Sopporume

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Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 70

Leader Perk:
Inorganic Physical Potency +20% & Inorganic Spell Potency +15%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Arcane Edge*
120
Front
Deals major Frizz-type, Sizz-type, Crack-type, Woosh-type, Bang-type, Zap-type, or Zam-type physical damage (280% potency) to all enemies in area of effect
38 Zap Command*
107
1-3
Deals major Zap-type spell damage to 1 enemy 2 times, often grants the user Zapforce for 3 turns
54 Purging Vortex*
94
Front
Deals moderate Zap-type physical damage (165% potency) to all enemies in area of effect 2 times
80 Last Command*
103
Straight Line
Deals minor physical damage (110% potency) to all enemies in area of effect 4 times, greatly raises the user's ATK and WIS for 3 turns
(Times usable: 1)
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 ATK +15 Raises max ATK by 15
1 Silent Ultimate Machine*
Action start on odd turns until turn 5:
Grants the user x1.3 physical and spell potency/recovery for 1 turn, raises spell and breath evasion rate for 3 turns

Action start on turns 7 and 9:
Grants the user x1.5 physical and spell potency/recovery for 1 turn
1 Ulimate Machine Aura*
Raises Sizz, Woosh, and Zap resistance by 75
Raises Frizz and Zam resistance by 125
This perk only activates inside the Calamitous Abyss
110, 120, 130, 140 Physical Potency/Recovery +2% Raises physical potency/recovery by 2%
110, 120, 130, 140 Spell Potency/Recovery +2% Raises spell potency/recovery by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Sopporume Soul*
Action start on odd turns until turn 10:
Raises DEF, AGL, and physical and spell potency/recovery for 3 turns, removes some status ailments
2 Five Shields*
Battle start:
Reduces damage taken by 50% up to 5 times for 99 turns
3 Silent Ultimate Machine (Lv. 2)*
Action start on odd turns until turn 5:
Grants the user x1.5 physical and spell potency/recovery for 1 turn, raises spell and breath evasion rate for 3 turns

Action start on turns 7 and 9:
Grants the user x2 physical and spell potency/recovery for 1 turn
3, 5 Physical Potency/Recovery +5% Raises physical potency/recovery by 5%
3, 5 Spell Potency/Recovery +5% Raises spell potency/recovery by 5%
4 Repair Protocol*
When attacked by enemy:
Heals 30% of the user's max HP, up to 5 times per battle
5 Inorganic's Abyss Explorer*
Battle start:
Raises ATK and WIS for 3 turns

Battle start:
If there are 5 Inorganic allies (incl. self) in the party:
Enables Abyss Explorer for all Inorganic allies (incl. self) for 10 turns
When a unit is in the Abyss Explorer state, the unit's damage dealt, Physical Res, Martial Res, Spell Res, and Breath Res are all raised by 15%
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%
Abyss Panel
Note: All perks in a row must be obtained to access the next row
Arcane Edge* potency +5%
HP +50
Arcane Edge* potency +5%
Abyss Only Frizz-type Potency +10%*

Raises Frizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Sizz-type Potency +10%*

Raises Sizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Crack-type Potency +10%*

Raises Crack-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Woosh-type Potency +10%*

Raises Woosh-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Bang-type Potency +10%*

Raises Bang-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zap-type Potency +10%*

Raises Zap-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zam-type Potency +10%*

Raises Zam-type potency by 10%

This perk only activates inside the Calamitous Abyss
WIS +15
Arcane Edge* potency +5%
Abyss Only Frizz-type Potency +10%*

Raises Frizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Sizz-type Potency +10%*

Raises Sizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Crack-type Potency +10%*

Raises Crack-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Woosh-type Potency +10%*

Raises Woosh-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Bang-type Potency +10%*

Raises Bang-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zap-type Potency +10%*

Raises Zap-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zam-type Potency +10%*

Raises Zam-type potency by 10%

This perk only activates inside the Calamitous Abyss
MP +30
Arcane Edge* potency +5%
Abyss Only Frizz-type Potency +10%*

Raises Frizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Sizz-type Potency +10%*

Raises Sizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Crack-type Potency +10%*

Raises Crack-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Woosh-type Potency +10%*

Raises Woosh-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Bang-type Potency +10%*

Raises Bang-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zap-type Potency +10%*

Raises Zap-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zam-type Potency +10%*

Raises Zam-type potency by 10%

This perk only activates inside the Calamitous Abyss
HP +50
Arcane Edge* potency +5%
Abyss Only Frizz-type Potency +10%*

Raises Frizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Sizz-type Potency +10%*

Raises Sizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Crack-type Potency +10%*

Raises Crack-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Woosh-type Potency +10%*

Raises Woosh-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Bang-type Potency +10%*

Raises Bang-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zap-type Potency +10%*

Raises Zap-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zam-type Potency +10%*

Raises Zam-type potency by 10%

This perk only activates inside the Calamitous Abyss
HP +50
Arcane Edge* potency +5%
Abyss Only Frizz-type Potency +10%*

Raises Frizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Sizz-type Potency +10%*

Raises Sizz-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Crack-type Potency +10%*

Raises Crack-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Woosh-type Potency +10%*

Raises Woosh-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Bang-type Potency +10%*

Raises Bang-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zap-type Potency +10%*

Raises Zap-type potency by 10%

This perk only activates inside the Calamitous Abyss
Abyss Only Zam-type Potency +10%*

Raises Zam-type potency by 10%

This perk only activates inside the Calamitous Abyss
ATK +15
Arcane Edge* potency +5%
HP +50
Inorganic Frizz-type Potency +3%

Raises Inorganic Frizz-type potency by 3%
Inorganic Sizz-type Potency +3%

Raises Inorganic Sizz-type potency by 3%
Inorganic Crack-type Potency +3%

Raises Inorganic Crack-type potency by 3%
Inorganic Woosh-type Potency +3%

Raises Inorganic Woosh-type potency by 3%
Inorganic Bang-type Potency +3%

Raises Inorganic Bang-type potency by 3%
Inorganic Zap-type Potency +3%

Raises Inorganic Zap-type potency by 3%
Inorganic Zam-type Potency +3%

Raises Inorganic Zam-type potency by 3%