| Lv: | 130 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 35 |
| Weaknesses: | ![]() |
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|---|---|---|---|---|---|
| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
|---|
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Fuddle | 8 | ![]() |
![]() 3 |
Occasionally confuses 1 enemy |
| 24 | ![]() |
Magical Heal | 22 | ![]() |
![]() 1-2 (incl. self) |
Heals a minor amount of HP for 1 ally and greatly raises Spell Res for 3 turns |
| 42 | ![]() |
Dimming Wind | 28 | ![]() |
![]() Front |
Deals moderate Woosh-type spell damage to all enemies in area of effect, rarely lowers WIS for 3 turns |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max MP +10 | Raises max MP by 10 |
| 1 | WIS +10 | Raises max WIS by 10 |
| 100, 110, 120, 130 | Dimming Wind potency +2% | Raises Dimming Wind potency by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Magic Scales | Action start until turn 5: Restores 5 MP for all allies in the surrounding 1-radius area (incl. self) |
| 2 | Zap Res +25 | Raises Zap resistance by 25 |
| 3, 5 | Dimming Wind potency +5% | Raises Dimming Wind potency by 5% |
| 4 | Bang Res +25 | Raises Bang resistance by 25 |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |