Sail Serpent

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Lv: 150
HP:
MP:
ATK:
DEF:
AGL:
WIS:
Move:
Weight: 50

Leader Perk:
Dragon Breath Potency +20%

Weaknesses: /
Resistances: /
Immunities:
Family: Role: Element:

Note: All perks/abilities denoted with an * are using unofficial translations

Abilities
Level Type Name MP Element Range Description
1 Squeeze 32
1-2
Deals moderate physical damage (200% potency) to 1 enemy, occasionally paralyses
38 Dark Tail Swipe*
ダークテイル
130
Fan
Deals major Zam-type martial damage proportional to ATK to all enemies in area of effect, occasionally raises the user's ATK for 3 turns
54 Serpent's Breath*
ナーガブレス
139
T (Long)
Deals major Woosh-type breath damage proportional to ATK to all enemies in area of effect, heals the user's HP by 20% of damage dealt
Base Perks
Level Name Description
1 Max HP +30 Raises max HP by 30
1 Max MP +15 Raises max MP by 15
1 Slithering the Seas*
海にいる長いヤツ
Heals 30% of max HP and raises damage dealt for 3 turns when the user's HP drops to 70% or less, 1 time per battle
This perk can be triggered when the attack is from an ally
110, 120, 130, 140 Serpent's Breath* potency +2% Raises Serpent's Breath* potency by 2%
150 Ability Potency/Recovery +2% Raises ability potency/recovery by 2%
Awakening Perks
Awakening Name Description
1 Move +1 Raises Move by 1
2 Bang Res +25 Raises Bang resistance by 25
3 Belligerence*
けんかごし
When attacking:
Raises ATK for 3 turns
3, 5 Serpent's Breath* potency +5% Raises Serpent's Breath* potency by 5%
4 Zap Res +25 Raises Zap resistance by 25
5 Serpentine Aura*
ナーガのオーラ
Battle start, action start, or when revived:
Reduces damage taken by 20% if the user's HP is 50% or over

Battle start:
If there are 3 or more Dragon allies (incl. self) in the party:
Raises Self HP Healing Effects for 3 turns
1, 2, 3, 4, 5 Stats Up Raises HP, MP, ATK, DEF, WIS and AGL by 5%