| Lv: | 130 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 35 |
| Weaknesses: | ![]() |
![]() |
/ | ![]() |
![]() |
|---|---|---|---|---|---|
| Resistances: | ![]() |
![]() |
/ | ![]() |
![]() |
| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
|---|
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Roused Up | 14 | ![]() |
![]() Self |
Raises the user's Tension for 1 turn, raises ATK for 3 turns (Times usable: 3) |
| 24 | ![]() |
Umbral Wave | 38 | ![]() |
![]() Fan (S) |
Deals moderate Zam-type physical damage (175% potency) to all enemies in area of effect, rarely curses |
| 42 | ![]() |
Curse Sword | 55 | ![]() |
![]() 1-2 |
Deals major Zam-type physical damage (300% potency) to 1 enemy, occasionally curses |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | ATK +10 | Raises max ATK by 10 |
| 1 | AGL +15 | Raises max AGL by 15 |
| 100, 110, 120, 130 | Curse Sword potency +2% | Raises Curse Sword potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Move +1 | Raises Move by 1 |
| 2 | Woosh Res +25 | Raises Woosh resistance by 25 |
| 3 | Instant Tension Up | Battle start: Raises Tension for 1 turn |
| 3, 5 | Curse Sword potency +5% | Raises Curse Sword potency by 5% |
| 4 | Zap Res +25 | Raises Zap resistance by 25 |
| 5 | Pirate Perseverance | Battle start, action start, or when revived: Raises physical potency/recovery by 30% if the user's HP is 50% or less |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |