| Status Change | ||
|---|---|---|
| Icon | Name | Description |
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Undying | A unit with the Undying status change will not be KO'd when their HP hits 0, and will instead be allowed one more action The unit will then be KO'd after said action Note: The status change will be displayed as until the unit hits 0 HP, in which case the status change will be displayed as ![]() |
| Status Change | ||
|---|---|---|
| Icon | Name | Description |
![]() |
Undying (Limited Uses) | A unit with the Undying status change will not be KO'd when their HP hits 0, and will instead be allowed one more action The unit will then be KO'd after said action, and the status change will not reactivate even if the unit is revived Note: The status change will be displayed as until the unit hits 0 HP, in which case the status change will be displayed as ![]() |