Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 60 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | Bandit's Roar | 20 | Radius 1 |
Occasionally stuns all enemies in area of effect | ||
1 | Psyche Up | 10 | Self |
Raises the user's Tension for 1 turn | ||
32 | Rough Up | 46 | Straight Line |
Deals minor physical damage (80% potency) to all enemies in area of effect 3 times and moves up to 3 spaces | ||
52 | Axes of Evil | 56 | Radius 1 |
Deals major physical damage (260% potency) to all enemies in area of effect | ||
72 | Über Parallax | 72 | Straight Line |
Deals physical damage (380% potency) to all enemies in area of effect, occasionally paralyses Turns needed: 3 (Times usable: 1) |
||
Axe Smash | 60 | 1 |
Deals major physical damage (400% potency) to 1 enemy |
Base Perks | ||
---|---|---|
Level | Name | Description |
1 | ATK +15 | Raises max ATK by 15 |
1 | AGL +20 | Raises max AGL by 20 |
1 | Feel the Burn | When attacked by enemy: Often raises Tension for 1 turn |
110, 120, 130, 140 | Axes of Evil potency +2% | Raises Axes of Evil potency by 2% |
110, 120, 130, 140 | Über Parallax potency +2% | Raises Über Parallax potency by 2% |
Awakening Perks | ||
---|---|---|
Awakening | Name | Description |
1 | Reckless Rush | Battle start: Greatly raises Move for 1 turn |
2 | Woosh Res +25 | Raises Woosh resistance by 25 |
3 | Max HP +50 | Raises max HP by 50 |
3, 5 | Physical Potency +5% | Raises physical potency by 5% |
3, 5 | Physical Potency/Recovery +5% | Raises physical potency/recovery +5% |
4 | Zam Res +25 | Raises Zam resistance by 25 |
5 | Instant Tension Up | Battle start: Raises Tension for 1 turn |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Axe Smash | Deals major physical damage (400% potency) to 1 enemy |
Reckless Rush (Lv. 2) | Battle start: Raises ATK and DEF and greatly raises Move for 2 turns |
Hatchet Man Follow-Up | When making a physical attack: Attacks with Hatchet Man if enemy is within 1-space range (Hatchet Man: Deals minor physical damage (100% potency) to 1 enemy, always results in a critical hit, but often misses) |
DEF +40 | Raises max DEF by 40 |
HP +50 | Raises max HP by 50 |
(HP +25) x2 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Physical Potency +1%) x2 | Raises physical potency by 1% |
(Physical Brilliant +1%) x2 | Raises physical brilliant by 1% |
Physical MP Cost -5% | Lowers physical MP cost by 5% |
(Martial Potency +1%) x2 | Raises martial potency by 1% |
(Martial MP Cost -5%) x3 | Lowers martial MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Crack Res +5% | Raises Crack Res by 5% |
Crack-type Physical Res +5% | Raises Crack-type Physical Res by 5% |
Crack-type Martial Res +5% | Raises Crack-type Martial Res by 5% |
Crack-type Spell Res +5% | Raises Crack-type Spell Res by 5% |
Crack-type Breath Res +5% | Raises Crack-type Breath Res by 5% |
Bang Res +5% | Raises Bang Res by 5% |
Bang-type Physical Res +5% | Raises Bang-type Physical Res by 5% |
Bang-type Martial Res +5% | Raises Bang-type Martial Res by 5% |
Bang-type Spell Res +5% | Raises Bang-type Spell Res by 5% |
Bang-type Breath Res +5% | Raises Bang-type Breath Res by 5% |
(Confusion Res +5%) x2 | Raises Confusion Res by 5% |
(Curse Res +5%) x2 | Raises Curse Res by 5% |
Sleep Res +5% | Raises Sleep Res by 5% |
Physical Lock Res +5% | Raises Physical Lock Res by 5% |