True Dark King Vearn

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 65

Leader Perk:
Physical, Spell, & Martial Potency +10%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 True Dark King's Power*
真・大魔王のチカラ
32
Self
Heals a major amount of the user's HP and occasionally raises Physical, Martial, and Spell Res for 3 turns
33 True Kaiser Phoenix*
真・カイザーフェニックス
155
1-4
Deals major unreflectable Frizz-type spell damage to all enemies in area of effect
54 Phoenix Wing 145
1-4
Deals major martial damage (320 base potency) to all enemies in area of effect, rarely lowers Physical, Martial, and Spell Res for 3 turns
80 Calamitous End 100
1-4
Deals major surehit physical damage (280% potency) to 1 enemy, ignores enemy DEF
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 Max MP +15 Raises max MP by 15
1 Demonic Guard of Heaven and Earth Stance Battle start:
Enables Demonic Guard of Heaven and Earth for 99 turns
Action start until turn 3:
Enables Demonic Guard of Heaven and Earth for 99 turns

When attacked by enemy while in Demonic Guard of Heaven and Earth state:
Removes Demonic Guard of Heaven and Earth from the user
When a unit is in the Demonic Guard of Heaven and Earth state, any damage taken is reduced by 90%
1 Demonic Guard of Heaven and Earth When attacked by enemy while in Demonic Guard of Heaven and Earth state:
Attacks with Heavenly Calamitous End* if enemy is within 1 to 4-space range
Attacks with Earthly Phoenix Wing* if enemy is within 1 to 4-space range
Attacks with Demonic Kaiser Phoenix* if enemy is within 1 to 4-space range
(Heavenly Calamitous End*: Deals major surehit physical damage (280% potency) to 1 enemy, ignores enemy DEF)
(Earthly Phoenix Wing*: Deals major martial damage (320 base potency) to all enemies in plus-shaped area of effect, rarely lowers Physical, Martial, and Spell Res for 3 turns)
(Demonic Kaiser Phoenix*: Deals major unreflectable Frizz-type spell damage to all enemies in 1-radius area of effect around targeted enemy)
110, 120, 130, 140 Physical Potency/Recovery +2% Raises physical potency/recovery by 2%
110, 120, 130, 140 Spell Potency/Recovery +2% Raises spell potency/recovery by 2%
110, 120, 130, 140 Martial Potency/Recovery +2% Raises martial potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Advent of the True Dark King Action start on odd turns until turn 10:
Raises DEF, AGL, and physical, spell, and martial potency/recovery for 3 turns, removes some status ailments
2 Woosh Res +25 Raises Woosh resistance by 25
3 The King of the Underworld*
魔界の王者
Heals 50% of max HP and raises physical, spell, and martial potency/recovery for 3 turns when the user's HP drops to 50% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
3, 5 Physical Potency/Recovery +5% Raises physical potency/recovery by 5%
3, 5 Spell Potency/Recovery +5% Raises spell potency/recovery by 5%
3, 5 Martial Potency/Recovery +5% Raises martial potency/recovery by 5%
4 Zap Res +25 Raises Zap resistance by 25
5 Instant Damage Barrier Battle start:
Grants a barrier that reduces damage taken by 15% for 3 turns
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%