| Lv: | 150 |
|---|---|
| HP: | |
| MP: | |
| ATK: | |
| DEF: | |
| AGL: | |
| WIS: | |
| Move: | |
| Weight: | 50 |
| Weaknesses: | ![]() |
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| Resistances: | ![]() |
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| Immunities: | ![]() |
| Family: | ![]() |
Role: | ![]() |
Element: | ![]() |
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Note: All perks/abilities denoted with an * are using unofficial translations
| Abilities | ||||||
|---|---|---|---|---|---|---|
| Level | Type | Name | MP | Element | Range | Description |
| 1 | ![]() |
Squeeze | 32 | ![]() |
![]() 1-2 |
Deals moderate physical damage (200% potency) to 1 enemy, occasionally paralyses |
| 38 | ![]() |
Dark Tail Swipe* ダークテイル |
130 | ![]() |
![]() Fan |
Deals major Zam-type martial damage proportional to ATK to all enemies in area of effect, occasionally raises the user's ATK for 3 turns |
| 54 | ![]() |
Serpent's Breath* ナーガブレス |
139 | ![]() |
![]() T (Long) |
Deals major Woosh-type breath damage proportional to ATK to all enemies in area of effect, heals the user's HP by 20% of damage dealt |
| Base Perks | ||
|---|---|---|
| Level | Name | Description |
| 1 | Max HP +30 | Raises max HP by 30 |
| 1 | Max MP +15 | Raises max MP by 15 |
| 1 | Slithering the Seas* 海にいる長いヤツ |
Heals 30% of max HP and raises damage dealt for 3 turns when the user's HP drops to 70% or less, 1 time per battle This perk can be triggered when the attack is from an ally |
| 110, 120, 130, 140 | Serpent's Breath* potency +2% | Raises Serpent's Breath* potency by 2% |
| 150 | Ability Potency/Recovery +2% | Raises ability potency/recovery by 2% |
| Awakening Perks | ||
|---|---|---|
| Awakening | Name | Description |
| 1 | Move +1 | Raises Move by 1 |
| 2 | Bang Res +25 | Raises Bang resistance by 25 |
| 3 | Belligerence* けんかごし |
When attacking: Raises ATK for 3 turns |
| 3, 5 | Serpent's Breath* potency +5% | Raises Serpent's Breath* potency by 5% |
| 4 | Zap Res +25 | Raises Zap resistance by 25 |
| 5 | Serpentine Aura* ナーガのオーラ |
Battle start, action start, or when revived: Reduces damage taken by 20% if the user's HP is 50% or over Battle start: If there are 3 or more Dragon allies (incl. self) in the party: Raises Self HP Healing Effects for 3 turns |
| 1, 2, 3, 4, 5 | Stats Up | Raises HP, MP, ATK, DEF, WIS and AGL by 5% |