Spooky Valencia

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Lv: 140
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
Zam-type Spell Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:
Abilities
Level Type Name MP Element Range Description
1 Witch's Prank 29
Front
Deals moderate spell damage to all enemies in area of effect, rarely confuses
31 Kazam 71
3
Deals major Zam-type spell damage to 1 enemy
52 Spooky Spark 82
2
Deals minor Zam-type spell damage to random enemies in area of effect 8 times
Darkness 95
4
Deals major Zam-type spell damage to 1 enemy
Base Perks
Level Name Description
1 Max MP +15 Raises max MP by 15
1 WIS +15 Raises max WIS by 15
1 Teatime Turn 3 action start:
Restores 20% of MP and greatly raises WIS for 3 turns
110, 120, 130, 140 Spooky Spark potency +2% Raises Spooky Spark potency by 2%
Awakening Perks
Awakening Name Description
1 Zammeister Lowers Zam-type ability MP cost by 10%, raises potency and recovery by 10%
2 Woosh Res +25 Raises Woosh resistance by 25
3, 5 Spooky Spark potency +5% Raises Spooky Spark potency by 5%
3, 5 Darkness potency +5% Raises Darkness potency by 5%
4 Zap Res +25 Raises Zap resistance by 25
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Talent Blossom
Name Description
Darkness Deals major Zam-type spell damage to 1 enemy
Bewitching Witch Battle start:
Raises WIS and reduces damage taken by 15% for 3 turns
Runaway Magic Chance +10% Raises Runaway Magic chance by 10%
(HP +40) x2 Raises max HP by 40
(HP +25) x2 Raises max HP by 25
(MP +15) x2 Raises max MP by 15
ATK +15 Raises max ATK by 15
DEF +25 Raises max DEF by 25
AGL +15 Raises max AGL by 15
WIS +15 Raises max WIS by 15
(Zam-type Spell Potency +1.5%) x2 Raises Zam-type spell potency by 1.5%
(Zam-type Spell Brilliant +1.5%) x2 Raises Zam-type spell brilliant by 1.5%
Zam-type Spell MP Cost -10% Lowers Zam-type spell MP cost by 10%
(Spell Potency +1%) x2 Raises spell potency by 1%
(Spell Brilliant +1%) x2 Raises spell brilliant by 1%
Spell MP Cost -5% Lowers spell MP cost by 5%
All Damage Down 1% Reduces all damage taken by 1%
Sizz Res +5% Raises Sizz Res by 5%
Sizz-type Physical Res +5% Raises Sizz-type Physical Res by 5%
Sizz-type Martial Res +5% Raises Sizz-type Martial Res by 5%
Sizz-type Spell Res +5% Raises Sizz-type Spell Res by 5%
Sizz-type Breath Res +5% Raises Sizz-type Breath Res by 5%
Crack Res +5% Raises Crack Res by 5%
Crack-type Physical Res +5% Raises Crack-type Physical Res by 5%
Crack-type Martial Res +5% Raises Crack-type Martial Res by 5%
Crack-type Spell Res +5% Raises Crack-type Spell Res by 5%
Crack-type Breath Res +5% Raises Crack-type Breath Res by 5%
(Bind Res +5%) x2 Raises Bind Res by 5%
(Paralysis Res +5%) x2 Raises Paralysis Res by 5%
Spell Lock Res +5% Raises Spell Lock Res by 5%
Stun Res +5% Raises Stun Res by 5%