Tifa

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Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 60

Leader Perk:
Martial Potency +15%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Somersault 109
1-2
Deals major Crack-type martial damage (178 base potency) to 1 enemy 2 times, ignores some Light Damage Res, raises user's LIMIT Gauge by 75, and grants the user Awakened Fury for 3 turns
LIMIT Gauge Cost: 100 (Times usable: 2)
1 Furious Uppercut*
25
1-3
Deals minor martial damage (26 base potency) to 1 enemy, often stuns
38 Volcano Drive*
108
Front
Deals major Sizz-type martial damage (320 base potency) to all enemies in area of effect, moves up to 4 spaces, and reduces damage taken by 20% for 1 turn
52 Zangan Style Beat Rush*
91
1-3
Deals moderate martial damage (69 base potency) to 1 enemy 5 times, rarely lowers Martial Res for 3 turns
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 AGL +20 Raises max AGL by 20
1 Awakened Fury*
Battle start:
Greatly raises AGL and enables Awakened Fury for 3 turns
When a unit is in the Awakened Fury state, the unit's Move is raised by 2, their martial potency/recovery is increased by 15%, and any damage taken is reduced by 20%
1 Limit Gauge When making an attack other than a LIMIT BREAK:
Raises LIMIT Gauge by 50
When attacked by enemy:
Raises LIMIT Gauge by 25
1 Limit Break When LIMIT Gauge is at 100:
Raises physical, spell, martial, and breath potency/recovery by 20%
110, 120, 130, 140 Zangan Style Beat Rush* potency +2% Raises Zangan Style Beat Rush* potency by 2%
110, 120, 130, 140 Somersault potency +2% Raises Somersault potency by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Make Your Choice!*
When any other ally makes a physical, martial, or spell attack:
Attacks with True Strike if enemy is within 1 to 3-space range, up to 4 times per battle
(True Strike: Deals major martial damage (257 base potency) to 1 enemy, raises user's LIMIT Gauge by 25)
2 Zam Res +25 Raises Zam resistance by 25
3 Zangan Style Serenity*
Action start on even turns until turn 6:
Removes some status ailments
3, 5 Zangan Style Beat Rush* potency +5% Raises Zangan Style Beat Rush* potency by 5%
3, 5 Somersault potency +5% Raises Somersault potency by 5%
3, 5 Martial Potency/Recovery +5% Raises martial potency/recovery by 5%
3,5 Ability MP Cost -5% Lowers ability MP cost by 5%
4 Frizz Res +25 Raises Frizz resistance by 25
5 Up Against the Past*
Heals 30% of max HP when the user's HP drops to 70% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Martial Tricks Lowers martial ability MP cost by 10%, raises potency and recovery by 10%
Make Your Choice! (Lv. 2)*
When any other ally attacks:
Attacks with True Strike if enemy is within 1 to 3-space range, up to 5 times per battle
(True Strike: Deals major martial damage (257 base potency) to 1 enemy, raises user's LIMIT Gauge by 25)
Enemy Away Materia Battle start, action start, or when revived:
Reduces damage taken by 20% and raises evasion rate by 40% if the user's HP is 50% or over
HP +50 Raises max HP by 50
MP +40 Raises max MP by 40
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Crack-type Martial Potency +1.5%) x2 Raises Crack-type martial potency by 1.5%
(Crack-type Martial Brilliant +1.5%) x2 Raises Crack-type martial brilliant by 1.5%
Crack-type Martial MP Cost -10% Lowers Crack-type martial MP cost by 10%
(Sizz-type Martial Potency +1.5%) x2 Raises Sizz-type martial potency by 1.5%
(Sizz-type Martial Brilliant +1.5%) x2 Raises Sizz-type martial brilliant by 1.5%
Sizz-type Martial MP Cost -10% Lowers Sizz-type martial MP cost by 10%
All Damage Down 1% Reduces all damage taken by 1%
Bang Res +5% Raises Bang Res by 5%
Bang-type Physical Res +5% Raises Bang-type Physical Res by 5%
Bang-type Martial Res +5% Raises Bang-type Martial Res by 5%
Bang-type Spell Res +5% Raises Bang-type Spell Res by 5%
Bang-type Breath Res +5% Raises Bang-type Breath Res by 5%
Zap Res +5% Raises Zap Res by 5%
Zap-type Physical Res +5% Raises Zap-type Physical Res by 5%
Zap-type Martial Res +5% Raises Zap-type Martial Res by 5%
Zap-type Spell Res +5% Raises Zap-type Spell Res by 5%
Zap-type Breath Res +5% Raises Zap-type Breath Res by 5%
(Poison Res +5%) x2 Raises Poison Res by 5%
(Confusion Res +5%) x2 Raises Confusion Res by 5%
Martial Lock Res +5% Raises Martial Lock Res by 5%
Charm Res +5% Raises Charm Res by 5%