Vendor Ghost

Return to Unit List
Lv: 130
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 35

Leader Perk:
Zam-type Potency +5%

Weaknesses: /
Resistances: /
Immunities:
Abilities
Level Type Name MP Element Range Description
1 Woosh 6
Front
Deals minor Woosh-type spell damage to all enemies in area of effect
22 Zammle 16
3
Deals moderate Zam-type spell damage to 1 enemy
42 Good Night Lantern 24
Front
Occasionally stuns all enemies in area of effect, or occasionally lowers DEF for 3 turns
Kazam 71
3
Deals major Zam-type spell damage to 1 enemy
Base Perks
Level Name Description
1 Max MP +10 Raises max MP by 10
1 WIS +10 Raises max WIS by 10
100, 110, 120, 130 Zammle potency +2% Raises Zammle potency by 2%
Awakening Perks
Awakening Name Description
1 Zam-type Spell Potency +10% Raises Zam-type spell potency by 10%
2 Zap Res +25 Raises Zap resistance by 25
3, 5 Zammle potency +5% Raises Zammle potency by 5%
3, 5 Kazam potency +5% Raises Kazam potency by 5%
4 Bang Res +25 Raises Bang resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Kazam Deals major Zam-type spell damage to 1 enemy
Stunning Spells When making a spell attack:
Very rarely stuns
This perk can be triggered by non-damage dealing abilities, as well as counterattacks, follow-ups, and other attacks or effects triggered by perks
Stun Success Rate +10% Raises Stun success rate by 10%
(AGL +30) x2 Raises max AGL by 30
(HP +20) x2 Raises max HP by 20
(MP +10) x2 Raises max MP by 10
ATK +10 Raises max ATK by 10
DEF +20 Raises max DEF by 20
AGL +10 Raises max AGL by 10
WIS +10 Raises max WIS by 10
(Zam-type Spell Potency +1.5%) x2 Raises Zam-type spell potency by 1.5%
(Zam-type Spell Brilliant +1.5%) x2 Raises Zam-type spell brilliant by 1.5%
Zam-type Spell MP Cost -10% Lowers Zam-type spell MP cost by 10%
(Woosh-type Spell Potency +1.5%) x2 Raises Woosh-type spell potency by 1.5%
(Woosh-type Spell Brilliant +1.5%) x2 Raises Woosh-type spell brilliant by 1.5%
Woosh-type Spell MP Cost -10% Lowers Woosh-type spell MP cost by 10%
All Damage Down 1% Reduces all damage taken by 1%
Frizz Res +5% Raises Frizz Res by 5%
Frizz-type Physical Res +5% Raises Frizz-type Physical Res by 5%
Frizz-type Martial Res +5% Raises Frizz-type Martial Res by 5%
Frizz-type Spell Res +5% Raises Frizz-type Spell Res by 5%
Frizz-type Breath Res +5% Raises Frizz-type Breath Res by 5%
Sizz Res +5% Raises Sizz Res by 5%
Sizz-type Physical Res +5% Raises Sizz-type Physical Res by 5%
Sizz-type Martial Res +5% Raises Sizz-type Martial Res by 5%
Sizz-type Spell Res +5% Raises Sizz-type Spell Res by 5%
Sizz-type Breath Res +5% Raises Sizz-type Breath Res by 5%
(Blind Res +5%) x2 Raises Blind Res by 5%
(Martial Lock Res +5%) x2 Raises Martial Lock Res by 5%
Sleep Res +5% Raises Sleep Res by 5%
Poison Res +5% Raises Poison Res by 5%