Mystic Awakening*

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Ability
Type Name MP Element Range Description
Mystic Awakening*
32
Self
Heals a major amount of the user's HP and raises Mystic Blood for 3 turns
(Times usable: 3)
Details
No. of Attacks Base Potency Damage Calc. Secondary Effect Chance
1 140 [1 + (User's Level/91)] x Base Potency 100%:
User's Mystic Blood +1 (3 turns)

Units with this ability: