| Lv: | 130 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 35 |
| Weaknesses: | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
High Speed Spin | 16 | ![]() |
![]() Self |
Greatly raises the user's Move for 1 turn |
| 22 | ![]() |
Bonus Heal | 44 | ![]() |
![]() 1-3 (incl. self) |
Heals a moderate amount of HP for 1 ally, occasionally raises physical, martial, spell, and breath potency/recovery for 3 turns, very rarely raises Tension for 1 turn |
| 40 | ![]() |
Bonus Attack | 83 | ![]() |
![]() 1-3 |
Deals major martial damage (190 base potency) to 1 enemy, occasionally lowers Physical, Martial, Spell, and Breath Res for 3 turns, very rarely raises damage taken for 3 turns |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +20 | Raises max HP by 20 |
| 1 | Max MP +10 | Raises max MP by 10 |
| 100, 110, 120, 130 | Bonus Attack potency +2% | Raises Bonus Attack potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Replay | When using a martial ability: Rarely triggers martial ability 2 times in succession, lowers damage/recovery of 2nd martial ability by 50% This perk can be triggered by non-damage dealing abilities |
| 2 | Bang Res +25 | Raises Bang resistance by 25 |
| 3, 5 | Replay Chance +10% | Raises chance of Replay by 10% |
| 3, 5 | Bonus Attack potency +5% | Raises Bonus Attack potency by 5% |
| 4 | Zap Res +25 | Raises Zap resistance by 25 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |