Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 50 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Family: | Role: | Element: |
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Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | Helpful Rescue | 62 | Straight Line |
Grants moderate regeneration to all allies in area of effect for 3 turns and pulls them up to 2 spaces closer | ||
31 | Angelic Surf | 78 | 1-3 (incl. self) |
Heals a major amount of HP and raises Breath Res of all allies in area of effect for 3 turns | ||
52 | Sunshine | 110 | Front |
Deals moderate Frizz-type martial damage (44 base potency) to all enemies in area of effect 5 times, rarely lowers ATK for 3 turns | ||
Shining Fire* シャインファイア |
111 | T (Long) |
Deals major Frizz-type martial damage (286 base potency) to all enemies in area of effect, often lowers breath potency/recovery for 3 turns |
Base Perks | ||
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Level | Name | Description |
1 | Max HP +30 | Raises max HP by 30 |
1 | Max MP +15 | Raises max MP by 15 |
1 | Seaside Dash | Battle start: Raises AGL and Move for 3 turns |
110, 120, 130, 140 | Sunshine potency +2% | Raises Sunshine potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | More Helpful Seraphi | When any ally (incl. self) is attacked by enemy: More Helper Seraphi heals them if the user or ally is within 1 to 2-space range (incl. self), up to 3 times per battle (More Helper Seraphi: Heals a major amount of HP for 1 ally) |
2 | Woosh Res +25 | Raises Woosh resistance by 25 |
1 | Frenzied Seraphi | When making a martial attack or when user or ally heals 1 HP or over with a martial effect: Raises martial potency/recovery for 3 turns |
3, 5 | Sunshine potency +5% | Raises Sunshine potency by 5% |
3, 5 | Shining Fire* potency +5% | Raises Shining Fire* potency by 5% |
4 | Zap Res +25 | Raises Zap resistance by 25 |
5 | Instant Insulate | Battle start: Greatly raises Breath Res for 3 turns |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |
Talent Blossom | |
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Name | Description |
Shining Fire* シャインファイア |
Deals major Frizz-type martial damage (286 base potency) to all enemies in area of effect, often lowers breath potency/recovery for 3 turns |
Focused Seraphi* ぐんぐんセラフィ |
Action start on even turns until turn 6: Raises martial potency/recovery for 3 turns, heals 300 HP for all allies (incl. self) in large rhombus area of effect |
Blazing Haze* 陽炎 |
Battle start: Reduces damage taken by 50% 1 time only for 99 turns |
(HP +50) x2 | Raises max HP by 50 |
(HP +25) x2 | Raises max HP by 25 |
(MP +15) x2 | Raises max MP by 15 |
ATK +15 | Raises max ATK by 15 |
DEF +25 | Raises max DEF by 25 |
AGL +15 | Raises max AGL by 15 |
WIS +15 | Raises max WIS by 15 |
(Frizz-type Martial Potency +1.5%) x2 | Raises Frizz-type martial potency by 1.5% |
(Frizz-type Martial Brilliant +1.5%) x2 | Raises Frizz-type martial brilliant by 1.5% |
Frizz-type Martial MP Cost -10% | Lowers Frizz-type martial MP cost by 10% |
(Martial Potency +1%) x2 | Raises martial potency by 1% |
(Martial Brilliant +1%) x2 | Raises martial brilliant by 1% |
Martial MP Cost -5% | Lowers martial MP cost by 5% |
All Damage Down 1% | Reduces all damage taken by 1% |
Sizz Res +5% | Raises Sizz Res by 5% |
Sizz-type Physical Res +5% | Raises Sizz-type Physical Res by 5% |
Sizz-type Martial Res +5% | Raises Sizz-type Martial Res by 5% |
Sizz-type Spell Res +5% | Raises Sizz-type Spell Res by 5% |
Sizz-type Breath Res +5% | Raises Sizz-type Breath Res by 5% |
Crack Res +5% | Raises Crack Res by 5% |
Crack-type Physical Res +5% | Raises Crack-type Physical Res by 5% |
Crack-type Martial Res +5% | Raises Crack-type Martial Res by 5% |
Crack-type Spell Res +5% | Raises Crack-type Spell Res by 5% |
Crack-type Breath Res +5% | Raises Crack-type Breath Res by 5% |
(Paralysis Res +5%) x2 | Raises Paralysis Res by 5% |
(Bind Res +5%) x2 | Raises Bind Res by 5% |
Martial Lock Res +5% | Raises Martial Lock Res by 5% |
Charm Res +5% | Raises Charm Res by 5% |