reverie's Gaze* 夢幻の眼光 |
When any other ally makes a martial or spell attack: Attacks with Reverie's Gaze* if enemy is within 2 to 4-space range, up to 5 times per battle (Reverie's Gaze*: Deals major spell damage to 1 enemy, occasionally puts to sleep) |
110, 120, 130, 140 | World-Shattering Shot* potency +2% | Raises World-Shattering Shot* potency by 2% |
Awakening Perks | ||
---|---|---|
Awakening | Name | Description |
1 | Barriers of Illusion* 幻狭魔壁 |
Battle start: Reduces damage taken by 50% up to 3 times for 99 turns |
2 | Frizz Res +25 | Raises Frizz resistance by 25 |
3 | Immutable Heart* 不動のこころ |
When afflicted with a status ailment: Removes some status ailments, 1 time per battle This perk can be triggered by non-damage dealing abilities or attacks by allies |
3, 5 | World-Shattering Shot* potency +5% | Raises World-Shattering Shot* potency by 5% |
4 | Sizz Res +25 | Raises Sizz resistance by 25 |
5 | Spell Tricks | Lowers spell ability MP cost by 10%, raises potency and recovery by 10% |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |