Lv: | 140 |
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HP: | |
MP: | |
ATK: | |
DEF: | |
AGL: | |
WIS: | |
Move: | |
Weight: | 50 |
Weaknesses: | / | ||||
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Resistances: | / | ||||
Immunities: |
Abilities | ||||||
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Level | Type | Name | MP | Element | Range | Description |
1 | Solar Bind | 40 | 1-3 |
Often stuns 1 enemy | ||
31 | Venus Heal | 78 | 1-3 (incl. self) |
Heals a major amount of HP and raises Tension for all allies in area of effect for 1 turn | ||
52 | Summer Banga | 91 | Front |
Deals major Bang-type martial damage (110 base potency) to all enemies in area of effect 2 times, occasionally raises the user's martial potency/recovery for 3 turns |
Base Perks | ||
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Level | Name | Description |
1 | Max HP +30 | Raises max HP by 30 |
1 | DEF +20 | Raises max DEF by 20 |
1 | Summer Time | Battle start: Raises AGL, Move, and martial potency/recovery for 3 turns |
110, 120, 130, 140 | Summer Banga potency +2% | Raises Summer Banga potency by 2% |
Awakening Perks | ||
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Awakening | Name | Description |
1 | Tropical Cocktail | When an ally (incl. self) is attacked by enemy: Tropical Cocktail heals them if ally is within 1 to 3-space range (incl. self), up to 3 times per battle (Tropical Cocktail: Heals a major amount of HP for 1 ally) |
2 | Frizz Res +25 | Raises Frizz resistance by 25 |
3 | Light of the Sun | When afflicted with a status ailment: Removes some status ailments, 1 time per battle This perk can be triggered by non-damage dealing abilities or attacks by allies |
3, 5 | Summer Banga potency +5% | Raises Summer Banga potency by 5% |
4 | Sizz Res +25 | Raises Sizz resistance by 25 |
5 | Max HP +100 | Raises max HP by 100 |
1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |