Yangus

Return to Unit List
Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
DEF +20%

Weaknesses: /
Resistances: /
Immunities:
Abilities
Level Type Name MP Element Range Description
1 Bandit's Roar 20
Radius 1
Occasionally stuns all enemies in area of effect
1 Psyche Up 10
Self
Raises the user's Tension for 1 turn
32 Rough Up 46
Straight Line
Deals minor physical damage (80% potency) to all enemies in area of effect 3 times and moves up to 3 spaces
52 Axes of Evil 56
Radius 1
Deals major physical damage (260% potency) to all enemies in area of effect
72 Über Parallax 72
Straight Line
Deals physical damage (380% potency) to all enemies in area of effect, occasionally paralyses
Turns needed: 3 (Times usable: 1)
Axe Smash 60
1
Deals major physical damage (400% potency) to 1 enemy
Base Perks
Level Name Description
1 ATK +15 Raises max ATK by 15
1 AGL +20 Raises max AGL by 20
1 Feel the Burn When attacked by enemy:
Often raises Tension for 1 turn
110, 120, 130, 140 Axes of Evil potency +2% Raises Axes of Evil potency by 2%
110, 120, 130, 140 Über Parallax potency +2% Raises Über Parallax potency by 2%
Awakening Perks
Awakening Name Description
1 Reckless Rush Battle start:
Greatly raises Move for 1 turn
2 Woosh Res +25 Raises Woosh resistance by 25
3 Max HP +50 Raises max HP by 50
3, 5 Physical Potency +5% Raises physical potency by 5%
3, 5 Physical Potency/Recovery +5% Raises physical potency/recovery +5%
4 Zam Res +25 Raises Zam resistance by 25
5 Instant Tension Up Battle start:
Raises Tension for 1 turn
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Axe Smash Deals major physical damage (400% potency) to 1 enemy
Reckless Rush (Lv. 2) Battle start:
Raises ATK and DEF and greatly raises Move for 2 turns
Hatchet Man Follow-Up When making a physical attack:
Attacks with Hatchet Man if enemy is within 1-space range
(Hatchet Man: Deals minor physical damage (100% potency) to 1 enemy, always results in a critical hit, but often misses)
DEF +40 Raises max DEF by 40
HP +50 Raises max HP by 50
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Physical Potency +1%) x2 Raises physical potency by 1%
(Physical Brilliant +1%) x2 Raises physical brilliant by 1%
Physical MP Cost -5% Lowers physical MP cost by 5%
(Martial Potency +1%) x2 Raises martial potency by 1%
(Martial MP Cost -5%) x3 Lowers martial MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Crack Res +5% Raises Crack Res by 5%
Crack-type Physical Res +5% Raises Crack-type Physical Res by 5%
Crack-type Martial Res +5% Raises Crack-type Martial Res by 5%
Crack-type Spell Res +5% Raises Crack-type Spell Res by 5%
Crack-type Breath Res +5% Raises Crack-type Breath Res by 5%
Bang Res +5% Raises Bang Res by 5%
Bang-type Physical Res +5% Raises Bang-type Physical Res by 5%
Bang-type Martial Res +5% Raises Bang-type Martial Res by 5%
Bang-type Spell Res +5% Raises Bang-type Spell Res by 5%
Bang-type Breath Res +5% Raises Bang-type Breath Res by 5%
(Confusion Res +5%) x2 Raises Confusion Res by 5%
(Curse Res +5%) x2 Raises Curse Res by 5%
Sleep Res +5% Raises Sleep Res by 5%
Physical Lock Res +5% Raises Physical Lock Res by 5%