| Lv: | 140 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 60 |
| Weaknesses: | ![]() |
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/ | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Bandit's Roar | 20 | ![]() |
![]() Radius 1 |
Occasionally stuns all enemies in area of effect |
| 1 | ![]() |
Psyche Up | 10 | ![]() |
![]() Self |
Raises the user's Tension for 1 turn |
| 32 | ![]() |
Rough Up | 46 | ![]() |
![]() Straight Line |
Deals minor physical damage (80% potency) to all enemies in area of effect 3 times and moves up to 3 spaces |
| 52 | ![]() |
Axes of Evil | 56 | ![]() |
![]() Radius 1 |
Deals major physical damage (260% potency) to all enemies in area of effect |
| 72 | ![]() |
Über Parallax | 72 | ![]() |
![]() Straight Line |
Deals physical damage (380% potency) to all enemies in area of effect, occasionally paralyses Turns needed: 3 (Times usable: 1) |
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Axe Smash | 60 | ![]() |
![]() 1 |
Deals major physical damage (400% potency) to 1 enemy |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | ATK +15 | Raises max ATK by 15 |
| 1 | AGL +20 | Raises max AGL by 20 |
| 1 | Feel the Burn | When attacked by enemy: Often raises Tension for 1 turn |
| 110, 120, 130, 140 | Axes of Evil potency +2% | Raises Axes of Evil potency by 2% |
| 110, 120, 130, 140 | Über Parallax potency +2% | Raises Über Parallax potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Reckless Rush | Battle start: Greatly raises Move for 1 turn |
| 2 | Woosh Res +25 | Raises Woosh resistance by 25 |
| 3 | Max HP +50 | Raises max HP by 50 |
| 3, 5 | Physical Potency +5% | Raises physical potency by 5% |
| 3, 5 | Physical Potency/Recovery +5% | Raises physical potency/recovery +5% |
| 4 | Zam Res +25 | Raises Zam resistance by 25 |
| 5 | Instant Tension Up | Battle start: Raises Tension for 1 turn |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
| Talent Blossom | |
|---|---|
| Name | Description |
| Axe Smash | Deals major physical damage (400% potency) to 1 enemy |
| Reckless Rush (Lv. 2) | Battle start: Raises ATK and DEF and greatly raises Move for 2 turns |
| Hatchet Man Follow-Up | When making a physical attack: Attacks with Hatchet Man if enemy is within 1-space range (Hatchet Man: Deals minor physical damage (100% potency) to 1 enemy, always results in a critical hit, but often misses) |
| DEF +40 | Raises max DEF by 40 |
| HP +50 | Raises max HP by 50 |
| (HP +25) x2 | Raises max HP by 25 |
| (MP +15) x2 | Raises max MP by 15 |
| ATK +15 | Raises max ATK by 15 |
| DEF +25 | Raises max DEF by 25 |
| AGL +15 | Raises max AGL by 15 |
| WIS +15 | Raises max WIS by 15 |
| (Physical Potency +1%) x2 | Raises physical potency by 1% |
| (Physical Brilliant +1%) x2 | Raises physical brilliant by 1% |
| Physical MP Cost -5% | Lowers physical MP cost by 5% |
| (Martial Potency +1%) x2 | Raises martial potency by 1% |
| (Martial MP Cost -5%) x3 | Lowers martial MP cost by 5% |
| All Damage Down 1% | Reduces all damage taken by 1% |
| Crack Res +5% | Raises Crack Res by 5% |
| Crack-type Physical Res +5% | Raises Crack-type Physical Res by 5% |
| Crack-type Martial Res +5% | Raises Crack-type Martial Res by 5% |
| Crack-type Spell Res +5% | Raises Crack-type Spell Res by 5% |
| Crack-type Breath Res +5% | Raises Crack-type Breath Res by 5% |
| Bang Res +5% | Raises Bang Res by 5% |
| Bang-type Physical Res +5% | Raises Bang-type Physical Res by 5% |
| Bang-type Martial Res +5% | Raises Bang-type Martial Res by 5% |
| Bang-type Spell Res +5% | Raises Bang-type Spell Res by 5% |
| Bang-type Breath Res +5% | Raises Bang-type Breath Res by 5% |
| (Confusion Res +5%) x2 | Raises Confusion Res by 5% |
| (Curse Res +5%) x2 | Raises Curse Res by 5% |
| Sleep Res +5% | Raises Sleep Res by 5% |
| Physical Lock Res +5% | Raises Physical Lock Res by 5% |